So over the last lets say, 10 years. ive been avidly playing rpg's both online and single player and i think i may have found a niche market in their..
RPG with base building.. im not talking pillars of eternity type base building or even never winter knights type base building.. although never winter knights 2 system is a very good start and attempt though very lacking. i think its about time a developer created an rpg that had significant base building as part of its primary format. not just some half baked side thing like it is in pillars or nwn 2 but fully fledged base building.. like start the main story as you progress you either find aquire or build from scratch a keep , fortress, or town and over the course of the game you find and recruit help npc's and soldiers and resources and workers to build your town, base, castle, fortress up and upgrade it as you see fit with constant ability to improve and tweak it and manage the day to day functions of said settlement like tax and the missions your soldiers and companions can embark on which would yield rewards for you and to help the keep. the ability to expand the keeps influence with out posts which can be garrisoned and manged opening up daily repeatable type quests... this can also be an mmo!! i want to know why no one is tapping into this aspect of gaming.. people love this sort of thing. its like the final answer to personalization of your individual game experience and progress.. you level up your charecter you build it how you want and fit him/her out with the best armour for your s tyle and method of play!!! and then on top of all this you have an entire city/castle to build and manage and maintain and upgrade and utilize its assets to progress through the game world.. i love this feature but its only slightly available in about 2 games.... pillars of eternity and nwn 2.. and they are a very lame attempt at this new system.
its time this thing was really pushed out there.. people will love it. its like adding a new level of experience and emmersion to the game play experience. it makes no sense not to have it.. dragon age inquisition had a simple version of it but again never really expanded on the idea. they kept it tight and generic and not really very useful.
come on developers make a game with this in..