I used to love video games, but it all changed when I played a game called MUD. Simply a text game it had no finesse other games of that era had. But playing in a world populated by real people - it was clear to me even than : this is the future of video games, a higher state altogether. It is pointless for video games to go anywhere else.
And for long time they did. EQ , DAOC, UO ... than came WoW blew the lid off these games and opened it to the world. And everyone knew this is the way to go.
Games were made by top companies, books were written like "ready player one" - the sky was the limit.
But it failed. No need to go into details why. We all know it did.
What interest me is now.
What was once a pinnacle of gaming perfection and future of gaming. Today no professional game company want to touch.
Heck even the company that made trillions on their MMO (Blizzard) stepped out of the game and started making casual products.
Instead of AAA company like Naughty Dog or CD Project Red pushing the technological envelope to MMO,
we are left with handfull of "Indie" companies making MMOs
With low budgets , none of the resources or manpower of big companies - best they can make is mini-mmo , rehash of old formula ... or fail
Bottom line, even if those indie kickstarter funded games get released, which not all of them will. It will be far cry from what a healthy genre growth should have been.
They will most likely be the last to attempt it too.
And MMO will simply disappear as Point and Click adventures , RTS strategies etc did. Maybe to be unburied years after as nostalgia novelty for another round of kickstarters.