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[Column] Camelot Unchained: Here Be Dragons

SBFordSBFord Associate Editor - News ManagerMMORPG.COM Staff LegendaryPosts: 26,846

Much like stealth most MMOers seem to have no middle ground when it comes to dragons. We seem to either love them or hate them. If you think they are an example of trite MMO tropes or if you think no fantasy MMO is complete without them, I ask you this, what are they doing in Camelot Unchained? Before we can get to that we need some background so let’s see if there are any clues hidden in what we know about them already.

Read more of Tim Eisenzimmer's Camelot Unchained: Here Be Dragons!

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Comments

  • meddyckmeddyck Member UncommonPosts: 1,243

    Indiana Jones

     

    Dragons. Why did it have to be dragons?

     

    /Indiana Jones

     

     

    Camelot Unchained Backer
    DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer

  • TamanousTamanous Member RarePosts: 2,719

    Dragon's have been shrouded in mystery thus far but sure is a ton of emphasis placed upon them. Mark even thought up a few names for the game that included the mention of Dragons in it.

     

    What ever the implementation is certainly sounds like it will be a core mechanic to the RvR portion of the game. The art work certainly suggests at least some direct interaction with the world and I hope it is driven largely by how each realm plays the game.

     

    The water Dragon sure as hell makes it look like ocean crossing could be interesting. Each dragon plays off an element or possible planer control. Hell there's even a ghost dragon apparently. My guess is that they are strongly associated with how the veil impacts the game. They are usually shown as being very much  a part of the element they represent in a sort of hybrid western and eastern Dragon concept ... which is cool as hell. I typically like eastern dragon concepts over western.

     

    Damn you Mark! You are seriously tight lipped about this one!

     

    As always ... thanks for the  column Tim!

     
     
     
     

    You stay sassy!

  • Righteous_RockRighteous_Rock Member RarePosts: 1,225
    they do have a talented artist...
  • epoqepoq Member UncommonPosts: 361
    Originally posted by Righteous_Rock
    they do have a talented artist...

    i agree, those look like something you might see on the cover of a death metal album

  • MarkJacobsMarkJacobs CEO City State EntertainmentMember RarePosts: 648

    Tim, thanks for another very, very interesting piece.  Thanks to MMORPG as well of course.

     

    All I'll say now is that #5 is wrong.  I think it is a great idea but in Camelot Unchained, dragons are real and as I've said in the past, they are anything but tropish.  

     

    Thanks again!

     

    Mark Jacobs
    CEO, City State Entertainment

  • TamanousTamanous Member RarePosts: 2,719
     

    Oops... bad edit.

    You stay sassy!

  • MarkJacobsMarkJacobs CEO City State EntertainmentMember RarePosts: 648
    Originally posted by Righteous_Rock
    they do have a talented artist...  

    Thank you! Michelle and Sandra are great concept artists as well as great people. Their work on Camelot Unchained has been nothing short of outstanding. My only regret is that they don't get as much time to polish individual pieces as concept artists usually do (small team, tight budget and all that). When they occasionally get to do so, their talent is even more evident.

    Hopefully, as we get closer to release we can find time for them to really polish up some of our favorite pieces.

    Mark Jacobs
    CEO, City State Entertainment

  • MarkJacobsMarkJacobs CEO City State EntertainmentMember RarePosts: 648
    Originally posted by Tamanous
    Dragon's have been shrouded in mystery thus far but sure is a ton of emphasis placed upon them. Mark even thought up a few names for the game that included the mention of Dragons in it.   What ever the implementation is certainly sounds like it will be a core mechanic to the RvR portion of the game. The art work certainly suggests at least some direct interaction with the world and I hope it is driven largely by how each realm plays the game.   The water Dragon sure as hell makes it look like ocean crossing could be interesting. Each dragon plays off an element or possible planer control. Hell there's even a ghost dragon apparently. My guess is that they are strongly associated with how the veil impacts the game. They are usually shown as being very much  a part of the element they represent in a sort of hybrid western and eastern Dragon concept ... which is cool as hell. I typically like eastern dragon concepts over western.   Damn you Mark! You are seriously tight lipped about this one!   As always ... thanks for the  column Tim!          

    Hey, I at least said that the dragons are real. That should count for something right? :)

     

     

    Mark Jacobs
    CEO, City State Entertainment

  • ceratop001ceratop001 Member RarePosts: 1,247
    I like the fact they have good artists.
     
  • Viper482Viper482 Member EpicPosts: 1,830
    I just hope they keep pve boss crap out of rvr.
    Make MMORPG's Great Again!
  • TsiyaTsiya Member UncommonPosts: 221
    /prays that I can feed a dragon my enemies' souls to power him up and send him to breathalyze their keep!

    image
  • JamesGoblinJamesGoblin Member RarePosts: 1,047
    Originally posted by Tsiya
    /prays that I can feed a dragon my enemies' souls to power him up and send him to breathalyze their keep!

    Why pray for something so perfectly natural and self-understood? Are we going to also pray for Goblin Necromancers maybe? (I know CSE is bit late with GN concept art, but that`s no cause for alarm).

  • ThaneThane Member RarePosts: 2,828
    Originally posted by Viper482
    I just hope they keep pve boss crap out of rvr.

    now that's the interesting part. without pve loot.... what are those dragons gonna make you achieve?

    i guess for trophies... and more?

    "I'll never grow up, never grow up, never grow up! Not me!"

  • TamanousTamanous Member RarePosts: 2,719
    Originally posted by Thane
    Originally posted by Viper482
    I just hope they keep pve boss crap out of rvr.

    now that's the interesting part. without pve loot.... what are those dragons gonna make you achieve?

    i guess for trophies... and more?

    May not be what you were mentioning but there is loot on mobs. From what is known it is likely strictly logical crafting items. No xp and of course no item loot.

     

    Of course the Dragons are a huge mystery atm.

    You stay sassy!

  • TamanousTamanous Member RarePosts: 2,719
    Originally posted by JamesGoblin
    Originally posted by Tsiya
    /prays that I can feed a dragon my enemies' souls to power him up and send him to breathalyze their keep!

    Why pray for something so perfectly natural and self-understood? Are we going to also pray for Goblin Necromancers maybe? (I know CSE is bit late with GN concept art, but that`s no cause for alarm).

    Well the Japanese just made a cat that lived in a train station a god.

    You stay sassy!

  • JamesGoblinJamesGoblin Member RarePosts: 1,047
    Originally posted by Tamanous
    Originally posted by JamesGoblin
    Originally posted by Tsiya
    /prays that I can feed a dragon my enemies' souls to power him up and send him to breathalyze their keep!

    Why pray for something so perfectly natural and self-understood? Are we going to also pray for Goblin Necromancers maybe? (I know CSE is bit late with GN concept art, but that`s no cause for alarm).

    Well the Japanese just made a cat that lived in a train station a god.

        Ah, silly folks. But Tsiya and me have in mind common, basic features of any serious MMO.

  • AlumicardAlumicard Member UncommonPosts: 387
    Originally posted by Tamanous
    Originally posted by Thane
    Originally posted by Viper482
    I just hope they keep pve boss crap out of rvr.

    now that's the interesting part. without pve loot.... what are those dragons gonna make you achieve?

    i guess for trophies... and more?

    May not be what you were mentioning but there is loot on mobs. From what is known it is likely strictly logical crafting items. No xp and of course no item loot.

     

    Of course the Dragons are a huge mystery atm.

     

    Dragon scale armor! Or Dragon head helmet (the whole head) for the taller races.

     

    @Viper, I hope the dragons are in RvR. A dragon randomly flying over the zone and attacking castles? Some great Rpg feeling and it might also help to balance the realms. Dragons do like gold and a higher population means more gold :)

     

    Or maybe each dragon defends its (high value) territory....

  • TigsKCTigsKC Member UncommonPosts: 186

    @Tim, sweet speculation piece!

    My theory is that each of the three Brothers transmogrified into one of the three very rare and ultra-powerful sentient Dragons.  For the most part they remain hidden, silently watching.  Each is imbued with knowledge and wherewithall to shepherd their respective Realm through our turbulent times.  Each can alter the balance of RvR (when necessary) and serve as a rallying point when morale is low, lands lie in ruin and and resource acquisition has been severely limited.  The mere appearance of one of these three Brother Dragons is going to be very rare, but when it happens, each can serve to turn the tide!  And... if circumstances were to conspire to bring together more than one of the Dragons... well, that, my friend, will be a sight to behold.

    :)

     

     

  • TimEisenTimEisen ColumnistMember RarePosts: 3,001

    Thanks for the comments, some good theories and a new confirmation! Dragons are real! Some unknowns are driving me crazy, but I enjoy that so little is know about the Dragons.

    I used to role-play a Warrior Priest now I role-play a writer.
    "Basically if a Ninja Turtle used it, or close to it, I like it."
  • JermzyJermzy Member UncommonPosts: 211

    I am thinking they will drop Epic crafting items and/or designs, respec gems/stones, and trophies for housing.  

    As to the theory of why they exist or how they came about......time will only tell.  Mark has always inserted a great amount of lore into his games.  Looking forward to it in CU.

    Haroo!
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