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ESO Drops support for DX10 - players now frozen out of the game.

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  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited March 2016
    josko9 said:
    SEANMCAD said:

    That's because ESO didn't release with Steam. 
    I know that...why do you think I said 'its not the sum'


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  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited March 2016

    josko9 said:

    just for reference and I know its not the sum but on Steam its not very popular. The numbers of active players on steam in ESO is often rather low
     Right now ESO has 2.4k average players per month, 
    not sure I follow...7 days to die which is an indie early access titles has more than that many players pretty much all the time.

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  • blueturtle13blueturtle13 Member LegendaryPosts: 12,854


    just for reference and I know its not the sum but on Steam its not very popular. The numbers of active players on steam in ESO is often rather low
    That's because ESO didn't release with Steam. Also ESO came to steam veery late. There was a poll on the official forums that showed that only 5-10% of all ESO players actually bought ESO from Steam. The number of how many are actually launching from Steam is probably even way lower than that. The fact is that Steam is horrible for MMOs, so many problems with it.

    Either way, you're saying it's not very popular on Steam. Compared to what MMO? Right now ESO has 2.4k average players per month, while FFXIV 5.2k. So that probably means that FFXIV has more steam players than ESO right? Wrong. 

    Check the Steam Spy stats. ESO sold ~500k copies on Steam with 52k players in the last 2 weeks, while FFXIV ~400k with 41k players in the last 2 weeks. Numbers can be very misleading, especially in the case of ESO when there are so many casual players. ZOS has the perfect customers, they will play for years with a few hours per week.
    As a point of reference Knight Online has an average of 17,000 people playing it on Steam at any given time. Steam is not too relevant for MMOs. Unless you are a failing MMO then it may help to be exposed to a market that may not have known the game existed.

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  • josko9josko9 Member RarePosts: 577
    SEANMCAD said:
    josko9 said:
    SEANMCAD said:
    josko9 said:
    tawess said:
    Yeah i hate to say to but if someone have a comp that can´t run DX11... it is time to upgrade. 

    Especially as MS soon will cut all ties with pre Win10 tech as they move on to their WinHive model. =P 


    you guys really should understand what give support really means.

    my gamming pc I still run a win 7, not willing to use a win 10 too much garbage on that "free" system,and will only change if I want really hard to play a new game then won't support win 7(with I can change mod and the hell with it).

    but still the problem here is a old game who was running ok with dx10 can't do it anymore for lazyness of the company, but hey if you think eso is so sucessfull they can bleed even more players, go ahead be a prick and defend a company who are just being lazy and kicking they own player base out
    Firstly ESO is definitively very successful, or it wouldn't be the best MMO for the past 2 years, and selling millions of copies on multiple platforms.


    just for reference and I know its not the sum but on Steam its not very popular. The numbers of active players on steam in ESO is often rather low
    That's because ESO didn't release with Steam. 
    I know that...why do you think I said 'its not the sum'


    I kinda misread that part, my fault. Either way I tried to point out that other MMOs have probably a far better ratio between the Steam player numbers to the Overall PC player numbers. 
  • blueturtle13blueturtle13 Member LegendaryPosts: 12,854
    SEANMCAD said:

    josko9 said:

    just for reference and I know its not the sum but on Steam its not very popular. The numbers of active players on steam in ESO is often rather low
     Right now ESO has 2.4k average players per month, 
    not sure I follow...7 days to die which is an indie early access titles has more than that many players pretty much all the time.
    7 days is not an MMO. Besides, ESO players, except for a very small percentage do not use Steam to play the game. Pointless post.

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  • josko9josko9 Member RarePosts: 577
    SEANMCAD said:

    josko9 said:

    just for reference and I know its not the sum but on Steam its not very popular. The numbers of active players on steam in ESO is often rather low
     Right now ESO has 2.4k average players per month, 
    not sure I follow...7 days to die which is an indie early access titles has more than that many players pretty much all the time.
    Indies are actually very popular on Steam. 
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited March 2016
    SEANMCAD said:

    josko9 said:

    just for reference and I know its not the sum but on Steam its not very popular. The numbers of active players on steam in ESO is often rather low
     Right now ESO has 2.4k average players per month, 
    not sure I follow...7 days to die which is an indie early access titles has more than that many players pretty much all the time.
    7 days is not an MMO. Besides, ESO players, except for a very small percentage do not use Steam to play the game. Pointless post.
    lol.....


    when it comes to anything that matters in this conversation I dont think 7DTD not being an MMO is going to help ESO much...lol

    what are we talking about here? how many players are on ESO? do you think simply saying 7days to die is helpful in any way to the case of ESO or even MMOs in general?

    Or are you trying to suggest that MMOs in general are already well known to be marginal which is why its unfair to compare the population to single players  because there are much more single players players then MMO players? dosent exactly help ESO much that....lol

    besides..given that 7days has a multiplayer aspect which is a persistent world we would have to vet it thru ubisoft but I think it qualifies as an MMO

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  • blueturtle13blueturtle13 Member LegendaryPosts: 12,854
    SEANMCAD said:
    SEANMCAD said:

    josko9 said:

    just for reference and I know its not the sum but on Steam its not very popular. The numbers of active players on steam in ESO is often rather low
     Right now ESO has 2.4k average players per month, 
    not sure I follow...7 days to die which is an indie early access titles has more than that many players pretty much all the time.
    7 days is not an MMO. Besides, ESO players, except for a very small percentage do not use Steam to play the game. Pointless post.
    lol.....


    when it comes to anything that matters in this conversation I dont think 7DTD not being an MMO is going to help ESO much...lol

    what are we talking about here? how many players are on ESO? do you think simply saying 7days to die is helpful in any way to the case of ESO or even MMOs in general?

    Or are you trying to suggest that MMOs in general are already well known to be marginal which is why its unfair to compare the population to single players  because there are much more single players players then MMO players? dosent exactly help ESO much that....lol
    You can lol all you want to be you are the one who made the dumb comparison between player numbers to a non MMO to ESO. ESO is played far more than 7 days. Just not on Steam. Steam is not the be all end all for gaming. Try playing Diablo on it. You and your posts. It is like you find posts on a daily basis about games you do not and will not ever play and stick your nose in and overturn threads just because you want to be recognized. Go play your games. smh

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  • Entris38Entris38 Member UncommonPosts: 401
    I do feel bad for the folks who got caught up in it, and hope they get themselves sorted out so can play again. DX11 was unveiled in '08 and launched in '09 so I can see the company's side of the issue also. It's 2016.

    I'm also glad ESO has finally moved to 64 bit client also, though it's a tad buggy at the moment.


  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited March 2016

    You can lol all you want to be you are the one who made the dumb comparison between player numbers to a non MMO to ESO. ESO is played far more than 7 days. Just not on Steam. Steam is not the be all end all for gaming. Try playing Diablo on it. You and your posts. It is like you find posts on a daily basis about games you do not and will not ever play and stick your nose in and overturn threads just because you want to be recognized. Go play your games. smh
    read my points very carefully.

    1. if you dont want to compare number of players to an MMO then it comes off as if what you want to do is to hide the fact that MMOs playing is on a steep decline. even more so when a non-AAA, indie, small team, low budget, early access title is beating ESO in numbers

    2. what happend to 'a game is a game is a game why are we fighting about labels?

    3. If The Division is an MMO then by definition so is 7 Days to Die

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  • blueturtle13blueturtle13 Member LegendaryPosts: 12,854
    SEANMCAD said:

    You can lol all you want to be you are the one who made the dumb comparison between player numbers to a non MMO to ESO. ESO is played far more than 7 days. Just not on Steam. Steam is not the be all end all for gaming. Try playing Diablo on it. You and your posts. It is like you find posts on a daily basis about games you do not and will not ever play and stick your nose in and overturn threads just because you want to be recognized. Go play your games. smh
    read my points very carefully.

    1. if you dont want to compare number of players to an MMO then it comes off as if what you want to do is to hide the fact that MMOs playing is on a steep decline. even more so when a non-AAA, indie, small team, early access title is beating ESO in numbers

    2. what happend to 'a game is a game is a game why are we fighting about labels?

    3. If The Division is an MMO then by definition so is 7 Days to Die




    Cheers. Have a good day Sean

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  • filmoretfilmoret Member EpicPosts: 4,906
    How dare they upgrade the game.  We want that same old stuff that runs on windows 95.
    Are you onto something or just on something?
  • alkarionlogalkarionlog Member EpicPosts: 3,578
    josko9 said:
    tawess said:
    Yeah i hate to say to but if someone have a comp that can´t run DX11... it is time to upgrade. 

    Especially as MS soon will cut all ties with pre Win10 tech as they move on to their WinHive model. =P 


    you guys really should understand what give support really means.

    my gamming pc I still run a win 7, not willing to use a win 10 too much garbage on that "free" system,and will only change if I want really hard to play a new game then won't support win 7(with I can change mod and the hell with it).

    but still the problem here is a old game who was running ok with dx10 can't do it anymore for lazyness of the company, but hey if you think eso is so sucessfull they can bleed even more players, go ahead be a prick and defend a company who are just being lazy and kicking they own player base out
    Firstly ESO is definitively very successful, or it wouldn't be the best MMO for the past 2 years, and selling millions of copies on multiple platforms.

    Besides don't you think they already examined the data as to what PCs their playerbase is using? I mean if 50% of their playerbase was still on DX9 do you think they'd drop it? Hell I don't think they would drop it even if only 10% were still using it. Sorry but if anyone is still on DX9 in 2016 they shouldn't be gaming anymore. Graphics cards with DX11 are below 100$ already.

    Also ZOS seems to care only about quality, they are focused on improving ESO all the time. Most MMOs are simplified and made very accessible, ESO is not one of them. This is another proof that ZOS is taking ESO forward, rather than playing it safe and slow. Dropping DX9 will open up a lot of new opportunities that weren't possible before. Next is coming support for DX12, probably next DLC.

    yes so sucessfull then it changed from P2P to B2P with DLCs, opinions are opinions, if you liek the game good, I don't and we know based on number its not that popular.

    and all MMos today toss teh we are very sucessfull, even mortal online and dark fall say that so really you want really for people belive on you?
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  • XodicXodic Member EpicPosts: 1,339
    Also, I no longer have to manually hand crank the engine to start my car in the mornings.
  • TalonsinTalonsin Member EpicPosts: 3,619
    Seems this change only effects those playing on Moms old Dell.  The extreme backwards compatibility that people expect of games and other software is holding the rest of us back.  I say, so long suckers!  Upgrade or GTFO. 
    "Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game."  - SEANMCAD

  • nimander99nimander99 Member UncommonPosts: 288

    For those of you with DX11 issues follow these steps of this forum poster on the ESO General Forums:


    http://forums.elderscrollsonline.com/en/discussion/251677/for-those-itching-to-log-into-the-game-with-dx-v10-1#latest

  • barasawabarasawa Member UncommonPosts: 616
    Yes, ESO drops support for older machines. Of course, they aren't the first, just the most recent. 
    I'm sure if you tried, all of you can find plenty of other games that have become 'unplayable' to some of it's players due to updates and enhancements to the engine. (Usually when a new expansion came out, hint hint.)

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  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    I am confused on something.

    Someone said that ESO per month playership is 2.7k. What does that mean and where does that number come from because to be honest that is rather low.

    sorry its not tied directly to the concerns of people who are still using steam powered PCs

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  • JudgeUKJudgeUK Member RarePosts: 1,537
    Entris38 said:
    I do feel bad for the folks who got caught up in it, and hope they get themselves sorted out so can play again. DX11 was unveiled in '08 and launched in '09 so I can see the company's side of the issue also. It's 2016.

    I'm also glad ESO has finally moved to 64 bit client also, though it's a tad buggy at the moment.


    Been running on the 64bit since the patch, and not having issues that some have reported.
    I understand there's some more work on the 64 coming through in the next couple of weeks.

    I do sympathize with the people who have been locked out of the game due to the DX change. As some have stated they tried the Thieves Guild DLC on the pts, where DX10 would work, bought the DLC and suddenly found that they couldn't play it or any of the game at all - including any previous DLC's they'd got.
  • cronius77cronius77 Member UncommonPosts: 1,652
    SEANMCAD said:

    josko9 said:

    just for reference and I know its not the sum but on Steam its not very popular. The numbers of active players on steam in ESO is often rather low
     Right now ESO has 2.4k average players per month, 
    not sure I follow...7 days to die which is an indie early access titles has more than that many players pretty much all the time.
    ESO when released on steam was met with so much disdain its not even funny. Everyone was bitching and moaning it wasnt skyrim 2. Also steam is about free as much as possible. I been on steam for years and the trend on steam is always 2 things-1 it has to be indie, 2 its about as free as possible. ESO released on steam as monthly fees and a box cover if you remember and none on steam were having that. Not to mention what successful mmorpgs are on steam by their population? I do not play ESO anymore but to base anything on steam I wouldnt bother its not a good platform to judge anything but all the EA garbage being pushed at us from scam indie teams trying to make a buck.
  • BrenicsBrenics Member RarePosts: 1,939
    I understand the whole DX9, hell no one should have a card that runs DX9. So why is everyone arguing about DX9? I really do not see a reason why DX10 was eliminated? People can argue that these people that have DX10 cards should upgrade. Hell at this time in our industry I been thinking of getting a DX12 card, but a lot of people are not like me. You others that are like me and stay up on all hardware and software should understand some of these players are young going to school and even some going to university's. Money may not be there and some parents think in these political times money can go other places.

    The big point I think a lot are missing there really was no reason to eliminate DX10 and at a business stand point it just proves once again the higher ups in this company need to be changed and new direction has to be made if this company wants to survive.

    This whole thing is about the company not the players.
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  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited March 2016
    cronius77 said:

    ESO when released on steam was met with so much disdain its not even funny. Everyone was bitching and moaning it wasnt skyrim 2. Also steam is about free as much as possible. I been on steam for years and the trend on steam is always 2 things-1 it has to be indie, 2 its about as free as possible. ESO released on steam as monthly fees and a box cover if you remember and none on steam were having that. Not to mention what successful mmorpgs are on steam by their population? I do not play ESO anymore but to base anything on steam I wouldnt bother its not a good platform to judge anything but all the EA garbage being pushed at us from scam indie teams trying to make a buck.
    to be honest that bitching and moaning about it not being skyrim 2 started before the game was released ANYWHERE not just steam.

    That said is the numbers of 2.4k in steam or overall? because if that is an overall monthly player base then its very small for a game of this budget

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  • AgnharAgnhar Member UncommonPosts: 105
    Its not like i don't care for those who can't play the game but this is a very welcomed upgrade, the optimization of the game is really bad even with one of the latest graphic cards you won't get all the power of the card in this game so this is a step in the right direction. Now they need to upgrade from their spaghetti code so they can do proper bug fixes and hotfixes.  
  • gervaise1gervaise1 Member EpicPosts: 6,919
    edited March 2016
    carotid said:


    you guys really should understand what give support really means.

    my gamming pc I still run a win 7, not willing to use a win 10 too much garbage on that "free" system,and will only change if I want really hard to play a new game then won't support win 7(with I can change mod and the hell with it).

    but still the problem here is a old game who was running ok with dx10 can't do it anymore for lazyness of the company, but hey if you think eso is so sucessfull they can bleed even more players, go ahead be a prick and defend a company who are just being lazy and kicking they own player base out
    LOL It's not lazy, it's moving forward. If you want to stay behind, that is your problem.
    If the company had said minimum spec DX9 or DX10 you could bash the company. 
    They didn't they said DX11.

    Were they to lazy to make sure that people who couldn't read shouldn't have been able to run the game at all? Pretty well established that people should check the minimum specs so no.

    Lazy that they didn't enforce DX11 from day 1 and reaped potential gains earlier to the benefit of all compliant players? Maybe.

    (And as far as Windows goes hope you are looing forward to an unsupported Win7 operating system but don't blame MS downstream.)
  • TorvalTorval Member LegendaryPosts: 21,404
    Brenics said:
    I understand the whole DX9, hell no one should have a card that runs DX9. So why is everyone arguing about DX9? I really do not see a reason why DX10 was eliminated? People can argue that these people that have DX10 cards should upgrade. Hell at this time in our industry I been thinking of getting a DX12 card, but a lot of people are not like me. You others that are like me and stay up on all hardware and software should understand some of these players are young going to school and even some going to university's. Money may not be there and some parents think in these political times money can go other places.

    The big point I think a lot are missing there really was no reason to eliminate DX10 and at a business stand point it just proves once again the higher ups in this company need to be changed and new direction has to be made if this company wants to survive.

    This whole thing is about the company not the players.
    DX10 wasn't eliminated. The DX9 implementation was.

    There are very few DX10 cards and most, if not all, have been deprecated by the manufacturers. Nvidia only supports and makes new drivers for DX11 cards.

    Not only that, but if you would have taken the time to read through the thread you would see that the minimum specs for the game are DX11 video cards (NVidia GeForce 460 or AMD Radeon 6850)

    They are removing support for DX9. There isn't any DX10 implementation in the game so the people on very old cards that have DX10 (like a GTX260) were using a DX9 runtime. They didn't remove DX10 support because the game never had it to begin with.

    The more important part is they really need to optimize the game again because I lost over 20FPS with the update and the x64 client is a little crashy.

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