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Single Player RPG where you can micromanage stat and skill development?

sunandshadowsunandshadow Member RarePosts: 1,985
I'm in the mood for a somewhat hardcore RPG - not the kind where you die all the time, and definitely not the kind with permadeath unless that's just one mode choice, but I want a grindy/micromanagey game as far as what characters learn and how they level up and/or reincarnate.  I don't care if there's one playable character or a party.  Preferably a game with a good story that isn't horror.
I want to help design and develop a PvE-focused, solo-friendly, sandpark MMO which combines crafting, monster hunting, and story.  So PM me if you are starting one.
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