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Why or why not play ESO?

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  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    baphamet said:
    SEANMCAD said:
    YashaX said:


    You started off with:

    "The reason I like the Elder Scrolls series is because of these reasons

    1. Skill based system instead of a Class based system
    2. freedom to roam and not even follow the storyline much.
    3. First person view is an option

    ESO violates both of these"

    ESO actually lets you do all three of these. Yes you can pick a sorcerer class at the start and end up with no sorc skills (if you want). Yes there is first person, yes you can just wander around and do what you want. 

    I am not sure if you have actually played the game, but even though ESO has all these elements it feels quite different from the type of freedom I felt in Skyrim- for example you can't just murder all the villages and I have never felt like actions I did led to a kind of emergent gameplay like it can in Skyrim - although interactions with players afford that to an extent.

    like i said

    This game seems terrible and much of the community is making it worse by trying to convince me and others that ESO is a skill based system in the way that everyone knows we mean when we say it.

    These attempts make people angry and even end up with a stronger bias against the game then if one went into the subject with a little more honestly.


    it reminds me of the guy who says 'In WoW you dont have to do any quests' and is expecting somehow people to take him seriously. Yes we know its technically possible but really?
    sorry but no, you are getting angry because you don't like that people are challenging your view point. by it's very definition, ESO is a skill based system and i already explained to you why in full detail, care to tell me why i am wrong?

    the only way you build a character is by adding skill points into whatever skill you want, you can only put points into the skill lines that you use, regardless of what class you pick.

    also, to be honest it seems like you are biased against the game, i'm not even saying you should like or play it, you can hate it all you want and that's okay.

    oh and far far more people aoe grind in this game than people avoided quests in wow. like i said aoe grinding is the fastest way to level up in ESO, you think people are not going to do it?

    it is unfortunate that you feel this way.
    It is my view that continuing to respond to me on this mater is drawing negative attention to the game. If you would perfer (as I would) to leave this subject behind it might be a better choice to let it go with a larger net benifit for all

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • AmatheAmathe Member LegendaryPosts: 7,630
    I bought this game, and then uninstalled it after one evening because I did not like the UI. 

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • gervaise1gervaise1 Member EpicPosts: 6,919
    Amathe said:
    I bought this game, and then uninstalled it after one evening because I did not like the UI. 
    If you have the PC version there are add-ons that provide different UIs; one lets you have a more detailed or an even more minimalist one.
  • gervaise1gervaise1 Member EpicPosts: 6,919
    edited July 2016
    SEANMCAD said:
    gervaise1 said:

    that does not sound remotely close to a Skill based game to me because of the whole number 50 before you can do anything not class based and it sounds to me like a class based game.


    It is 100% skill based post 50 as far as progression goes; pre-50 it is 80% maybe more skill based.From day 1 you can play as the archetypical mage or a two-handed axe wielding heavy armour mage in full plate that never casts a "spell"; or a spell casting fighter in heavy armour that never wields a weapon or ... your choice.

    Also your choice not to play I certainly have no interest in "defending" this (or any) game, just telling it as it is. A "class" in ESO is basically just three "exclusive" skill lines that you can select that you can mix and match with nearly 20 other skill lines available to all. No class weapon restrictions, no class armour restrictions, every class can sneak around. If that doesn't sound remotely close to a skill based system to you carry on not playing.

    Edit: I make no assumption btw about what "everyobe knows" a skill based system to be. My experience is that there are always lots of nuances. If you were to say "this is my idea of a skill based system I could say "not remotely for you" or "you may like it" - if I had played said game(s). So as I say: tell it as I see it, others can judge for themselves.
  • gervaise1gervaise1 Member EpicPosts: 6,919
    edited July 2016
    SEANMCAD said:


    @Mardukk ;who has played the game has said the following

    'I can't stand the constant questing.  The game didn't offer enough of an illusion of freedom and non questing things to do.  I keep going back thinking this time I'm going to really play it.  I play for a few days and quit for the above reasons, every time.'

    this game sournds terrible and to be frank you guys are just making the whole problem worse. I am out of here, take care and have fun
    Different issue to "its not a skill based game".

    The game is - potentially - very quest heavy. Partly that is because it is a huge game. There are, however, a lot of well done quests. And the fact that Mardukk "keeps going back" says something.

    The game can also be played as a constant "dungeon runner" type game. Takes very little time to unlock dungeons and from that point on you can - if you wish - participate in 4 man dungeon after 4 man dungeon.

    Or you can just go and take part in the PvP campaigns all the time.

    Realistically though most people are going to do a mix: quests, 4 man dungens, public dungeons, grind mobs solo or in a group, co-op stuff, RvR etc. 

    However at the end of the day ESO - and every other game out there - gets boring. All games. My opinion. That doesn't mean I shouldn't play a game ever again though because - at some point in the future - it will be boring.
  • YashaXYashaX Member EpicPosts: 3,100
    SEANMCAD said:
    YashaX said:


    You started off with:

    "The reason I like the Elder Scrolls series is because of these reasons

    1. Skill based system instead of a Class based system
    2. freedom to roam and not even follow the storyline much.
    3. First person view is an option

    ESO violates both of these"

    ESO actually lets you do all three of these. Yes you can pick a sorcerer class at the start and end up with no sorc skills (if you want). Yes there is first person, yes you can just wander around and do what you want. 

    I am not sure if you have actually played the game, but even though ESO has all these elements it feels quite different from the type of freedom I felt in Skyrim- for example you can't just murder all the villages and I have never felt like actions I did led to a kind of emergent gameplay like it can in Skyrim - although interactions with players afford that to an extent.

    like i said

    This game seems terrible and much of the community is making it worse by trying to convince me and others that ESO is a skill based system in the way that everyone knows we mean when we say it.

    These attempts make people angry and even end up with a stronger bias against the game then if one went into the subject with a little more honestly.


    it reminds me of the guy who says 'In WoW you dont have to do any quests' and is expecting somehow people to take him seriously. Yes we know its technically possible but really?

    I don't think I know "what we mean when we say it" concerning the skill based system. In ESO you get better at using certain spells/skills/weapons by using them. You can start off as a mage and decide to be a melee tank specializing in wearing plate armor, brandishing a shield and sword, and buffing your group with warcrys (using no mage skills at all).

    In terms of questing (which is btw excellent for an mmo), there are a few ways you can approach the game- its quite different to say WoW, Tera, Neverwinter etc. You can try and follow through the questlines in some kind of sequence, or just wander around doing quests that interest you, explore the map for hidden items/chests/caves/dungeons/bosses, search for treasure with treasure maps you find, focus on crafting/gathering and set up a guild shop to become a merchant, just grind mobs (I think grinding mobs is the fastest way to level), or pvp. I guess you can also focus on being a thief as well now if you wanted to. So not really sure what you are getting at here either. Sure its very different from the way Skyrim is set up, if that's what you mean.

    I think I am going to try a mainly first person playthrough on my dragonknight on the ps4 soon, should be fun.


    ....
  • MardukkMardukk Member RarePosts: 2,222
    gervaise1 said:
    SEANMCAD said:


    @Mardukk ;who has played the game has said the following

    'I can't stand the constant questing.  The game didn't offer enough of an illusion of freedom and non questing things to do.  I keep going back thinking this time I'm going to really play it.  I play for a few days and quit for the above reasons, every time.'

    this game sournds terrible and to be frank you guys are just making the whole problem worse. I am out of here, take care and have fun
    Different issue to "its not a skill based game".

    The game is - potentially - very quest heavy. Partly that is because it is a huge game. There are, however, a lot of well done quests. And the fact that Mardukk "keeps going back" says something.

    The game can also be played as a constant "dungeon runner" type game. Takes very little time to unlock dungeons and from that point on you can - if you wish - participate in 4 man dungeon after 4 man dungeon.

    Or you can just go and take part in the PvP campaigns all the time.

    Realistically though most people are going to do a mix: quests, 4 man dungens, public dungeons, grind mobs solo or in a group, co-op stuff, RvR etc. 

    However at the end of the day ESO - and every other game out there - gets boring. All games. My opinion. That doesn't mean I shouldn't play a game ever again though because - at some point in the future - it will be boring.
    I keep going back due to the kinda action based combat (wish it was free aim).  The more realistic looking world, decent gfx and I was looking for a Darkfall UW replacement. 

    Also the desperate shape the genre is in, for someone that is looking for open world/sandbox features/virtual world/risk vs reward has caused me to revisit most of the later MMO's looking for something...anything.  Honestly GW2 (and obviously BDO) offer more freedom, if that tells you what I ultimately think about this game, after many attempts.  
  • YashaXYashaX Member EpicPosts: 3,100
    If I had to pick one thing that bugs me about ESO it would be how the mobs seem to be able to hit me from 10 feet away with melee attacks and the caster spells going through pillars. I am not sure if it is just because I have bad ping, although I don't seem to suffer the same issue in other games like Tera for instance.
    ....
  • baphametbaphamet Member RarePosts: 3,311
    edited July 2016
    SEANMCAD said:
    baphamet said:
    SEANMCAD said:
    YashaX said:


    You started off with:

    "The reason I like the Elder Scrolls series is because of these reasons

    1. Skill based system instead of a Class based system
    2. freedom to roam and not even follow the storyline much.
    3. First person view is an option

    ESO violates both of these"

    ESO actually lets you do all three of these. Yes you can pick a sorcerer class at the start and end up with no sorc skills (if you want). Yes there is first person, yes you can just wander around and do what you want. 

    I am not sure if you have actually played the game, but even though ESO has all these elements it feels quite different from the type of freedom I felt in Skyrim- for example you can't just murder all the villages and I have never felt like actions I did led to a kind of emergent gameplay like it can in Skyrim - although interactions with players afford that to an extent.

    like i said

    This game seems terrible and much of the community is making it worse by trying to convince me and others that ESO is a skill based system in the way that everyone knows we mean when we say it.

    These attempts make people angry and even end up with a stronger bias against the game then if one went into the subject with a little more honestly.


    it reminds me of the guy who says 'In WoW you dont have to do any quests' and is expecting somehow people to take him seriously. Yes we know its technically possible but really?
    sorry but no, you are getting angry because you don't like that people are challenging your view point. by it's very definition, ESO is a skill based system and i already explained to you why in full detail, care to tell me why i am wrong?

    the only way you build a character is by adding skill points into whatever skill you want, you can only put points into the skill lines that you use, regardless of what class you pick.

    also, to be honest it seems like you are biased against the game, i'm not even saying you should like or play it, you can hate it all you want and that's okay.

    oh and far far more people aoe grind in this game than people avoided quests in wow. like i said aoe grinding is the fastest way to level up in ESO, you think people are not going to do it?

    it is unfortunate that you feel this way.
    It is my view that continuing to respond to me on this mater is drawing negative attention to the game. If you would perfer (as I would) to leave this subject behind it might be a better choice to let it go with a larger net benifit for all
    that is fine, but i honestly don't care about negativity because that's purely what these forums are anyways. i'm just saying, it did seem like you made up your mind that this game is class based and forced questing far before anyone else argued their very valid points, i was not the only one.

    take care.
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    It's not a bad game, it has some really nice aspects.  It's done a few things that other games should be doing.  Always worth a look see.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • BorlucBorluc Member UncommonPosts: 262
    Every time I consider playing ESO again I read the forums and see too many issues for me to pick it over gw2.  I'm also disappointed that they gave up on the justice part of the justice system.  Now it's hard to believe you're part of tamriel when everyone is a thief or murderer.  Cheating seems to be a constant problem and they seem unable to stop it.  Also the game becomes less and less stable with each major patch.  Reading all of the negatives dissuades me from investing time back into the game. 
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited July 2016
    baphamet said:

    it is unfortunate that you feel this way.
    It is my view that continuing to respond to me on this mater is drawing negative attention to the game. If you would perfer (as I would) to leave this subject behind it might be a better choice to let it go with a larger net benifit for all
    that is fine, but i honestly don't care about negativity because that's purely what these forums are anyways. i'm just saying, it did seem like you made up your mind that this game is class based and forced questing far before anyone else argued their very valid points, i was not the only one.

    take care.
    do you recall when the news about the game came out and the details of how its architected?  Do you recall how classes was one of the first words that came up? do you recall how some fans reacted? do you not understand why?

    For some reason I have an urge to spend my day looking for old articles and posts around the subject of class system choice in ESO. Not sure why I have that urge now.


    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • SovrathSovrath Member LegendaryPosts: 32,797
    SEANMCAD said:
    baphamet said:

    it is unfortunate that you feel this way.
    It is my view that continuing to respond to me on this mater is drawing negative attention to the game. If you would perfer (as I would) to leave this subject behind it might be a better choice to let it go with a larger net benifit for all
    that is fine, but i honestly don't care about negativity because that's purely what these forums are anyways. i'm just saying, it did seem like you made up your mind that this game is class based and forced questing far before anyone else argued their very valid points, i was not the only one.

    take care.
    do you recall when the news about the game came out and the details of how its architected?  Do you recall how classes was one of the first words that came up? do you recall how some fans reacted? do you not understand why?

    For some reason I have an urge to spend my day looking for old articles and posts around the subject of class system choice in ESO. Not sure why I have that urge now.


    That first article actually resonates with me. It's probably one of the reasons why I like the Elder Scrolls Online for small bits only to then close it down and open skyrim and play for several hours in that game.
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited July 2016
    Sovrath said:
    SEANMCAD said:
    baphamet said:

    it is unfortunate that you feel this way.
    It is my view that continuing to respond to me on this mater is drawing negative attention to the game. If you would perfer (as I would) to leave this subject behind it might be a better choice to let it go with a larger net benifit for all
    that is fine, but i honestly don't care about negativity because that's purely what these forums are anyways. i'm just saying, it did seem like you made up your mind that this game is class based and forced questing far before anyone else argued their very valid points, i was not the only one.

    take care.
    do you recall when the news about the game came out and the details of how its architected?  Do you recall how classes was one of the first words that came up? do you recall how some fans reacted? do you not understand why?

    For some reason I have an urge to spend my day looking for old articles and posts around the subject of class system choice in ESO. Not sure why I have that urge now.


    That first article actually resonates with me. It's probably one of the reasons why I like the Elder Scrolls Online for small bits only to then close it down and open skyrim and play for several hours in that game.
    thats great.

    I think for me the point of frustration is that when I say 'ESO is not skill based' people pretend to not understand what I mean. They pretend to then suggest that because ES has classes that those games are just as much focused on classes as any other game with classes. To me ES games had 'classes' much in the same way as a stripper has clothes. yeah its there but its not really noticed or used much. so why do we have to obfucate the issue and pretend like the class system in ESO and the class system in ES are the same? other than to attack someone

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • fearufearu Member UncommonPosts: 292
    Today ESO is an OK mmo. Play it if you want. Be warned though the content is fairly bland. 
  • baphametbaphamet Member RarePosts: 3,311
    edited July 2016
    SEANMCAD said:
    baphamet said:

    it is unfortunate that you feel this way.
    It is my view that continuing to respond to me on this mater is drawing negative attention to the game. If you would perfer (as I would) to leave this subject behind it might be a better choice to let it go with a larger net benifit for all
    that is fine, but i honestly don't care about negativity because that's purely what these forums are anyways. i'm just saying, it did seem like you made up your mind that this game is class based and forced questing far before anyone else argued their very valid points, i was not the only one.

    take care.
    do you recall when the news about the game came out and the details of how its architected?  Do you recall how classes was one of the first words that came up? do you recall how some fans reacted? do you not understand why?

    For some reason I have an urge to spend my day looking for old articles and posts around the subject of class system choice in ESO. Not sure why I have that urge now.


    yes, i recall complaining by the "fans" the very moment ESO was even announced. but none of that actually disputes what i am saying.

    sure if you want to be a traditional rogue and want all the best rogue like abilities, nightblade is clearly your best choice. but then again, if that's what your goal is you want to play a class based system anyways lol

    ive already listed the facts for you that you keep ignoring, you just want to talk about what other fans are/were complaining about.

    http://www.esohead.com/calculator/skills

    all you have to do is click that link and it will show you how skill progression works in the game. if you really are interested in having an actual discussion and not just trolling, click it and tell me why YOU think it's a class based system. 

    notice how whenever you change a class all the skills you choose from stay exactly the same, the only ones that change are the three class skill lines and the racial skill line.

    note that other than the racial and class skill lines, there are 25 or so other skill lines to choose from. im not saying you have to like it or should like it,  all i'm saying is it's not a class based system like most other mmo's where you pick a certain class and all the skills and abilities you get are unique to that class and already set for you.

    ESO is definitely not like that and i don't see how anyone that has played the game can actually argue that it is.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    baphamet said:
    SEANMCAD said:
    baphamet said:

    it is unfortunate that you feel this way.
    It is my view that continuing to respond to me on this mater is drawing negative attention to the game. If you would perfer (as I would) to leave this subject behind it might be a better choice to let it go with a larger net benifit for all
    that is fine, but i honestly don't care about negativity because that's purely what these forums are anyways. i'm just saying, it did seem like you made up your mind that this game is class based and forced questing far before anyone else argued their very valid points, i was not the only one.

    take care.
    do you recall when the news about the game came out and the details of how its architected?  Do you recall how classes was one of the first words that came up? do you recall how some fans reacted? do you not understand why?

    For some reason I have an urge to spend my day looking for old articles and posts around the subject of class system choice in ESO. Not sure why I have that urge now.


    yes, i recall complaining by the "fans" the very moment ESO was even announced. but none of that actually disputes what i am saying.

    sure if you want to be a traditional rogue and want all the best rogue like abilities, nightblade is clearly your best choice. but then again, if that's what your goal is you want to play a class based system anyways lol

    ive already listed the facts for you that you keep ignoring, you just want to talk about what other fans are/were complaining about.

    http://www.esohead.com/calculator/skills

    all you have to do is click that link and it will show you how skill progression works in the game. if you really are interested in having an actual discussion and not just trolling, click it and tell me why YOU think it's a class based system. 

    notice how whenever you change a class all the skills you choose from stay exactly the same, the only ones that change are the three class skill lines and the racial skill line.

    note that other than the racial and class skill lines, there are 25 or so other skill lines to choose from. im not saying you have to like it or should like it,  all i'm saying is it's not a class based system like most other mmo's where you pick a certain class and all the skills and abilities you get are unique to that class and already set for you.

    ESO is definitely not like that and i don't see how anyone that has played the game can actually argue that it is.
    ok well many of us, myself included, where expecting a game with either no classes or like clothes on a stripper, not important and you are saying we were all wrong that all the coversations about classes from the Devs really was about as important as clothes on a stripper and in reality ESO is a skill based game.

    yeah...not buying it

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Torval said:

    The game is skill based. There are many ways to implement skill based systems and having root archetypes is one way to do that.

    Your problem is that you have one idea of how a skill based system should work and expect everyone else to agree with you.

    It's not that people are pretending not to understand what you mean. It's that they either disagree with you or they can see beyond your self-limiting view.

    It would be interesting to see what could be built in Skyrim that couldn't be built in ESO. The skill lines don't match exactly, but I can build what I want in ESO. If I want an axe wielding battle mage I can make it. If I want a sneaky mage, or a templar, or paladin, or whatever it is, then I can make it.

    Having to choose your base sets of skills, which is all the ESO class templates are, doesn't invalidate the system being skill based. It's a choose your base skills now sort of system. Skyrim is a choose your base skills later, or as you go, sort of system.

    Not only that, but there is a lot more to the game than just the character skill trees. That is just one defining characteristic of ESO, but it's not the exclusively defining trait.
    I dont build a character in Skyrim so I have no idea what you mean by 'can be built' and what is a 'base skill' I have never heard of that in a skill based game.  Root Archetypes? no that is antithetical to the idea of skill based and to be frank its not how Morrowind worked with its classes that are like strippers clothing, no point.

    So i suppose perhaps I should define what I mean by skill based and why I think Morrowind is a skill based game and why ESO is not a skill based game in the vein I mean. Should I break that all down? would that be productive and shed more light on the subject?


    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • gervaise1gervaise1 Member EpicPosts: 6,919
    I don't think you should play because of the VR system. I can provide lots of old links why.
  • IselinIselin Member LegendaryPosts: 18,719
    edited July 2016
    SEANMCAD said:

    So i suppose perhaps I should define what I mean by skill based and why I think Morrowind is a skill based game and why ESO is not a skill based game in the vein I mean. Should I break that all down? would that be productive and shed more light on the subject?


    You could do that but why bother? We've already established that your own idea of what is and isn't a skill based system will morph to fit your pre-conceived notion, devoid of any first-hand knowledge, that ESO isn't one.

    ESO has 18 active abilities that are locked to each of the 4 classes and 76 other active abilities that are independent of class and everyone has access to. Of those, at any given time you can choose which 12 of the 94 to slot and use.

    To most reasonable people not intent in making yet another thread about his own peculiar outlook, that is good enough to be considered a skill-based system. We get that it isn't to you and frankly, I for one am quite happy that you won't be checking out ESO.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

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  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited July 2016
    Iselin said:
    SEANMCAD said:

    So i suppose perhaps I should define what I mean by skill based and why I think Morrowind is a skill based game and why ESO is not a skill based game in the vein I mean. Should I break that all down? would that be productive and shed more light on the subject?


    You could do that but why bother? We've already established that your own idea of what is and isn't a skill based system will morph to fit your pre-conceived notion, devoid of any first-hand knowledge, that ESO isn't one.

    ESO has 18 active abilities that are locked to each of the 4 classes and 76 other active abilities that are independent of class and everyone has access to. Of those, at any given time you can choose which 12 of the 94 to slot and use.

    To most reasonable people not intent in making yet another thread about his own peculiar outlook, that is good enough to be considered a skill-based system. We get that it isn't to you and frankly, I for one am quite happy that you won't be checking out ESO.
    how can we have established that when I havent even told anyone what my idea of skill based is in the first place?

    sounds like I do need to do this. I dont have time at the moment but if people keep expressing interest I will be happy to help

    wait what?
    'ESO has 18 active abilities that are locked to each of the 4 classes and 76 other active abilities that are independent of class and everyone has access to. Of those, at any given time you can choose which 12 of the 94 to slot and use.'

    that doesnt sound remotely like a 'skill based system'

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • markh777markh777 Member UncommonPosts: 150
    I love the game and its "class/skill" system...my one gripe...not enough freaking hot bars for my needs

  • gervaise1gervaise1 Member EpicPosts: 6,919
    edited July 2016
    SEANMCAD said:
    Iselin said:
    SEANMCAD said:


    that doesnt sound remotely like a 'skill based system'
    Doesn't sound remotely like a class based system either.

    Sounds much, much more like a "skill" based system.

    And to what Iselin said you can add that (whether you use the associated skills or not) any character can use any weapon, any armour and be manna, hit point or stamina heavy. Which - in a "traditional" class based system are strictly delineated.

    Additionally the post-50 CS system applies equally to all characters irrespective of what class you selected at level 1.

    At level 1 when you only have access to "class skills" since you haven't unlocked any others. Probably why some reviewers might have gotten the idea that it was "locked into a class based system". 
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited July 2016
    gervaise1 said:
    SEANMCAD said:
    Iselin said:
    SEANMCAD said:


    that doesnt sound remotely like a 'skill based system'
    Doesn't sound remotely like a class based system either.

    Sounds much, much more like a "skill" based system.

    And to what Iselin said you can add that (whether you use the associated skills or not) any character can use any weapon, any armour and be manna, hit point or stamina heavy. Which - in a "traditional" class based system are strictly delineated.

    Additionally the post-50 CS system applies equally to all characters irrespective of what class you selected at level 1.

    At level 1 when you only have access to "class skills" since you haven't unlocked any others. Probably why some reviewers might have gotten the idea that it was "locked into a class based system". 
    very much does not sound like a skill based system.

    1. having some skills locked to a 'Class' is anti-skill based regardless 
    2. skills that you 'choose' is instead of increase by doing activities related to them is not skill based approach.

    That system as he described is the antithesis (as in exactly what systems I am refering to are explictly trying to NOT be like.)

    The idea of a 'skill system' as I refer to it is:

    1. you gain in a skill by doing something that is related to that skill. archery goes up when you use archery. Its not selected because you gained XP by cooking.
    2. The large majority of skill if not all of them are aviable to a player from day 1 assuming he has the gear and an access to do the activity in question (aka you have a fishing rod).
    3. There are no classes.

    Now if I recall Morrowind had items 1 and 2 explictly 100%. regarding item 3 it had classes but it was like a stripper who had clothes in the locker, not really part of the job.

    should I go on?

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited July 2016
    Torval said:

    Having some skills locked behind a class is not "anti-skill based". A skill based system doesn't mean each and every single skill in the game is open to a character willy nilly. That's where you're just wrong.

    .....
    yeah that is very false.

    skill based system actually does mean 'is open to a character willy nilly' pretty much as a main pillar of its architecture and point.

    and in short the skill system I am describing is also the skill system in morrowind and Skyrim and yet you seem to think that is bad design and/or not a skill based system?

    maybe I should have originally just said 'a skill system that doesnt come close to resembling ES single player games' would that have been a bit more agreeable?

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

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