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If you could combine the best of any two MMOs - what games would you pick?

DKLondDKLond Member RarePosts: 2,207
An open question - and I'm not here to dictate the answers.

Just pick two MMOs and give us your opinion of why a combination of their best would yield a great game.
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Comments

  • vveaver_onlinevveaver_online Member UncommonPosts: 436
    edited April 2016

    Take almost all mechanics from Ultima Online and combine it with the combat system from blade and soul. *edit* Add the space expansion from SWG also. *EDIT* dmKano, of course you need to keep swg's resource collecting crafting and management too! FrankenOHmmO's ftw =P

    Post edited by vveaver_online on
  • DMKanoDMKano Member LegendaryPosts: 21,545
    Here we go again - FrankenMMO, the abomination 

    I'd combine LoL instanced arenas with Black Desert Open world and then Id put in WoW dungeon finder and add tanks from WoT. But the actual gameplay would be a card game like Hearthstone.

    Hint - game features don't exist in a vacuum, SWGs crafting was so good because the entire rest of the game was built to support it and make it work. 

    You can't mix and match best features from MMOS like lego pieces without considering how the rest of the game design made each feature work so well. 





  • DKLondDKLond Member RarePosts: 2,207
    edited April 2016
    DMKano said:
    Here we go again - FrankenMMO, the abomination 

    I'd combine LoL instanced arenas with Black Desert Open world and then Id put in WoW dungeon finder and add tanks from WoT. But the actual gameplay would be a card game like Hearthstone.

    Hint - game features don't exist in a vacuum, SWGs crafting was so good because the entire rest of the game was built to support it and make it work. 

    You can't mix and match best features from MMOS like lego pieces without considering how the rest of the game design made each feature work so well. 





    Please point out where I've said the word "features".

    If you don't think you can take anything from one game and combine it with something else from another game, that's cool - but I don't agree.
  • fs23otmfs23otm Member UncommonPosts: 503
    BDO open world and life skills...

    EQ PVE content focus...

    nuff said...
  • DMKanoDMKano Member LegendaryPosts: 21,545
    edited April 2016
    DKLond said:
    DMKano said:
    Here we go again - FrankenMMO, the abomination 

    I'd combine LoL instanced arenas with Black Desert Open world and then Id put in WoW dungeon finder and add tanks from WoT. But the actual gameplay would be a card game like Hearthstone.

    Hint - game features don't exist in a vacuum, SWGs crafting was so good because the entire rest of the game was built to support it and make it work. 

    You can't mix and match best features from MMOS like lego pieces without considering how the rest of the game design made each feature work so well. 





    Please point out where I've said the word "features".

    If you don't think you can take anything from one game and combine it with something else from another game, that's cool - but I don't agree.
    Well just read the replies and you'll see exactly what I am talking about. "Best of any two MMO" - players are going to think about features - you didn't say it, but that's what players always think about - crafing system from game X, combat from game Y ... players think in terms of game features as if they were isolated parts, like lego pieces you could take from one game and snap them into another game.

     Bottom line - game features are all interconnected to make the game as a whole work, this idea about taking "best of any MMO" is fundamentally flawed.

    I mean sure - it's a fun "theorycraft" exercise - but the likelihood of it working in actual reality without making major changes to actually make it work in a single cohesive game is zero.

     It's like combining the best out of living species - I'd like to have Elephant's strength, with cheetah's speed, Sloth claws, Octopus tentacles, turtle shell for protection and also Shark Jaws and might as well throw in the toughness and survivability of Tardigrades, and of course hummingbird wings.

     I know it's an extreme example - but from game design perspective, that's what is being done.
    Post edited by DMKano on
  • DeathengerDeathenger Member UncommonPosts: 880
    edited April 2016
    Come on, EvE and WOW hands down! You take the pvp, politics, regional control and the danger of traveling and moving goods from EvE with the amazing pve and the high fantasy of WOW and you'll have the greatest game in the history of online gaming!

    Edit - I forgot to add the crafting/market in EvE too!
     
  • DKLondDKLond Member RarePosts: 2,207
    fs23otm said:
    BDO open world and life skills...

    EQ PVE content focus...

    nuff said...
    Hmm, that does sound pretty cool :)
  • DKLondDKLond Member RarePosts: 2,207
    Come on, EvE and WOW hands down! You take the pvp, politics, regional control and the danger of traveling and moving goods with the amazing pve and the high fantasy of WOW and you'll have the greatest game in the history of online gaming!
    EVE mechanics in Azeroth? That works for me ;)
  • LithuanianLithuanian Member UncommonPosts: 400
    Lord of the rings
    +
    Istaria:Chronicles of the Gifted

    Lotro's nice, warm world with lots of NPCs you could like, share their loves/hates - and Istaria's "open society" where you could build little towns or aid others, multi-class crafting and maintain 100% player-based economy.
  • filmoretfilmoret Member EpicPosts: 4,906
    Tera's combat combined with GW2's everything else.
    Are you onto something or just on something?
  • kikoodutroa8kikoodutroa8 Member RarePosts: 558
    Pathfinder Online & Star Citizen.
  • CopperfieldCopperfield Member UncommonPosts: 602
    darkfall and wurm online
  • DeltoisDeltois Member UncommonPosts: 384

    DAOC and FFXI.


  • DMKanoDMKano Member LegendaryPosts: 21,545
    EQ1 and RocketLeague
  • DKLondDKLond Member RarePosts: 2,207
    DMKano said:
    EQ1 and RocketLeague
    That bored, eh?
  • st4t1ckst4t1ck Member UncommonPosts: 755
    I would mix ffxi almost everything about it with the graphics and some of the solo ability of ffxiv.  Still mostly grouping but would mind a little flexibility for leveling
  • MaquiameMaquiame Member UncommonPosts: 1,073
    Alpha ArcheAge and FFXIV:ARR

    image

    Any mmo worth its salt should be like a good prostitute when it comes to its game world- One hell of a faker, and a damn good shaker!

  • BitterClingerBitterClinger Member UncommonPosts: 437
    DKLond said:
    An open question - and I'm not here to dictate the answers.

    Just pick two MMOs and give us your opinion of why a combination of their best would yield a great game.

    Neverwinter Nights (not Neverwinter) and Armored Warfare (PVE Missions).

    I would love to play a lobby based character-building online RPG with persistent town. I think the right developer could make an awesome game.
  • GdemamiGdemami Member EpicPosts: 11,725
    edited April 2016
    BitterClinger said:
    Neverwinter Nights (not Neverwinter) and Armored Warfare (PVE Missions).

    I would love to play a lobby based character-building online RPG with persistent town. I think the right developer could make an awesome game.
    Guild Wars 1, Dungeon & Dragons Online, Warframe, DCUO, Marvel Heroes Online, Skyforge...there is plenty with similar concept.
  • DKLondDKLond Member RarePosts: 2,207
    I'd love to see the design of DDO combined with the engine of The Division.
  • MortoriousMortorious Member UncommonPosts: 166
    Elder scroll online & Dungeons and Dragons online

    Currently playing: Elder Scrolls Online
    MMORPG experiences:EQ2, AoC(pre f2p), Lotro,GW1,DDO, Aion,WoW( stop with wotlk),Allods, GW2
    Eu,War, Secret World

    Waiting On: WoD Sometime Maybe: Elder Scrolls MMO, Might and Magic

  • DKLondDKLond Member RarePosts: 2,207
    edited April 2016
    DMKano said:
    DKLond said:
    DMKano said:
    Here we go again - FrankenMMO, the abomination 

    I'd combine LoL instanced arenas with Black Desert Open world and then Id put in WoW dungeon finder and add tanks from WoT. But the actual gameplay would be a card game like Hearthstone.

    Hint - game features don't exist in a vacuum, SWGs crafting was so good because the entire rest of the game was built to support it and make it work. 

    You can't mix and match best features from MMOS like lego pieces without considering how the rest of the game design made each feature work so well. 





    Please point out where I've said the word "features".

    If you don't think you can take anything from one game and combine it with something else from another game, that's cool - but I don't agree.
    Well just read the replies and you'll see exactly what I am talking about. "Best of any two MMO" - players are going to think about features - you didn't say it, but that's what players always think about - crafing system from game X, combat from game Y ... players think in terms of game features as if they were isolated parts, like lego pieces you could take from one game and snap them into another game.

     Bottom line - game features are all interconnected to make the game as a whole work, this idea about taking "best of any MMO" is fundamentally flawed.

    I mean sure - it's a fun "theorycraft" exercise - but the likelihood of it working in actual reality without making major changes to actually make it work in a single cohesive game is zero.

     It's like combining the best out of living species - I'd like to have Elephant's strength, with cheetah's speed, Sloth claws, Octopus tentacles, turtle shell for protection and also Shark Jaws and might as well throw in the toughness and survivability of Tardigrades, and of course hummingbird wings.

     I know it's an extreme example - but from game design perspective, that's what is being done.
    As far as I can see, people think of different things. Some combine entire games - and some combine "content focus" with "combat system" - and so on.

    I mean, I'm sure you think you've discovered some great secret because you realise that you can't just cherry pick features without having an actual game as underpinning - but you haven't.

    This was an open question and it's nothing but a way to entertain cool notions that may or may not mean anything beyond that.

    But for what it's worth, I agree with you that SOME people don't grasp how games are put together, but there's no sense in trying to control what people talk about for that reason.

    In short, you could have found a less abrasive way to make your point - but whatever floats your boat. I get it, you have an ego - and you need to be right about everything you say. That's cool.
  • ananitananit Member UncommonPosts: 271
    lineage 2 pre-interlude with blade and soul combat and engine.
  • Talon_DeathravenTalon_Deathraven Member UncommonPosts: 46
    ESO graphics + WoW 
  • JermzyJermzy Member UncommonPosts: 211
    DAoC pvp + EQ pve.
    Yep, old man here.
    Haroo!
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