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I just hit level 80 a few days ago and gave Fractals a try. After much consideration, I am eager to post my review of this game. The things I liked about GW2 are as follows -
Dynamic Events: I personally really liked the dynamic events system in this game. I also saw a similar system in Rift but GW2 seems to offer a more polished version of it. The singular events are good but I really enjoyed the chain events which provides us with little but interesting side-stories. I am afraid that I am so spoiled with this system that I might never again play another MMORPG with the generic quest system.
Lore: I have to admit that Guild Wars 2 has one of the most original, immersive lore which outshines some of the single player RPG's lore. I have not played Guild Wars 1 but I real the lore from wiki/internet and I honestly believe that this franchise has one of the best lore in MMORPG.
PVP: Hands down, GW2's isolated auto-balance PVP system is by far, one of the best PVP system I encountered in an MMORPG. I genuinely enjoyed the fact that PVP is dependent only on build & player skills and not on gears and everyone has access to all builds in PVP. This is how PVP should've been in any MMORPG. Skill should always be the primary key of PVP, instead of gears.
Combat: I genuinely liked the combat system of this game. I really liked how GW2 combined the generic tab targeting with action based gameplay to produce this amazing system. Again, I fear that I have been spoiled and might never enjoy another MMORPG with generic tab targeting and no dodging.
Open World: The huge immersive open world, combined with the amazing lore offers a thrilling adventure which never gets old. Honestly, I often just roam around aimlessly, exploring new areas and quenching my thirst for virtual adventure.
WvW: I, personally enjoyed WvW a lot! It truly is an ever-interesting game mode and I am thankful that GW2 provided EoTM to satisfy my constant hunger of zerg fights.
Crafting System: The crafting system of Guild Wars 2 is great. It is neither too complex nor too simple, complexity is just in perfect amount to make it interesting. It could've been improved in certain areas but still the current system is really good.
Lack of Vertical Gear Progression: This is one of the main reason why I liked Guild Wars 2. The lack vertical gear progression actually makes me feel like I am "playing" the game instead of "working" towards getting a better gear. Ascended gears are indeed hard to get, but I don't think that they are necessary to enjoy 99.99% of the game. The fact that GW2 focuses mostly on player skill is what makes it truly amazing and interesting.
Account-wide Wardrobe: Account-wide wardrobe is one of the crucial feature, that GW2 offers, to satisfy players' thirst for aesthetic look. I would say that they've done a great job achieving that goal. The current account-wide wardrobe system really offers a lot of flexibility in terms of aesthetic customization.
Community: I have to admit, GW2 has one of the most friendly community among MMORPGs. The PVP community can often get toxic but the PVE community is as polite as possible. ArenaNet has done a great job with the game design to create such an amazing community of players.
There are several others minor factors about GW2, that I really liked, but for the sake of brevity, I will omit those from the review. Now, there are some matters I, personally didn't like about Guild Wars 2 and these are -
Game Performance: I have GTX 980, Intel Core i7-4790K, 32 GB RAM & 512 GB SSD and despite that, I often lag when even in small zergs or Lion's Arch (or other major cities). It is somewhat annoying as I played several other MMORPGs and the lag seems to be happening only in GW2. It would appear that GW2 has some difficulty handling big crowds. Also, recently, I am facing several disconnections and I am confident that the fault is not from my side.
Endgame Content: Although, fractals, dungeons, world bosses are some of the immersive end-game content in this game, it would still seem that these contents get "boring" rather fast. The lack of solid endgame content seems to be a major problem in Guild Wars 2. With the advent of HoT, this issue might be rectified but until then, GW2, at its current state, lacks endgame contents.
That's just mu humble review of the game. Please rate and criticize. Thank you for reading.