i have been playing WoW for the last few weeks, .. But in a different way..
i leveled a monk all the way to level 85 playing trough all the zones stories, by level locking every few levels.. And i must say, there is so much content in this world, its ubelievable.. There really is a lot to explore and enjoy..
Now i know this is not the way a lot of people like to play MMOs these days, because in general they rush to the endgame and calling the stories merely a neccesary grind...
i myself would love to see some kind of challenge servers, with much harder content in the open world, and requiring people to finish stories and zones before being able to advance to the next level... Where some content would actually be hard to solo and chalenging players, and where content would adapt to the number of players.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)