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EverQuest - The Planes of Hate and Fear Return in The Broken Mirror

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Comments

  • DMKanoDMKano Member LegendaryPosts: 18,426
    Thanks for the awesome reading suggestions Loktofeit 
  • cheyanecheyane Member EpicPosts: 5,336
    edited November 2015
    Kiyoris said:
    DMKano said:
    22 expansions later - the classic progression servers are still the most popular - and on those servers these new expansions don't even matter.
    This isn't true at all, blue servers far outnumber classic servers. There are 14 blue servers and only 2 classic servers.



    Kiyoris , DMKano said most popular not most numerous.  So you should read properly before correcting him as he is absolutely correct. Check the population on the classic servers Lockjaw and Ragefire. Only server that comes close is AB.
    Post edited by cheyane on
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  • nimander99nimander99 Member UncommonPosts: 288
    Dreamo84 said:
    Box? Time for a model and gfx upgrade, every other classic mmo has done it. I'd come back and play if they did...
    They have upgraded already. Years ago
    Shadows of Luclin expansion LOL
    Agreed, but that's what I was talking about, a game that's this old charts new territory every day via sheer existence. The world the models all need another round of love ;)
  • LoktofeitLoktofeit Member RarePosts: 14,247
    Dreamo84 said:
    Box? Time for a model and gfx upgrade, every other classic mmo has done it. I'd come back and play if they did...
    They have upgraded already. Years ago
    Shadows of Luclin expansion LOL
    Agreed, but that's what I was talking about, a game that's this old charts new territory every day via sheer existence. The world the models all need another round of love ;)
    This is where stylized graphics shine from production standpoint. They age much better. When going with realistic graphics, the choice has to be made how often (if at all) there will be a graphics upgrade to the game. It's a massive project, affecting almost every visual aspect of the game, from the 3D world to the UI that rests over it. As the game grows with expansions and updates, so does that list of assets that need to be addressed each pass at keeping them current. 

    The graphics of EVE Online are beautiful* because their art team never rests.  On the flip side, World of Warcraft was praised for its polished, stylized graphics at release and those same graphics have stood the test of time with few graphics upgrades over the past 10+ years. 



    *PVPers, zoom in. There's really cool looking 3D ships behind those colored squares. 

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

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