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Star Citizen - QuakeCon Free Flight Code

ErillionErillion Member EpicPosts: 10,297

QCFREEFLIGHT2K15

"Greetings QuakeCon attendees!

Roberts Space Industries is proud to offer QuakeCon 2015 attendees with a free flight week-end to try out Star Citizen’s Arena Commander module! If you have a valid code given to you on the floor of the conference, paste it below to activate the QuakeCon free flight weekend on your account!

With this pass you will be able to download and install the game, and fly a Hornet F7C in Arena Commander. Once activated the pass is valid until July 31st!

Follow the instructions below to activate and download the game!"

https://robertsspaceindustries.com/promotions/quakecon2015

 

Have fun

 

 

Comments

  • NitthNitth Member UncommonPosts: 3,904


    Originally posted by Erillion
    QCFREEFLIGHT2K15 "Greetings QuakeCon attendees! Roberts Space Industries is proud to offer QuakeCon 2015 attendees with a free flight week-end to try out Star Citizen’s Arena Commander module! If you have a valid code given to you on the floor of the conference, paste it below to activate the QuakeCon free flight weekend on your account! With this pass you will be able to download and install the game, and fly a Hornet F7C in Arena Commander. Once activated the pass is valid until July 31st! Follow the instructions below to activate and download the game!" https://robertsspaceindustries.com/promotions/quakecon2015   Have fun    

    I did this for their last promo event, Don't think i would do it again.

    I mean, I checked out the hangar for about 15 mins which was cool then went and did AC for about 45 minutes at which point i realized that was the extent of what the module offers.

    So.. if you want to download 30gigs for an hour of fun:

    Have fun.

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • ErillionErillion Member EpicPosts: 10,297

    Hmm ... in 45 min you have seen it all ? All PvE, PvP and racing modes ? All bosses ? All maps ?

    https://star-citizen.wiki/images/b/b1/Arena-Commander-Pilots-Guide-V0-8.pdf

     

    Have fun

     

    PS: Description from ONE of these modes:

    Vanduul Swarm

    “A Scythe one-on-one ain’t nothing to write home about. A pack of ’em?

    Well, now you’ve got yerself a party.”

    – Faisal Kuric, Pirate Captain, Nul System

    In Vanduul Swarm you face off against the best of the Vanduul in a

    series of waves that will test your skills as a combat pilot. The Vanduul

    attack in waves and it’s up to you and your teammates to stop them!

    Total Waves.

    Fifteen

    Elite Waves.

    Every third wave contains an Elite enemy pilot.

    Teammates.

    You have two A.I. teammates (Vixen and Warlord, p.

    9) who respawn each time you defeat an Elite Wave.

    Ammo.

    Replenishes upon respawn. Ballistic ammunition is replenished after each wave. Missiles are replenished after each Elite wave.

    Respawn Limit.

    You only have three respawns.

    The Vanduul

    In 2681, Humanity found a true foe. Attacking out of the black, the

    Vanduul slaughtered a small town in Orion System without warning

    and without mercy. Almost three hundred years later, we haven’t

    learned much more. There have been no diplomatic negotiations. No

    understanding of their culture. Just violence. Vanduul clans appear

    to act independently of each other, making it impossible to approach

    the species as a whole.

    Over the years, UEE researchers have struggled to understand

    exactly how their clans are structured. Among Vanduul pilots, they have

    managed to discern a hierarchy. While the criteria for these divisions

    seems to be unique to each clan (and the names are purely a Human

    invention), they tend to exist in some form or another among all clans

    so far encountered.

     

    YOU’VE DOMINATED THE VANDUUL SWARM IN ONE.

    NOW FLY IT FOR REAL.

    Hornets have been logging time in combat zones for hundreds of years. With

    the F7C, Anvil brings that dependability and adaptability to the civilian market.

    See your local authorized Anvil ship dealer for details.

    Base model, variants and options

    subject to availability.

    7

    Game Modes

     

    8

     

    Clan Scavenger

    The Vanduul Scavenger is the workhorse of the clan. Generally, these

    young Vanduul are eager to prove themselves to their clan, but tend

    to be rash and inexperienced. While a lone scavenger doesn’t present

    much of a challenge, pilots should be careful, when one goes down

    there always seem to be two more.

     

    Clan Hunter

    Hunter is the second level of status within Vanduul raiders. The clans

    will look to the Hunters as candidates for their elite fighters. They will

    be trained, attempting to replace impulse with cold detachment in

    combat. Hunters generally prefer to fight from longer range at high

    speeds. Many pilots have made the mistake of focusing too hard on

    one hunter; they nearly always have friends nearby.

     

    Clan Alphas

    Alphas are far more seasoned than hunters. These Vanduul have

    elevated themselves through combat, achieving a vicious balance of

    efficiency and brutality. They are hardened, deadly and spoiling for a

    fight. Expect these Vanduul to be fast, clever and significantly more

    dangerous than hunters.

     

    Clan Primes

    Over the course of Humanity’s long and bloody history with the Vanduul,

    hundreds of pilots on both sides have captured the public’s imagination

    and fears. Composited from declassified flight logs, Original

    Systems has recreated some of the Vanduul’s most feared and skilled

    pilots throughout history as the ultimate test of your flying prowess.

     

    Elite Vanduul Aces

     

    Little King

    A resilient and brutal killer, Little King is a long-range fighter, often

    opening up well before it is in range, but with a deadly accuracy born

    from its experience in clan raids against multiple UEE systems. It

    has been known to lurk at the edges of a battle and pick off retreating

    pilots and civilian ships caught in the crossfire. Pilots bestowed

    its handle at the time of its death: it took two full flights of fighters to

    take it down and the combatants said it was like taking on a Kingship.

     

    The Priest

    The only thing that eclipses the Priest’s skill and finesse in the cockpit

    is its ferocity on the ground. During the Siege of Crion, Priest was

    not only instrumental in fracturing the defensive line in space, but

    also landed on the surface to seize a military stronghold. When it was

    in a Scythe, UEE pilots quickly learned to fear its brutal, close-range

    fighting style. What ultimately earned the Vanduul pilot its handle

    were the Naval officers who claimed that it would get close enough to

    hear final confession.

     

    Bloodhound

    First encountered during the Fall of Tiber, this feared Vanduul ace

    was personally responsible for the destruction of thirty-two UEE

    fighters. Combat analysis of the engagements showed an experienced

    pilot in both long- and short-range dogfighting techniques,

    it was a flawless combination of maneuvering technique and speed

    that led to its handle. Once Bloodhound had locked onto you, it was

    impossible to shake.

     

    Payday

    First identified in 2683, Payday was one of the first Vanduul aces

    that the UEE ever faced. It quickly established itself as a brilliant and

    adaptive foe, and UEE pilots began to collect a pool for the Vanduul

    ace’s death. Needless to say, the ace survived all of those early pilots.

    The collection continued to grow and the handle was born. Many UEE

    pilots have been taken in by Payday’s apparently slow combat style

    but when it pulls the trigger every shot goes where it wants it to.

    Payday’s handle eventually took on a different meaning, referring to the

    death benefits that the Messer Era would pay out to the pilots who

    misguidedly sought their fortune against him.

     

    Reaper

    Simply put, one of the most fearsome Vanduul Warriors ever encountered

    by UEE pilots. Credited to date with a hundred fifty-seven UEE

    Naval kills, Repear has wielded its Scythe with unprecedented lethality.

    The official Enemy Pilot Profile for Reaper suggests that pilots

    should expect an extreme level of proficiency in all aspects of dogfighting.

    It offers no weaknesses, no vulnerabilities. The most terrifying

    thing about Reaper? It’s still out there. To date, no one has bested

    this devastating Vanduul ace.

     

    Game Modes

    9

    Vanduul Swarm Teammates

     

    Vixen

    Ada ‘Vixen’ McDonough graduated from the UEE flight school in

    record time. An exceptional student throughout her youth, her abilities

    in the field won her early recognition from her superiors and

    a fast-track to the pilot’s seat. During her training a dummy round

    accidentally shattered a nearby asteroid, pelting her ship with dust

    and debris. She took shards of rock through the shoulder, abdomen

    and thigh but miraculously survived. Doctors told her she wouldn’t

    fly again. However, through a combination of cybernetics and sheer

    pig-headedness, today she holds the distinction of being one of the

    finest in the UEE fleet.

     

    Warlord

    Dao ‘Warlord’ Wynn has been a stalwart of the UEE fighting force

    for years. He has passed up countless promotions in order to stay

    in his cockpit, leading some to speculate that he’s not worth their

    time. However, all naysayers fall silent when they see him fly. Quick,

    precise and brutal when needed, Warlord has all the qualifications

    of the UEE Elite . . . he just likes to stay out of the limelight.

     

    Free Flight

    “I couldn’t cope with open space for the longest time — the scale, the

    beauty ... now I can’t get enough. I just spend hours staring out of the

    window at the colours and shapes in the silence . . .”

    – Dr. Verity Longbridge, Terra Astrographic Institute

     

    Free-Flight mode allows you to simply drop in and explore the wonders

    of space. Many pilots use this simulation to get familiar with

    their chosen ship.

    No rules, just freedom."

     

     

     

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