The post is by Alex Allen, CEO of FoxySoft, a tiny indie company creating a MMO set up in Ancient Rome.
She was previously a developer for Star Wars Galaxies etc.http://forums.foxysoft.net/index.php?topic=319.0
Ok the game is on hold until we confirm the closure of Hero.
For those of you who do not know, it is the hero engine and services that we built Venus Rising on. I chose hero engine because they offered a great package for indie developers that included server hosting, billing and account management and a lot of backend stuff dealing with basic MMO engineering. The engine itself isn't that great but those services were invaluable to us at the time of start up.
Hero ended up not having any billing system when we were ready to start charging and we had to implement that with them which is why it took so long for this last update to come out. So the day we were ready to test out our new payment plans and system and push out the pay to play beta I was told that hero was shutting down and none of the games developed on it would be launching.
This all happened last week. I waited for an official announcement from Hero before saying anything but that has yet to surface.At this point I'm not sure if any of this is true, or if I'm just being jerked around, since the servers are still running and Hero seems to be acting that its business as usual.
But the fact remains that we can not proceed at this time.
If Hero does indeed fold we are entitled to the source code of the engine but lose the services. It is an option to take that source code and engineer our own hosting and backend systems.
I'm also in negotiations with a capital fund raiser to start from scratch and get it done professionally, which in the long run would be the better option. It would mean a much better game for you all.
I'll let you know how we decide to proceed as soon as something shakes out.