https://www.youtube.com/watch?v=ljpBwguIqosLooks amazing ,very high detail.I think many will like the sheer carnage of the Chainsaw
Trying to compare this with a Blizzard product is impossible,Blizzard continues to make low poly games.Nobody can tell me these graphics don't make a difference because they make a HUGE difference to your gaming experience.
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Comments
Well played.
edit - Compare this to Destiny or something.
The gore looks over done, and it seems a bit slowly paced for doom game... oh well, should still be fun.
Also, yeah, why are you comparing this to Overwatch? They are different games for different audiences, and different hardware requirements.
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I honestly believe most of what made WoW so successful for so long is that you can run the game on almost anything.
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I am sure they realized that CSGO is unique among FPS games in having a strong esports component, but I really think they did not understand why. Competing with CSGO is just about impossible for other FPS games right now. It isn't because CSGO offers a more tactical experience, more challenging gunplay, or that it better rewards skill (though CSGO does do all these things). The reason CSGO is such a hugely watched esports game is gambling.
CSGO has an enormous gambling scene. Weapon skins that drop in the game can sell for hundreds of dollars in steam funds (though most just cost a few cents). These steam funds can be used to purchase any game on steam (or other weapon skins). Right now there are tons of sites that allow players to bet these dropped skins on professional matches. It is not directly gambling money as the money never leaves steam. There is nothing in place to stop children from gambling, and it seems the allure of gambling combined with their love of gaming makes for an incredibly addictive combination. I forget the last time it happened, but when a match is not on the major gambling sites the viewership is very oddly low.
When there are major tournaments (tournaments sponsored by valve) then just watching has a chance to get you a dropped skin. You can watch in the CSGO client or on twitch (they link to steam). These dropped skins have the potential to be some of the most expensive, as they are labelled as 'souvenir' items and given a special logo with the signature of a professional player. These items are incredibly rare, and sell for quite a bit. When they are on good weapons, have a rare skin, and have the signature of a favorite player, they are worth absolutely insane amounts (a factory new souvenir dragonlore awp from before player signatures sold for $10,000).
Overwatch has no way to compete with CSGO until it offers a way for children to gamble. I don't see any way for it to happen right now (nor do I think it should, I think it is a huge problem), so Overwatch won't be competing with CSGO anytime soon.
As such textures + shaders =/= polygon count and most of people's assumptions are completely off base because their so called judgements are simplistic at best and based off what they think they know and not what is actually going on. Texture differences, shader differences, and lighting differences can make the same exact same game look entirely different. If we broke down the game models they'd likely be near the same poly count between the two games.
Simply put while Doom 4 looks fantastic it is not due to a higher polygon count, but rather differences in lighting, shaders, and the overall type of textures/art style used that makes it look "visually" better to most people's perceived eye.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
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Also, the tech demo of 1080p at 60fps was it run at that resolution because of the system requirements, would you need for instance, twin titan gtx's to run it at 2560x1440? do many people still run games on their systems at just 1080?
Probably irrelevant though as i doubt the finished product will look as good as the tech demo, they hardly ever do.
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LOL!
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Anyway... Doom 4 looks like it is overcompensatging... A bit like that 50-something uncle that get a hair transplant and a nip n tuck.
This have been a good conversation