I like to give my thoughts on the Beta and give some ideas for some changes.
- Respawn rate Mobs:
If you walk around and just roam the streets in PVE, after a while you dont see large groups of mobs anymore, even after a night not playing, those mobs are gone, please put a respawn in for those mobs like "Five O", only way to let these mobs spawn again at this time is 1. make new character or 2. join a friend who still needs to kill him
- Respawn rate Vanity Items:
If you have looted a dresser or something, you can only loot it again if you make another character and because its account wide your first character will also be able to use it,
My Question, Why not put a timer of ... lets say a day on it so you can keep looting them but only once a day, also to counter that people grind that spot until they have all the vanity items, make those spots with different loot tables so they only getting certain items from them.
I see that once you opened a lootbox you never ever can open it again on your character, also for this i think it would be a great idea to put a timer of a day on them and also a special loot table so they cant grind them until they get the best gear.
- Sidemissions Replay:
I am missing the option to replay the sidemissions, I did all the missions in the OB and then it was done for me, only thing left was 1 make new character or 2 grind the 2 missions in this area, I like to see an option on the boards to replay those missions again, or at least have those mobs back after reentering the game/area.
- MMO Feeling:
I am missing the MMO feeling while walking around outside the HUB and DZ, I like to see an area or maybe a server which is focused on PVE more then PVP, either make a special DZ with friendly fire OFF and more mobs and/or better mobs roaming around or make the PVE area open like the DZ and Social Hub.
Last only 1 idea i have for the DZ.
- Rouge Enable/Disable Option:
Make Rogue an option you can turn on or off, and if its off your friendly fire is off aswell so you dont go rogue when defending an extraction zone from mobs and a player just moves in your line of site while you just opened up with your LMG or assault rifle making you rogue for a misstake another player made (and this happens alot if those areas are too crowded), make a 10 min timer till you can disable or again enable it and ONLY if they dont have a Rouge timer active. So now they have a skull and timer above them, but with this option they only have the skull with no timer if they didnt killed anyone and the skull and timer changes the same as now.