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"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
Never forget 3 mile Island and never trust a government official or company spokesman.
Herald of innovation, Vanquisher of the old! - Awake a few hours almost everyday!
I want a open world skillbased action combat mmo with deep crafting & resource gathering. With a camera that can switch from isometric to 3rd person to first with mouse scroll. I want four servers, two normal, a PvE and a PvP server and also two pve and pvp hardcore servers with permadeath.Teleportation runes with custom player marks.Skills can not be locked and are always in fluxx depending on what you do, forcing you to maintain your build.active skills can be found and added to a skillbook, only 12 skills can be active, though 3 bars can be active and switched in combat.No instances, one large world with deep underground complexes and highreaching mountain cities.
No, not the gameplay, but the engine. It could be smooth and pretty.