I understand the PVE is rather simple for any kind of challenge. That's to bad but it's no different than any other modern MMO these days. What interest me is the non combat part of the game. What kind of economy does BDO have if you can't trade with other players? I'm a bit confused on this. How much game time can you get with non combat game play? Weeks? Months? Thanks for any replies.
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The economy is 2 fold, there's the npc economy where you sell trade goods to other towns with your workers or manually. Then there's the player market, which works similar to most other markets, you list an item for sale, another player can buy it and you can buy from them ect. The prices are pre-set though, there is a max price and a minimum price you can list items for, this makes it hard for 3rd party websites to sell with cash.
As far as non combat, there's Fishing, Boat crafting, Horse Breeding, Horse Capturing, Horse selling market, and Horse Racing. Then there's Alchemy, Cooking, Farming (like potatoes in a farm), Gathering, Hunting (with a riffle, not regular combat, and soon to have Whale Hunting), Processing (Breaking down material for other material), those are the "life skills". The crafting system is full of depth and the knowledge system, makes it even more unique.
You could probably spend a year or two just crafting. Not to mention all the other skills. Also, it's worth noting that every thing has a leader board in this game. If you want your name up as the most exp earned, most money earned, highest level Fisherman, top Tradesmen, Top horse breeder, or racer. Whatever skill you want to do, there's probably a leader board for you to get on if you desire. There's tons of goals you can do without ever taking "pve grinding" seriously.
In an effort to stop gold sellers, there is no economy. I usually like to be a guild's crafter, like a potion maker, or the guild's jewelry maker. Forget all that. There also is no player-driven economy, all sale prices on the AH are controlled.
And the chat is filled with gold seller spam anyway. They're making a big mistake IMO.
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Scorchien said: That's funny you see economy as trading, and not selling. There's a market, you can buy from your friends, you just can't rip them off and get it for free. That's fine with me, it means you need to play to have what you want.
An economy (Greek οίκος – "household" and νέμoμαι – "manage") is an area of the production, distribution or trade, and consumption of goods and services by different agents in a given geographical location. The economic agents can be individuals, businesses, organizations, or governments. Transactions occur when two parties agree to the value or price of the transacted good or service, commonly expressed in a certain currency.
Place close attention to the second sentence............now as we have No transactions in BDO(because no 2 parties ever agree on a price ) we have no Economy ... we have a neutered ,water down ,disposal unit of indivIdually produced goods that spits out silver to the indIvidual....
Now : Auction ...Also called public sale. a publicly held sale at which property or goods are sold to the highest bidder
we also see that there is no Auctions in BDO , so where is this Economy .... You're wrong . Next?
Where does it say that the second party has to be standing next to you instead of just being some unknown person that buys it through the marketplace?
Or for that matter where does it say that in a computer game that 2nd party can't be a computer controlled NPC?
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They also seem to miss the point of leveling Yuria weapons: you're doing it for the PVP not PVE even if it is useful for some pockets of human mobs you run into while leveling here and there.
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But the point is , Transactions occur when two parties agree to the value or price of the transacted good or service..
This isnt happening ...is it ...
And as far as 2nd party being an npc ... ohh yes that is economy(lol wtf) , in every other MMO we call it trash loot , so if thats what your BDO economy is then you have fun with that ...but that is not a player driven economy at all ..
And if you dont want to use defintions , then dont all it an Economy , we will need to come up with anew name for BDOs system .... maybe .... TrashLoot to Silver slot machine
The NPC trading part of the game means you buy low in one part of the world from the trader NPCs and transport the goods to where you can sell them high... or grow or craft your own stuff and do likewise.
I guess the trading part of Elite Dangerous which works in a similar manner is also not an economic simulator according to your literal minded definition?
Selling high-end drops to other players or high-demand crafted goods through the marketplace also doesn't count because there are economic price controls? I suppose you'll next be telling us that the seller didn't agree to sell for the known controlled price and the buyer likewise.
Are you one of those right wing wackos who believes an economy with controls is not an economy?
You're a funny guy.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
And the buyers and sellers have no choice but to accept those prices .. this is not an Economy ...
Of course there is an economy, you can buy and sell goods to players on the auction house or buy/sell trade goods to npcs- both of which are influenced by supply/demand.
The AH has variable min/max price limits on goods sold, but in many ways the system is actually more like a real world market than most mmos; you'll notice that there is actually quite a lot of regulation in the real world, even in the West.
So what is the economy like? That's a pretty broad question, at a simple level its an mmo economy that protects players from getting ripped off, gaming the system, or monopolizing the market (note that our markets are also regulated to prevent these things). I think @Realizer explained the two facets of the game's economy well.
As to how long you can expect to enjoy the non-combat systems of the game, I think that would depend mainly on how much you liked the non-combat activities. Certainly a huge part of the game, and imo what basically differentiates BDO from most other mmos, is its non-combat gameplay. I find it quite strategic, as you end up kind of building this mini-economic empire which requires you to think about how to allocate resources, what you want to focus on, what areas you need to unlock and invest in, how to maintain your workers, transport, etc. And that's really just the tip of the ice-berg.
So basically if you enjoy those things, then you can potentially spend a lot of time on it. Probably if you play 12 hours a day you will get sick of it, but surely there is months worth of fun there if you aren't going at it night and day. I also find that when I do get sick of doing something, there is so much else to do that I can just change tack and have fun.
By putting their items on the auction house they are agreeing to the terms.
Besides "price controls" is not a new thing and has been used for hundreds of years. It's not always agreed that it is the best thing but that doesn't mitigate that it's part of an economy.
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Not like they have a choice. Sell to an NPC for cents,...or put on the AH with a Huge fee and a pathetic 'window' of low/high' forced price.
People here know what we mean by economy, c'mon. Stop dancing.
As I mentioned, having price controls is nothing new and goes wayyyyy back.
Apparently Economists don't like it because they claim that it creates shortages as many people buy at the lower price and that it make many people have to wait until the items become available again.
However, having sellers create any price they want still means that "someone" is not going to be able to buy the item until the prices lower.
So in the end there are still going to be people who have the item and still going to be people who don't have. Not sure why one is better than the other.
But that still doesn't change that is "an economy". It's just not one that many people like.
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Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
The BDO economic system is a Command Economy with all of its advantages and disadvantages. It's a type that is very different from the Market Economy, or rather Mixed Economies since there is always some element of Command mixed in, that we're all much more familiar with in Western Democracies.
There aren't any pure Market Economies with zero government control anywhere. Pure laissez-faire capitalism doesn't exist -- it's a theoretical construct. The market economies of Western countries differ from each other mostly just in the degree of government control or command.
But regardless, calling other economic systems, even the types we hate, "non-economies" is ludicrous.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED