I've never thought hardcore was a coherent concept. It doesn't seem to be about hours spent playing per day, nor whether you prefer challenging content to easy content, nor whether you research and calculate stats so you can min-max...
I want to help design and develop a PvE-focused, solo-friendly, sandpark MMO which combines crafting, monster hunting, and story. So PM me if you are starting one.
I've never thought hardcore was a coherent concept. It doesn't seem to be about hours spent playing per day, nor whether you prefer challenging content to easy content, nor whether you research and calculate stats so you can min-max...
yeah people seem to throw that word around willy nilly but to me it's always been someone's who's very dedicated.. so they spend alot of time playing and trying to master their class in whatever game mode they prefer.
I usually play several hours a day, like grinding and farming stuff, but hate the idea to having to show up every saturday and monday at 6 for raiding. I like if there's always something to look forward to, and having all BiS items will make me quit very soon.
Am i hardcore? I think not, but others could disagree.
I've never thought hardcore was a coherent concept. It doesn't seem to be about hours spent playing per day, nor whether you prefer challenging content to easy content, nor whether you research and calculate stats so you can min-max...
It really depends on one's definition of hardcore. I'd consider myself a hardcore gamer but this is based mainly on regular hours played in comparison to time spent doing other things. The other consideration for hardcore I guess is altering your schedule / planning for events or chunks of time spent playing the game as a fairly high priority. I definitely fit that one too (It's a common occurence for my group in Avalon to split up a 30 hour period into shifts for us to cover our warfare campaigns and whatnot efficiently and what's more it feels perfectly natural and almost expected to do so. "We're doing SOI" (claiming territory from another group of players, requires 30 hours unbroken continuity of capturing with troops) someone would say and it's just like OK let's split shifts. I guess the willingness and expectation and ease with which that's done says a lot.
I've never thought hardcore was a coherent concept. It doesn't seem to be about hours spent playing per day, nor whether you prefer challenging content to easy content, nor whether you research and calculate stats so you can min-max...
Hardcore is about how much time you spent playing a game. If you play a game for like 30+ hours a week, then you are pretty much hardcore.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
I've never thought hardcore was a coherent concept. It doesn't seem to be about hours spent playing per day, nor whether you prefer challenging content to easy content, nor whether you research and calculate stats so you can min-max...
yeah people seem to throw that word around willy nilly but to me it's always been someone's who's very dedicated.. so they spend alot of time playing and trying to master their class in whatever game mode they prefer.
Dont' know about dedicated but it's definitely about spending a lot of time playing video games.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I've never thought hardcore was a coherent concept. It doesn't seem to be about hours spent playing per day, nor whether you prefer challenging content to easy content, nor whether you research and calculate stats so you can min-max...
Hardcore is about how much time you spent playing a game. If you play a game for like 30+ hours a week, then you are pretty much hardcore.
But does the word hardcore really apply if you are talking about someone spending 30 hours a week playing Farmville or a similar casual game, and have never in your life gone on a raid? The term time whale seems to be a clearer term for someone who puts in a lot of hours a week.
I want to help design and develop a PvE-focused, solo-friendly, sandpark MMO which combines crafting, monster hunting, and story. So PM me if you are starting one.
Back in ffxi, I used to be hardcore. I would get home from work log in and play for 5 hours everyday before I went to bed. I worked 3rd shift, and if I happen to be off the next night I would log in after work stay up all day till around 10 pm the next night, sleep get up log back in and play till about 3/4 hours b4 work to take a nap.
Nowadays i play ff xiv arr and still work same hours, but I only play around 3 hours each afternoon, plus my nights off I take really long breaks and end up playing maybe 5/6 hours.
So i guss i went from hardcore to casuall now, i just can't seem to be as devoted to ffxiv like i was with ffxi. I still enjoy ffxiv i just get burned out after 3/4 hours of play.
I've never thought hardcore was a coherent concept. It doesn't seem to be about hours spent playing per day, nor whether you prefer challenging content to easy content, nor whether you research and calculate stats so you can min-max...
Hardcore is about how much time you spent playing a game. If you play a game for like 30+ hours a week, then you are pretty much hardcore.
But does the word hardcore really apply if you are talking about someone spending 30 hours a week playing Farmville or a similar casual game, and have never in your life gone on a raid? The term time whale seems to be a clearer term for someone who puts in a lot of hours a week.
This is a good discussion, so allow me to get in my two GP...
It seems to me that "hardcore" and "casual" game use is best understood in terms of the other activity that tends to use the terms, drug or alcohol use.
There are people I know who drink a lot, but aren't alcoholics. And the test of it is when the person who drinks a lot has better things to do, they don't drink, while the alcoholic can't help but keep drinking.
It is the same thing with MMOs and other games. You might have a guy who is on break from school clock in a ton of hours on Destiny or EVE, yet still be "casual", since he is able to stop once school starts back up. Compare this with the guy who can't stop playing, who restructures his life around the needs of the game, who starts to obsess over forums and reading guides when he isn't at home, and you get a better sense of what a "hardcore" player really looks like.
__________________________ "Its sad when people use religion to feel superior, its even worse to see people using a video game to do it." --Arcken
"...when it comes to pimping EVE I have little restraints." --Hellmar, CEO of CCP.
"It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls." --Exar_Kun on SWG's NGE
I disagree with the time aspect, its so common with people spending 20-40 hours playing games and there's nothing hardcore about it. Those kinds of measurement just shows how much available time you have. I find it wrong to mix hardcore with addiction, most hardcore gamers can mix work and gaming. Problem is that media loves to focus on people that can't mix the two.
However, when it comes to attitude you notice a really big difference, and it was very obvious in both PvP and raiding environments. There were always 5-10 players that showed up to every raid, optimized geared and fully prepared and were pretty much invaluable for the group. Then you have the people that are happy about showing up. People love to speak about raiders being the 1%, but if naxx is a measurement then I can tell you that a lot of those people were carried, meaning most raiders aren't hardcore gamers.
If you look at modern mmorpg's its not much in them that is about hardcore gaming, instead its about rewarding casual gameplay, show up, get your gear, and make sure enough people can pass the hurdles. Whenever a game breaks away from that formula you will hear about it on the forums.
Iselin: And the next person who says "but it's a business, they need to make money" can just go fuck yourself.
I had to vote no, but how do you define hardcore, i play EvE ofr anything from 4-16hours a day, but to me hardcore is about min-maxing and not gametime, but to others hardcore is how long , how far you get
No. Even in games like Skyrim, Dragon Age, and the Witcher, and their series, I set the difficulty to easy. I could care less about things like combat, I want to enjoy the story. And then I will mod the heck out of it later to get a new experience.
Being hardcore is not about time spent in a game, its about how you approach the game. If you approach the game too seriously, as if it were a job, and sacrifice having fun over simply completing game objectives at all cost, then you are hardcore.
Comments
I had fun once, it was terrible.
Am i hardcore? I think not, but others could disagree.
Like when it's used in music and pornography.
8 years and counting addicted to
Avalon: The Legend Lives - the longest running online RPG in history
More like a badge of shame.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Nowadays i play ff xiv arr and still work same hours, but I only play around 3 hours each afternoon, plus my nights off I take really long breaks and end up playing maybe 5/6 hours.
So i guss i went from hardcore to casuall now, i just can't seem to be as devoted to ffxiv like i was with ffxi. I still enjoy ffxiv i just get burned out after 3/4 hours of play.
It seems to me that "hardcore" and "casual" game use is best understood in terms of the other activity that tends to use the terms, drug or alcohol use.
There are people I know who drink a lot, but aren't alcoholics. And the test of it is when the person who drinks a lot has better things to do, they don't drink, while the alcoholic can't help but keep drinking.
It is the same thing with MMOs and other games. You might have a guy who is on break from school clock in a ton of hours on Destiny or EVE, yet still be "casual", since he is able to stop once school starts back up. Compare this with the guy who can't stop playing, who restructures his life around the needs of the game, who starts to obsess over forums and reading guides when he isn't at home, and you get a better sense of what a "hardcore" player really looks like.
__________________________
"Its sad when people use religion to feel superior, its even worse to see people using a video game to do it."
--Arcken
"...when it comes to pimping EVE I have little restraints."
--Hellmar, CEO of CCP.
"It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls."
--Exar_Kun on SWG's NGE
However, when it comes to attitude you notice a really big difference, and it was very obvious in both PvP and raiding environments. There were always 5-10 players that showed up to every raid, optimized geared and fully prepared and were pretty much invaluable for the group. Then you have the people that are happy about showing up. People love to speak about raiders being the 1%, but if naxx is a measurement then I can tell you that a lot of those people were carried, meaning most raiders aren't hardcore gamers.
If you look at modern mmorpg's its not much in them that is about hardcore gaming, instead its about rewarding casual gameplay, show up, get your gear, and make sure enough people can pass the hurdles. Whenever a game breaks away from that formula you will hear about it on the forums.
- Albert Einstein
This post is all my opinion, but I welcome debate on anything i have put, however, personal slander / name calling belongs in game where of course you're welcome to call me names im often found lounging about in EvE online.
Use this code for 21days trial in eve online https://secure.eveonline.com/trial/?invc=d385aff2-794a-44a4-96f1-3967ccf6d720&action=buddy