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"justify the $60"

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  • StoneRosesStoneRoses Member RarePosts: 1,629
    edited November 2015

    Inflation is what happened whether you think the value is worth it or not.




    Actually game inflation has not really happened. Video games have been $40 to $70 for a couple of decades now. Remember the price of Zelda OoT? It was like $59.99 on the N64. That was in 98' if anything we can count ourselves lucky.


    Video Games Should Be More Expensive


    Video Game Consoles



    Real Fans of Chess don't get bored!
    Real Fans of Soccer don’t get bored!
    Real Fans of Baseball don’t get bored!
    Real Fans of MMORPGs don’t get bored!
    What's your excuse?
  • blueturtle13blueturtle13 Member LegendaryPosts: 11,824
    Agreed. We are lucky the prices are not $70 to $90 honestly. Imagine the cost to make, say a GTAV, the labor hours that went into making that game? $100 price tag would have been about justified.  

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  • Octagon7711Octagon7711 Member LegendaryPosts: 8,838
    GTAV, made $800 million in the first 24 hrs of sales in a billion dollar industry and you guys think they should charge more?

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • blueturtle13blueturtle13 Member LegendaryPosts: 11,824
    Not saying they should charge more but think about the amount of money it takes to make a video game in todays market compared to what it did say 20 years ago? Yet they charge the same amount of money for games today as they did then.

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  • laseritlaserit Member LegendaryPosts: 6,157
    Not saying they should charge more but think about the amount of money it takes to make a video game in todays market compared to what it did say 20 years ago? Yet they charge the same amount of money for games today as they did then.
    This industry is a bit different than other industries and there has been a few changes in the product over the years that have made production and distribution a tad bit cheaper than in the past.


    Today's PC games require zero physical distribution, zero raw materials and the market has grown exponentially over the decades.

    There have been plenty of cost cutting innovations to make up for what is seemingly minimal inflation. Manufacturing, packaging and distribution, have pretty much been taken out of the picture.

    Being able to sell a product that isn't a physical object does have it's advantages.    



     

    "Be water my friend" - Bruce Lee

  • laseritlaserit Member LegendaryPosts: 6,157

    GTAV, made $800 million in the first 24 hrs of sales in a billion dollar industry and you guys think they should charge more?
    Kind of like the guy's that argue about an athlete's 20 million dollar a year salary as not being enough.

    "Be water my friend" - Bruce Lee

  • OurielOuriel Member UncommonPosts: 73
    The price should go down not up, if I'm not lying myself with how economics work.

    The game industry is expect to hit around 90 billion dollars, more so than any other industry, and the growth is expected to rise in the coming years.
    http://ukie.org.uk/research
    Also, today's industry is not the same as that in the 90s where people were still "inexperienced" and where money spent would also go on physical discs and distributions. Today, companies have their own digital distribution which cost them very little if none(if they're publishing from their own store). The server cost maintaining price has been radically reduced, due to many new technologies reduce the price for server maintenance; there are also cheaper software, especially buying an license for an already developed engine, i.e. Unreal Engine. Only time when costs are higher is when they're building new engine.

    Take Destiny for example, it costed what, $500 million(?) to make and the biggest amount of money went to advertisements.
  • ArchlyteArchlyte Member RarePosts: 1,405
    It's because Star Wars Battlefront barely delivers 4 hours of gameplay ..... wait, is this thread about Battlefront?
    MMORPG players are often like Hobbits: They don't like Adventures
  • blueturtle13blueturtle13 Member LegendaryPosts: 11,824
    Labor dollars is where most money is spent in producing a product virtual or otherwise. Basic business. That is what has increased so much over the years. ;)

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  • TorvalTorval Member LegendaryPosts: 19,657
    edited November 2015
    It's always about what the market will bear. If they can get away with selling games for $80 then the industry will do that.

    The point left out of the discussion is that those prices are for the release window. After a few months, or during holiday sales they go down. I rarely buy games at release price. I think I paid around $13 for Borderlands 2 on a Steam sale with a ton of the DLC. Console prices remain higher longer, but there are still sales and price reductions and of course used discs.

    In any event I never feel like I have to justify the price of a game to another gamer. I couldn't care less if they pick up the title or not.
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  • Octagon7711Octagon7711 Member LegendaryPosts: 8,838
     If others want to pay more then go for it.  Like the guy who has put around $30,000 into SC.  If that's what he wants to do, enjoy.  It's just something I wouldn't do.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • MMOman101MMOman101 Member UncommonPosts: 1,698
    CrazKanuk said:
    I totally agree. $60 is actually pretty trivial. For my family, that's actually a trip to McDonald's. Going to a restaurant would cost me no less than $100. 

    Another great point, for console games, is that if you buy the disc then you can re-sell it. So for people who blow through games quickly, it would be quite easy to get that net cost down to like $20, if you were able to resell it for $40. If you enjoy it an want to keep it longer then........ do I need to say it? Ok, then you're obviously playing it for hundreds of hours, so what's the gripe?

    60 bucks at McDonalds?????  How many people are you feeding. I don't think you could pay me to eat 60 bucks of McDonalds food in a week.  Well you would have to pay me a hell of a lot more than 60 bucks. 

    “It's unwise to pay too much, but it's worse to pay too little. When you pay too much, you lose a little money - that's all. When you pay too little, you sometimes lose everything, because the thing you bought was incapable of doing the thing it was bought to do. The common law of business balance prohibits paying a little and getting a lot - it can't be done. If you deal with the lowest bidder, it is well to add something for the risk you run, and if you do that you will have enough to pay for something better.”

    --John Ruskin







  • CecropiaCecropia Member RarePosts: 3,972
    MMOman101 said:
    CrazKanuk said:
    I totally agree. $60 is actually pretty trivial. For my family, that's actually a trip to McDonald's. Going to a restaurant would cost me no less than $100. 

    Another great point, for console games, is that if you buy the disc then you can re-sell it. So for people who blow through games quickly, it would be quite easy to get that net cost down to like $20, if you were able to resell it for $40. If you enjoy it an want to keep it longer then........ do I need to say it? Ok, then you're obviously playing it for hundreds of hours, so what's the gripe?

    60 bucks at McDonalds?????  How many people are you feeding. I don't think you could pay me to eat 60 bucks of McDonalds food in a week.  Well you would have to pay me a hell of a lot more than 60 bucks. 
    Where I live you can drop $20 if not more for two people to each get a combo. If CrazKanuk has a wife and some kids (or worse yet teenagers), the $60 is realistic. Perhaps we're getting McMilked in Canada, we do with pretty much everything else. O.o  

    "Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  • laseritlaserit Member LegendaryPosts: 6,157
    Cecropia said:
    MMOman101 said:
    CrazKanuk said:
    I totally agree. $60 is actually pretty trivial. For my family, that's actually a trip to McDonald's. Going to a restaurant would cost me no less than $100. 

    Another great point, for console games, is that if you buy the disc then you can re-sell it. So for people who blow through games quickly, it would be quite easy to get that net cost down to like $20, if you were able to resell it for $40. If you enjoy it an want to keep it longer then........ do I need to say it? Ok, then you're obviously playing it for hundreds of hours, so what's the gripe?

    60 bucks at McDonalds?????  How many people are you feeding. I don't think you could pay me to eat 60 bucks of McDonalds food in a week.  Well you would have to pay me a hell of a lot more than 60 bucks. 
    Where I live you can drop $20 if not more for two people to each get a combo. If CrazKanuk has a wife and some kids (or worse yet teenagers), the $60 is realistic. Perhaps we're getting McMilked in Canada, we do with pretty much everything else. O.o  
    Lol

    Being a Canuck does have it's advantages, but McPukes pricing up here aint one of them. Luckily where I live, I have a plethora of excellent ethnic choices that are cheaper than the big M.  

    "Be water my friend" - Bruce Lee

  • waynejr2waynejr2 Member EpicPosts: 7,768
    Dakeru said:
    Somehow you are completely missing the relation.
    Sure 60$ isn't much but the question whether it is worth it is always valid.

    You wouldn't go to a restaurant that gives you shitty tasting food either just because they only charge 60$.

    Ah, but we do have the cheapskates who think that paying for games is a bad thing and therefore can say whatever they need to claim a game isn't good enough for the money.  Oh, they might try to pull the bs that "if" a game is good enough they will pay.
    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

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    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

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    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

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  • blueturtle13blueturtle13 Member LegendaryPosts: 11,824
    Point still stands that as gamers we are pretty lucky compared to other industries. Our media is priced basically what it has always been priced. Price of salaries go up. Size of development teams increase. Price spent on ads has gone way up and yet our games are still priced what they generally have always been priced at. $60, if that is what is paid, is really not that much. Of course the mileage gained from that $60 is what matters. Whether you measure it's worth in the fun you had or simply how long you were able to play it for to get your $60 out of it. I think we are part of a pretty amazing group of entertainment seekers. Gaming has grown. The production budgets have grown. Yet prices stay the same. Pretty rad ride in my book.  

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  • rojoArcueidrojoArcueid Member EpicPosts: 10,018
    edited November 2015
    $60 barely a full tank of gas? Come to NJ, last time i checked a full tank is about $20 bucks give or take.

    I do agree that $60 is totally fine for a game. Classic generation of video games (cartridge base consoles) were more expensive.

    I personally am very picky when buying full priced games. In this life where i am paying $60 for games like Skyrim, Witcher 3, MGSV The Phantom Pain, and other huge high quality games there is no chance i will pay the same for an incomplete piece of trash that claims to be AAA too. $60 is perfectly fine as a standard price but only for games that have the content and the quality to justify it.


    EDIT: Im also willing to pay full price for a physical disc. I always wait for sales when it comes to a steam download.




  • CecropiaCecropia Member RarePosts: 3,972
    $60 barely a full tank of gas? Come to NJ, last time i checked a full tank is about $20 bucks give or take.

    I do agree that $60 is totally fine for a game. Classic generation of video games (cartridge base consoles) were more expensive.

    I personally am very picky when buying full priced games. In this life where i am paying $60 for games like Skyrim, Witcher 3, MGSV The Phantom Pain, and other huge high quality games there is no chance i will pay the same for an incomplete piece of trash that claims to be AAA too. $60 is perfectly fine as a standard price but only for games that have the content and the quality to justify it.
    $20 bucks for a tank? What do you drive?

    I've spent $75 to fill up my daily driver Buick Regal in the not so distant past. The last time I filled up a tank for that kind of money was with my first car (Honda Civic) back in 1997. 

    "Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  • tankknattankknat Member UncommonPosts: 68
    edited November 2015
    The $60 price tag is and isn't acceptable depending on the game... just as others have said its really your worth... But if your a fanboi of a certain product im sure youll end up buying it anyway...
    see here in new zealand most PC games are normally around $10-$20 cheaper than the console version... and the cost of these (for new titles) normally range from around $69-$120...
    Like im going to be purchasing the collectors edition of overwatch once its released... that has a nice hefty price tag of $214.99, now thats a weeks worth of shopping... for 3 meals a day... 
    it is what it is...

    EDIT: that price tag is for the PC version, the console version is $229.99
    Origins version is $114.99 (console) and $104.99 (PC)
    Just wanted to add these prices to show what we down under have to deal with...
  • TorvalTorval Member LegendaryPosts: 19,657
    Point still stands that as gamers we are pretty lucky compared to other industries. Our media is priced basically what it has always been priced. Price of salaries go up. Size of development teams increase. Price spent on ads has gone way up and yet our games are still priced what they generally have always been priced at. $60, if that is what is paid, is really not that much. Of course the mileage gained from that $60 is what matters. Whether you measure it's worth in the fun you had or simply how long you were able to play it for to get your $60 out of it. I think we are part of a pretty amazing group of entertainment seekers. Gaming has grown. The production budgets have grown. Yet prices stay the same. Pretty rad ride in my book.  
    Good points. Compare this to the price trend of new release Blu-Ray movies and the gaming industry inflation has only increased a little. You may get a new release movie on DVD for as little as $15, but on Blu-Ray they are upwards of $35 - $40 with a "standard" edition for $25 - $30.

    The premium editions of game offerings have gone up quite a bit in recent years though. Whereas a standard edition might be $40 - $60, the premium and collector counterparts are usually in the $75 - $100, and $125 - $150 respectively. That's a pretty big leap from previous years where the majority of collectors editions where about $20 more than the standard edition.
    take back the hobby: https://www.reddit.com/r/patientgamers/

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  • MisterZebubMisterZebub Member LegendaryPosts: 3,584
    I don't see the $60.00 as a problem. Just don't get me started on the additional at least half that much, usually much more, for additional content that would have at one time been in the game at release.

    "You have kept me at your beck and call for fifteen years. I shall never again do what you demand of me. By every rule of single combat, from this moment your life belongs to me. Is that not correct? Then I shall simply declare you dead. In all of your dealings with me, you'll do me the courtesy to conduct yourself as a dead man. I have submitted to your notions of honor long enough. You will now submit to mine."

  • muffins89muffins89 Member UncommonPosts: 1,585
    labor,  packaging,  marketing,  distribution,  licenses and fees, 
  • rojoArcueidrojoArcueid Member EpicPosts: 10,018
    Cecropia said:
    $60 barely a full tank of gas? Come to NJ, last time i checked a full tank is about $20 bucks give or take.
    $20 bucks for a tank? What do you drive?

    I've spent $75 to fill up my daily driver Buick Regal in the not so distant past. The last time I filled up a tank for that kind of money was with my first car (Honda Civic) back in 1997. 
    a trusty '96 H. Accord. My dad has a Buick Sable and i dont think he spends that much ($75) to fill it up either.




  • CecropiaCecropia Member RarePosts: 3,972
    Cecropia said:
    $60 barely a full tank of gas? Come to NJ, last time i checked a full tank is about $20 bucks give or take.
    $20 bucks for a tank? What do you drive?

    I've spent $75 to fill up my daily driver Buick Regal in the not so distant past. The last time I filled up a tank for that kind of money was with my first car (Honda Civic) back in 1997. 
    a trusty '96 H. Accord. My dad has a Buick Sable and i dont think he spends that much ($75) to fill it up either.
    I guess it's another case of Ohhhh Canada. 

    Also, '96 Accord; wise ride. You'll get your mileage out of that. 

    "Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  • Moxom914Moxom914 Member UncommonPosts: 706
    60$ isn't much considering games have always been around that price point even back when it was just the NES (pretty sure it was 50 back then but still). The further gaming progresses, the longer people want games to be the better looking they want them to be when in reality back in the day the 50$ price tag could have been a 2 hour game. Now people complain if it's a 10 hour campaign and multiplayer which honestly even the 10 hour campaigns are worth it to me if they provided a bit of fun. I buy most new games that come out for consoles and PC and don't regret any purchases usually unless it's a buggy unfinished mess which usually only happens on PC as early access or indie games now. I fully support games costing 60 dollars. I want games to continue to make developers money, I don't want an intrusive cash shop or crazy DLC unless thats my only option. I just want fun games.
    hell yeah. totally agree
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