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In games like Path of Exile or Diablo 3, we can kill anything we want in the game and our loot can potentially drop. However in this game, if you want say a Man-Ape necklace, it means either staying in one zone beating him over and over or re-running his one-shot. Any plans to change how this works or is this what you're planning for Danger Room?Any plans to tone down the visual noise of the game? Between all the spells, explosions, particles, character models, boss models, their attacks, Doombots, Iceman summons...the game is too chaotic to look at. Anything being done here?Any revamps to the Omega system coming soon? Like seeing the full price of nodes, the final stats gained, making the awful nodes more enticing etc?
List of questions:What do you feel like are the most important steps for growth both in the game and company?Do you view Brevik as a mentor or strictly professional, and if as a mentor, does he take a personal interest in his employees, e.g. trying to make them grow.Do you think Gazillion/marvel heroes dev team is on the precipice of growth or will remain static in numbers?What is your single most desired piece of content that you would add to the game if possible?What is your stance on older heroes that are boring or very flat/one dimensional now that heroes like cable and kitty pryde are out?Would you ever do an interview with a community member, like for instance, if i made a list of questions i would like to ask, both on a personal note and how that feeds into working/developing the game, would you be willing to do that?How do you feel about community suggestions for things like heroea reviews/mechanics?Who are the top 5 heroes you want completely redone?I have more but this is a lot, when you get through some questions I will hit you with more ;-)
There was recently a discussion regarding brutal strike percentage vs. bosses as compared to normal enemies, as well as, the effectiveness of the "always deals a critical hit" mechanic. What, if anything, have you guys discovered as a reason for the discrepancies we were finding in the numbers?
So, any ETA on Deadpool review?
Is the Mr. Knight variant soon?Will we ever see Ares?When is Danger Room due to be tested?Will Magik have a good no-summon build?
Will we ever see User Generated Content in MH?
1. When will Spidey get a visual update? Is it possible that his default will be replaced with the ANAD costume is a similar procedure to what happened with Ms. Marvel? And can his default VO please be rewritten and revoiced to reflect a change to his adult persona (by CDB or Josh Keaton preferably)? Please read this thread for more detailed reasons as to why this would be a good idea (since I don't want to clutter this post up): https://forums.marvelheroes.com/discussion/237211/can-the-all-new-all-different-costume-be-spideys-new-default/p1
Not sure when but I really want to update him.
@Ryolnir can speak more about the other stuff but I can say we talk about Spidey often.
for wizzer: Any more ultimate xmen costumes this year? eagleglide if you read someone above asked magiks basic costume for myself....so much but Id really like to know either a definitive timeframe for danger room-give us with bugs and let us help you test!-ORwhen can we get some new terms? Even some copy and paste of existing assets like you did with jugg term. These new artifacts need a place to farm.
for wizzer: Any more ultimate xmen costumes this year?
eagleglide if you read someone above asked magiks basic costume
for myself....so much but Id really like to know either a definitive timeframe for danger room-give us with bugs and let us help you test!-
when can we get some new terms? Even some copy and paste of existing assets like you did with jugg term. These new artifacts need a place to farm.
Oh, if I can ask one last question... any solo content in
the works? I like raids and all, but it would be nice to have some solo content
I can challenge myself with!
For Thor's qol can he get a specialization like Dr Doom has ? For instance on one could be for melee one for range and another for hybrid.
Symbiote rocket costume won the last costume poll , and Smybiote wolverine spoiled before that.those coming anytime soon?
Hi Ryolnir,In the Game Informer article that was put out recently it talked about Savage Land and said that it would function somewhat similar to the way traditional Tower Defense games work but I haven't seen anything else reference Tower Defense. The recent news from the Comic Con panel suggested that it would be another Patrol Mode. Was curious if you could shed some more light on this and whether you guys were still planning on having it related to a Tower Defense play style.Thanks!