Perhaps the title of this post is a bit grandiose, but I am fervently hooked so far on what the developers have been dishing out regarding Chronicles of Elyria. My role-play experience began years ago on paper and then wandered into the realm of pixelated reality where most of my role-play experience was spent in Lord of the Rings Online. If you never knew about that community; well, it was a thriving space for heavy role-players where deep stories were spun, and what is more, the game mechanics lent themselves wholeheartedly to the engendering of role-play. That community has died down to an extent. Since then, I have encountered the game Chronicles of Elyria, still in development, and believe that this particular world and what the developers have in mind promises a game that, even more than LOTRO, promotes the capacity for authentic role-play. The forthcoming list and description of features can be found more fully here: https://chroniclesofelyria.com/blog
What the game boasts is an immersive world where there is no proper HUD-- no mini-map as we know it from games like WoW, but instead a mini-map that relays sensory information your character would have but you, as the player, do not; after all, one cannot smell through one's computer screen. Natural character aging-- accompanied by the atrophy of physical skills as one's character ages--and character permadeath after about a year of playing said character. The ability to own land, become a noble (or a queen or king) and even name it via cartography (the only maps of the world are those made by players). Also, because of the lifespan of the individual characters, there is only really room to attempt to master one or two skills (no godmods permitted by these game mechanics). And there is a host of other facets that I do not have the time or memory to recount in any sufficient detail: professions, skills, talents, souls, families, contracts, laws, criminal acts, housing, etc. Take a look at the blog above for some proper information.
If you are intrigued, I therefore invite you to the forums: where the community resides in the absence of the realized client, and in particular to the role-playing forum. To see player-made families, guilds, and kingdoms dedicated to role-play would mean a truly intriguing world brought to life not only by virtual reality, but by the creative endeavors of talented writers who, through the ingenuity of the game's mechanics, can create a veritable world of their own.
I hope to see you in Chronicles of Elyria in the future, but for now, may we meet again on the forums: https://chroniclesofelyria.com/forum
P.S. If you decide to join our community and would like to be generous, please feel free to add my Friend Code when you register: 4E52A7