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More active steam players atm than TERA, NWO or ESO <3

treyu86treyu86 Member UncommonPosts: 257
Very nice start for Wildstar on Steam in its first weekend after Steam Release. I hope this trends continues. With the new Game Director letter posted in the forums today and the very near future roadmap shared, the future looks good for the game it seems.




Hermod
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Comments

  • DMKanoDMKano Member LegendaryPosts: 19,817
    edited June 2016
    Look at the all time peak though.... that's a lot more telling than current players.

    Also one thing where Steam stats fails for games that have their own 3rd party launchers - it's easy to just use the launcher and bypass steam entirely.

    Hermod
  • AoriAori Member EpicPosts: 4,097
    Meanwhile Tree of Savior has more than all 4 combined.
  • xyzercrimexyzercrime Member RarePosts: 878
    DMKano said:
    Look at the all time peak though.... that's a lot more telling than current players.

    Also one thing where Steam stats fails for games that have their own 3rd party launchers - it's easy to just use the launcher and bypass steam entirely.

    Well, at least he tried..



    When you don't want the truth, you will make up your own truth.
  • DMKanoDMKano Member LegendaryPosts: 19,817
    edited June 2016
    Aori said:
    Meanwhile Tree of Savior has more than all 4 combined.

    Meanwhile DOTA2 peaked at almost 1million users today ;)

    (shameless plug - yes I play DOTA2)
  • DakeruDakeru Member EpicPosts: 3,670
    I wish WS luck and have been playing again the last days but using steam numbers is kind of narrow sighted.
    Harbinger of Fools
  • gervaise1gervaise1 Member EpicPosts: 5,581
    edited June 2016
    The peak number needs to go higher; 3k for a f2p title.

    The TESO number is meaningless - a legacy from the time when ESO sold the PC version through Steam prior to going b2p / launching on console. Most people play via Zenimax - as evidenced by Zenimax re-iterating "millions". Even that looks better than WS atm though as it is a stable number.

    Ditto Neverwinter. And Trra looks much better.

    Wonder what the deal with Steam is. Have NCSoft "guaranteed" not to close WS for - maybe - "at least a year". You would hope so for the sale of the players.

    Hopefully it will gain some traction.
  • AoriAori Member EpicPosts: 4,097
    DMKano said:
    Aori said:
    Meanwhile Tree of Savior has more than all 4 combined.

    Meanwhile DOTA2 peaked at almost 1million users today ;)

    (shameless plug - yes I play DOTA2)
    Tree of Savior is actually an MMO though, at least make your plug fit.
  • xyzercrimexyzercrime Member RarePosts: 878
    Aori said:
    DMKano said:
    Aori said:
    Meanwhile Tree of Savior has more than all 4 combined.

    Meanwhile DOTA2 peaked at almost 1million users today ;)

    (shameless plug - yes I play DOTA2)
    Tree of Savior is actually an MMO though, at least make your plug fit.
    His plug does fit actually. We are talking about games on steam, right?



    When you don't want the truth, you will make up your own truth.
  • AoriAori Member EpicPosts: 4,097
    Aori said:
    DMKano said:
    Aori said:
    Meanwhile Tree of Savior has more than all 4 combined.

    Meanwhile DOTA2 peaked at almost 1million users today ;)

    (shameless plug - yes I play DOTA2)
    Tree of Savior is actually an MMO though, at least make your plug fit.
    His plug does fit actually. We are talking about games on steam, right?
    Thought since OP compared MMOs we were comparing MMOs on Steam.
  • ShodanasShodanas Member RarePosts: 1,925
    WS never had any problems in attracting players. It has huge problems keeping the majority of attracted players.

    I hope steam can remedy this.
  • coretex666coretex666 Member EpicPosts: 3,555
    edited June 2016
    Aori said:
    DMKano said:
    Aori said:
    Meanwhile Tree of Savior has more than all 4 combined.

    Meanwhile DOTA2 peaked at almost 1million users today ;)

    (shameless plug - yes I play DOTA2)
    Tree of Savior is actually an MMO though, at least make your plug fit.
    But...but...DOTA is an MMO as it is being classified as such by various gaming websites  :D
  • blueturtle13blueturtle13 Member LegendaryPosts: 11,285
    DMKano said:
    Aori said:
    Meanwhile Tree of Savior has more than all 4 combined.

    Meanwhile DOTA2 peaked at almost 1million users today ;)

    (shameless plug - yes I play DOTA2)
    DOTA 2?!
     LoL is king =)

    OT:
    Good for Wildstar. It has a ways to go but at least the Steam launch will hopefully bring in some new players willing to stick around. I am counted in that number. Was good to see so many new faces. I rerolled a new toon just to see the new players and to help out. Invited some into our guild.

    거북이는 목을 내밀 때 안 움직입니다












  • observerobserver Member RarePosts: 3,685
    Wildstar has always had a player retention problem.  I just don't see it growing anymore, even with Steam players.
  • treyu86treyu86 Member UncommonPosts: 257
    edited June 2016
    DMKano said:
    Look at the all time peak though.... that's a lot more telling than current players.

    Also one thing where Steam stats fails for games that have their own 3rd party launchers - it's easy to just use the launcher and bypass steam entirely.

    All time peak is not a good comparing indicator now as Wildstar has been in Steam two days compared to the other mmos i listed (years). Even more, all time peak is bad as you could have had 20k players 1 year ago but the last 4 months your max is 1000 and it will still show 20k. So I think the best is to check actual (days and weeks) data so that is what I did. And I only said it is a good starting data, nothing more, I did not say that this proves Wildstar has overall (steam and not steam) more population, just limiting my argument to Steam which by the data shown, it is true.

    lets hope new incoming updates, good reviews and some marketing makes the game go even better


  • DMKanoDMKano Member LegendaryPosts: 19,817
    treyu86 said:
    DMKano said:
    Look at the all time peak though.... that's a lot more telling than current players.

    Also one thing where Steam stats fails for games that have their own 3rd party launchers - it's easy to just use the launcher and bypass steam entirely.

    All time peak is not a good comparing indicator now as Wildstar has been in Steam two days compared to the other mmos i listed (years). So I think the best is to check actual (days and weeks) data so that is what I did. And I only said it is a good starting data, nothing more, I did not say that this proves Wildstar has overall (steam and not steam) more population, just limiting my argument to Steam which by the data shown, it is true.

    lets hope new incoming updates, good reviews and some marketing makes the game go even better



    The peak happens at launch so within the first week or so.

    This weekened will be Wildstar's peak on steam.
  • josko9josko9 Member RarePosts: 577
    Nobody plays ESO through Steam..
  • treyu86treyu86 Member UncommonPosts: 257
    DMKano said:
    treyu86 said:
    DMKano said:
    Look at the all time peak though.... that's a lot more telling than current players.

    Also one thing where Steam stats fails for games that have their own 3rd party launchers - it's easy to just use the launcher and bypass steam entirely.

    All time peak is not a good comparing indicator now as Wildstar has been in Steam two days compared to the other mmos i listed (years). So I think the best is to check actual (days and weeks) data so that is what I did. And I only said it is a good starting data, nothing more, I did not say that this proves Wildstar has overall (steam and not steam) more population, just limiting my argument to Steam which by the data shown, it is true.

    lets hope new incoming updates, good reviews and some marketing makes the game go even better



    The peak happens at launch so within the first week or so.

    This weekened will be Wildstar's peak on steam.
    That is why I clearly said "start". And on the other hand, your statement does not have to be true always. You can update a game and do marketing and have good reviews so more people can try your game, more if the game is not well known yet or has improved a lot in the last years so people have to try it to prove it. In this scenario, population can increase little by little and maybe get to a constant 4-5k steam players as a start point to work in new expansions etc to attract more. Or it can only go down if the game really is that bad and end up closing. No one knows what will happen yet
  • treyu86treyu86 Member UncommonPosts: 257
    josko9 said:
    Nobody plays ESO through Steam..
    Did you read and understand the post? It was just comparing steam data, no asumption as general wealth of each game (steam and non steam) was made.  But in the case of wildstar, steam data is very relevant
  • DMKanoDMKano Member LegendaryPosts: 19,817
    treyu86 said:

    That is why I clearly said "start". And on the other hand, your statement does not have to be true always. You can update a game and do marketing and have good reviews so more people can try your game, more if the game is not well known yet or has improved a lot in the last years so people have to try it to prove it. In this scenario, population can increase little by little and maybe get to a constant 4-5k steam players as a start point to work in new expansions etc to attract more. Or it can only go down if the game really is that bad and end up closing. No one knows what will happen yet

    I am yet to see any MMORPG that has increasing playerbase on steam over time.

    Note I said MMORPG - which is what Wildstar is.

    Every MMORPG on steam follows the same trend - they start out strong - peak and then decline to never recover to peak again.

    So what you are saying - slow growth over time has never been done by ANY mmorpg on steam.

    I honestly don't see Wildstar being the first mmorpg to grow playerbase on steam overtime. 
  • AthisarAthisar Member UncommonPosts: 666
    It's having very good Steam figures for a game released two years ago, but of course people will hate anyway.
  • rojoArcueidrojoArcueid Member EpicPosts: 9,648
    Thats a really low number from Steam charts. It currently has 3577 people on both 24 hour peak, and all time peak. I've been saying it for a while now, Steam is not the game savior it used to be. It got to a point where Steam is not a requirement for success anymore, only for distribution convenience.

    Keep in mind that the biggest chunk of player in ESO at the moment comes from the addition to the console ports so steam alone clearly wasn't cutting it. Tera is launching on console too which will make the player base grow as well overall.

    3k+ people coming from steam(including existing players who re-downloaded the game on Steam) is not really a success for Wildstar unless that number grows exponentially and mostly from new players.

    Good luck too them.




  • gervaise1gervaise1 Member EpicPosts: 5,581
    edited June 2016
    treyu86 said:
    DMKano said:

    All time peak is not a good comparing indicator now as Wildstar has been in Steam two days <snip>

    By the same token though the "average" user numbers are also a poor indicator as they haven't had time to fall.

    Bottomline WS needs to do a lot better. 3k is not a "nice start"; if it had been 300k that would have been "OK". Hopefully for those that enjoy the game it will.

    Edit: The Secret World might be the best comparison on Steam although it has only had one "re-launch" whereas this is Wildstar's second re-launch attempt. 
  • ForgrimmForgrimm Member EpicPosts: 2,961
    Athisar said:
    It's having very good Steam figures for a game released two years ago, but of course people will hate anyway.
    The same thing happened with Archeage. It re-launched on Steam quite some time after its initial release. The first month Steam numbers were surprisingly high, then in the following 3 months it progressively dropped to a fraction of its first month numbers.
  • AthisarAthisar Member UncommonPosts: 666
    Forgrimm said:
    Athisar said:
    It's having very good Steam figures for a game released two years ago, but of course people will hate anyway.
    The same thing happened with Archeage. It re-launched on Steam quite some time after its initial release. The first month Steam numbers were surprisingly high, then in the following 3 months it progressively dropped to a fraction of its first month numbers.
    Comparing Wildstar to ArcheAge is like the worst thing that's ever been said about it ;)
  • RPGMASTERGAMERRPGMASTERGAMER Member UncommonPosts: 516
    Aori said:
    DMKano said:
    Aori said:
    Meanwhile Tree of Savior has more than all 4 combined.

    Meanwhile DOTA2 peaked at almost 1million users today ;)

    (shameless plug - yes I play DOTA2)
    Tree of Savior is actually an MMO though, at least make your plug fit.
    His plug does fit actually. We are talking about games on steam, right?
    the last super bowl got millions or peoples last times... that a games right ?
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