For years this game was touted as second coming of Sandbox MMO , true Next Gen ... and so on.
The game graphic is obviously best ever seen in MMO , Character creation unparalleled , it has action based combat , it will be B2P which is by now largely agreed as best model ...
So please explain me - someone that knows next to nothing about this game - Why I am suddenly seeing so much negativity , what is wrong with the game ?
Comments
its to asian / its to grindy / graphics sucks / to high pc requirements / no battlegrounds / themepark sucks / sandbox sucks / pvp sucks / pve sucks / no raids / no dungeons / etc / etc / etc / etc.
The mmo crowd just like to cry and bash / troll / flame best is to ignore them
Character creation SHOULD go well beyond sliders and looks,to me that is of VERY little importance when compared to actual character design.
Action based?I don't even like the combat and to me it is shallow.\
Also b2p is NOT the best model ,the model is only as good as the game itself.We have seen the b2p model since the beginning of gaming,it is called single player games.If anyone has been paying attention,MOST of the games are nothing more than single player games with internet login added,so why should we pay anymore than a single player game model?
VERY little effort has gone into the MMO side of game design in ANY of these games,so NO their payment models do not deserve any praise at all.
About the only positive i could see in the game is climbing,one small step for mankind.So on that note ,why would i play it just for climbing?
HUGE negatives?Automation,arrows on the screen,markers over npc's ideas that have no plausible/realism for being on my screen or in my game.I can 't even remember everything off the top of my head but if you wander around or even watch the game being played,i see MANY bad ideas pop up everywhere.
Never forget 3 mile Island and never trust a government official or company spokesman.
The only explicit negative you mention, the character creation, is not really an argument for or against the game since not a single MMO in existence has character generation which has any effect on the game itself.
The other negatives you mention are very subjective. Why are they bad? Reasons and explanations please.
Playing: WF
Played: WoW, GW2, L2, WAR, AoC, DnL (2005), GW, LotRO, EQ2, TOR, CoH (RIP), STO, TSW, TERA, EVE, ESO, BDO
Tried: EQ, UO, AO, EnB, TCoS, Fury, Ryzom, EU, DDO, TR, RF, CO, Aion, VG, DN, Vindictus, AA
Many games are "absolutely perfectly amazing" during the concept stages, it's only when it comes to implementing these fantastic designs that reality rears it's ugly head...
Some people are complaining because you can't directly trade with players.
Leveling seems to be either solo grinding or the quests which are the standard run here do hardly anything then run there variety.
Some say that pvp is "broken" though I'm not clear why as it seems, at least for the sieges, that you have to have a certain amount of money to siege. I don't really see that being "broken".
I'm sure there are more detailed descriptions of people's issues with the game elsewhere.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
What you mean they made open world instanced ?
These core changes took this game into nothing more than playing a game like Diablo. I am sorry but its true and if you cannot see that then I guess you are blind. This game now is nothing more than playing a Single Player online game with no player to player interaction at all. This is why people need to get out of the MMO genera who have no plan to ever play/interact with other people. And no I am not talking about 40 man raids, I am talking about simple things like if you cannot interact with people to help you as a crafter buy and sell mats then you are playing the wrong genera.
For example I was told there is no player to player trade, then I saw a video with two players exchanging items, some people have painted the crafting system to be simplistic or "single-player", but when I investigated the actual system it looked extremely deep and interesting, they complain that the leveling is fast but fail to point out that the leveling is basically meant as a tutorial, etc.
I doubt the game will be perfect, but there seems to be a lot of half-truths floating around for some reason.
Incognito
www.incognito-gaming.us
"You're either with us or against us"
But , thanks for clarification
People hype these games up way to much and they just cannot live up to expectations......... If you like Archage you will probably like this one but I actually think even Archage has more to do endgame then this one............
Incognito
www.incognito-gaming.us
"You're either with us or against us"
How is THE Game ?
Not the point i will reach after 200 hours of playing.
How is 1 to 200 hour ? Fun ?
Incognito
www.incognito-gaming.us
"You're either with us or against us"
If it succeeds, the design may spread to all the asian MMO's.
Seriously.
Government is not reason; it is not eloquent; it is force. Like fire, it is a dangerous servant and a fearful master.
George Washington
Then your basically stuck with grinding the mobs for silvers, running the same couple open world dungeons which I don't even know how there called dungeons there little tiny rooms but I won't even go into that here or doing GVG or open world mobs......
Personally that's just IMO but I can't see people hanging around for long on just that. I could be wrong maybe the content they have now will hold people long enough for them to release more stuff.