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wow on life support

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  • HorusraHorusra Member EpicPosts: 4,212
    Originally posted by LacedOpium

     

    Though the numbers may be less predictable, the sentiment on WoW is not.  There was a time not long ago that when a thread like this was created the legions of WoW fanboys would crush it with a vengeance.  Now? not so much.  WoW is clearly on the decline but it will remain profitable for a good long while still.  All they need to do with every down tick in population is clear off some of the excess overhead fat.  The only people hurting for the foreseeable future are the excess in employees who will soon begin receiving their pink slips. 

    Do not know how long ago you are talking about, but this place has been a den of WoW Haterz for a long time.

  • AntiquatedAntiquated Member RarePosts: 1,415
    Originally posted by Horusra

    this place has been a den of WoW Haterz for a long time.

    We collect monthly dues. But there's a anti-fan-kit with stickers and a personalized I.D. badge for the cool kids.

  • gervaise1gervaise1 Member EpicPosts: 6,919
    Originally posted by Antiquated
    Originally posted by Horusra

    this place has been a den of WoW Haterz for a long time.

    We collect monthly dues. But there's a anti-fan-kit with stickers and a personalized I.D. badge for the cool kids.

    And in the Jan-Mar '15 quarter the monthly dues they collected - along with product sales, licensing, royalties and value added services - was $272M. Better than the $201M they collected in the Jan-Mar '14 quarter. So ....

    • WoD had a positive impact in the first quarter of 2015

    Quarterly comparisons are tricky though because of the timing of the expansions. And the recent trend has been down: WoW's $867M total in 2014 was down from 2013's $912M which was down from 2012's $986M. Will WoD reverse the decline? We need to wait for the next results.

    (Source: quarterly SEC filing 10-Q and annual SEC filing 10-K. No guesswork involved at all.)

  • daltaniousdaltanious Member UncommonPosts: 2,381

    Maybe it is just me, maybe more players will be happy than those disappointed. Time will show.

    Fact is I really loved Wow, was my best game ever. 2nd was Swtor (which is currently absolute No.1), 3rd Gw2 ... then for long nothing.

    And fact is before Wod was released I had 22(!) alts, 11 horde and 11 alliance, all leveled to max. I really loved always Wow. For me, all expansions were great, but if I have to make a list from best in first place then: Wotlk, MOP (just by slight measure), Cata, BC, Wod. And about Wod (which is actually kind of BC II) there is strange thing never happened before. Loved it, played with great joy for 1 month. In this time have leveled as I remember about 5 alts to max, which is impossibly fast meaning lack of quests and content. Namely usually it took me at least 3 months for 5 alts. Then after 1 month .... “dark magic” happened ... I lost completely wish to login back to Wod! Switched to Swtor where I have stayed up to 1 month ago when i have started again Gw2. Wod for me is big big FAIL. Yes, yes, love garrisons, environment, quests, ... but all in all I’m afraid will cause worst drop of player base ever. And I’m very sorry for that.

  • arunasmearunasme Member UncommonPosts: 129
    It is more likely the OP will be on life support far sooner than WOW will ever need it
  • WolfsheadWolfshead Member UncommonPosts: 224
    Originally posted by Robokapp

    WoW's subscription numbers drop to second place among MMOs for the first time in 40 years. In other news the Moon Colony reaches 100,000 inhabitants.

    I did not know the WoW have been around for 40 years and think i was there at start omg im that old!!! i think you mean in 10 year.

     

    Well have people now notice that WoW is losing player the have been losing player since Lich King. WoW will never be as big as it was back in Lich King no matter that people will say but then again it is summertime and it is know fact that all mmo lose player during the summer i mean whole the hell will stay indoor when you have sun and +20 C outside not me.

  • VolgoreVolgore Member EpicPosts: 3,872
    Originally posted by DMKano

    I think some folks need to look up the definition of life support.

    This forum gets sillier every day - there is no end to some players being completely out of touch with reality.

    For once i agree, as i know at least one guy on this forum who is completely out of touch with reality.

    image
  • Jean-Luc_PicardJean-Luc_Picard Member LegendaryPosts: 8,341
    Originally posted by DMKano

    I think some folks need to look up the definition of life support.

    This forum gets sillier every day - there is no end to some players being completely out of touch with reality.

    Or just trolling... not really a surprise. Been here since 2003, once deleted my account because I was bored of arguing with kiddies who are just here to troll the forums of games they don't even play, and for many, never even played at all.

    Bashing WoW on the WoW general with the most stupid topics and not being moderated just shows the bias of these forums and their moderation.

    This thread shouldn't even exist more than a few hours before a moderator sees it and nukes it. No facts, no proofs, only some random crap because of some special case experienced by one person, just the same as saying "how could Obama be elected when none of my family, neighbors, cat and goldfish voted for him". It's bullshit, most likely posted to stir the pot, has been reported (not by me, someones was faster), but is not removed.

    Golfclap.

    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn in Star Wars.
    After many years of reading Internet forums, there's no doubt that nor does the ability to write.
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  • ThebeastttThebeasttt Member RarePosts: 1,130
    lol if WoW is on life support then every other MMO has been dead for years. Actually you could make that argument.
  • muppetpilotmuppetpilot Member UncommonPosts: 171

    Many of us no longer play WoW because it is no longer the game we fell in love with.  Considering that the game is TEN years old, this should come as no surprise.

     

    That being said, WoW still has more players than Gw 2, FF XIV, SWToR, and AA combined, so to say the game is "on life support" only identifies you as someone who simply doesn't like the game.  It will probably go f2p at some point during the next decade, but that point is years away. 

    "Why would I want to loose a religion upon my people? Religions wreck from within - Empires and individuals alike! It's all the same." - God Emperor of Dune

  • BladestromBladestrom Member UncommonPosts: 5,001
    Life support equates to falling demand and under investment - a holding pattern in effect.

    What's the opposite? a passionate development house with large investment proportional to profits and cohesive long term strategic plans - I.e not tier 16-50 gear over the next fe years and disjointed sub games.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • FrodoFraginsFrodoFragins Member RarePosts: 4,557

    Of course it's not on life support.  But it's been in maintenance mode for a LONG time.  Reaching that one time high in subscribers had no affect on the amount of content delivered.

     

    Blizzard delivers just enough content to get people to buy expansions and keep subscribing.  It appears that they've botched that up as well as what they've delivered isn't really interesting people.

  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,321
    WoW may be in declining health, but hardly life support.

    Concentrate on enjoying yourself, and not on why I shouldn't enjoy myself.

  • TamanousTamanous Member RarePosts: 2,997

    I have also previously stated that Wow is on life support. By this I do not mean the game is not being developed any longer in the traditional sense. 

     

    What I mean is that for YEARS Blizzard has only returned a small fraction of Wow's earnings back into the game and has gone out of their way to automate Wow into a something akin to a lobby game with rinse/repeat content to the point where the original game concept isn't even recognizable. It has been turned into yet another mmo designed to target the casual, rotating door gamer instead of nurturing it's (formerly) core audience. 

     

    In that sense Wow IS on life support. It now fits Blizzard's business model of minimal old game support and maximum new gaming trend support with Wow's income fueling the development of genres far removed from mmos. Blizzard openly states that they build games for Blizzard fans. They firmly feel they have a core audience that always comes back ... which is true when games are NOT mmos. Wow had the largest core community audience of nearly any game in history and Blizzard has knowingly dismantled it to maintain focus on maximum profit. Notice I used "maximum" as Wow's health would be far better if community was the focus.

     

    For me the greatest sin for Bioware was taking advantage of Wow's audience to fuel it's other games. This extends down to changing the very design of Wow to facilitate their companies progression. Blizzard could have kept Wow a separate entity to itself but they chose not to.

     

    Blizzard whored out it's mmo player base ... and that is a sin I cannot forgive.

    You stay sassy!

  • tawesstawess Member EpicPosts: 4,191

    I think many here underestimate how much work Blizzard out in to each expansion... 

     

     

    That is ofc said.. you can only put so much money in to a problem before the money becomes a problem. So perhaps "just a tiny bit" is the right amount. =P

     

     

    Any way... Life support as a  MMO term equals NO development and only enough support to stop the game from imploding... I´d say WoW have some bit left to go before that.

    Tawess gaming

    Tawess soapbox

    This have been a good conversation

  • MukeMuke Member RarePosts: 2,614
    Originally posted by mgilbrtsn
    WoW may be in declining health, but hardly life support.

    All they need is 5k ppl on a single server, expand the ingame shop 100x the size it is now, and they will be allright,

    SWG was dead for 5 years with 99% empty servers, and it still ran on selling cardpacks and still would have if it wasn't for SWTOR being released.

    "going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  • GrummusGrummus Member UncommonPosts: 134
    Originally posted by BruceYee

    I logged in for the first time in about 8 months to check out the new char model for my BE priest and my server was empty. There was hardly anything listed in the AH and not a word was being spoken in any of the chat channels.

    From what I experienced I feel that Detroit comparison is accurate.

     

    I was on Baelgun for awhile with some friends, back in late 2013. It was entirely dead there.

     

    Even I quit and I played for over ten years.

  • goboygogoboygo Member RarePosts: 2,140
    I don't think this thing " life support" means what you think it means.
  • kartoolkartool Member UncommonPosts: 519
    Hahaha, read it here first folks. The most popular MMO ever made that has millions of subs is on life support.
  • AriesTigerAriesTiger Member UncommonPosts: 444
    I pray with everything in me that Blizzard never caters or gives in to the freeloader/f2p crowd. Please let this be the case. Please stay respectable and have some decency. Please close up shop before you release f2p (if it comes to that.)
  • Tracho12Tracho12 Member UncommonPosts: 136
    It doesn't help that Dreaenor has no impact on the story at all. Once Garrosh died, everyone should have returned to the original story line. But we're still there because......well, I don't know. Blizzard didn't really think this one through.
  • sayuusayuu Member RarePosts: 759
    Originally posted by Tamanous

    I have also previously stated that Wow is on life support. By this I do not mean the game is not being developed any longer in the traditional sense. 

     

    What I mean is that for YEARS Blizzard has only returned a small fraction of Wow's earnings back into the game and has gone out of their way to automate Wow into a something akin to a lobby game with rinse/repeat content to the point where the original game concept isn't even recognizable. It has been turned into yet another mmo designed to target the casual, rotating door gamer instead of nurturing it's (formerly) core audience. 

     

    In that sense Wow IS on life support. It now fits Blizzard's business model of minimal old game support and maximum new gaming trend support with Wow's income fueling the development of genres far removed from mmos. Blizzard openly states that they build games for Blizzard fans. They firmly feel they have a core audience that always comes back ... which is true when games are NOT mmos. Wow had the largest core community audience of nearly any game in history and Blizzard has knowingly dismantled it to maintain focus on maximum profit. Notice I used "maximum" as Wow's health would be far better if community was the focus.

     

    For me the greatest sin for Bioware was taking advantage of Wow's audience to fuel it's other games. This extends down to changing the very design of Wow to facilitate their companies progression. Blizzard could have kept Wow a separate entity to itself but they chose not to.

     

    Bioware whored out it's mmo player base ... and that is a sin I cannot forgive.

    you lost me at Bioware. . . . . . . .

  • PepeqPepeq Member UncommonPosts: 1,977

    I'm willing to wager that if you put all the players in North America onto one server right now, there would be no login queues.  Players are spread across so many servers that the game appears even more sparsely populated than it is.  Whenever I log in, I always do a who from all the guilds that used to be the most active/populated on the server.  Lucky if more than 5 peeps are online in any one of them.  Stark difference compared to say even WotLK days when 20 peeps were usually online.

     

    Next expansion will be worse... even the die hard WoW types are losing interest these days... and they'd accept just about anything.

  • TamanousTamanous Member RarePosts: 2,997
    Originally posted by sayuu
    Originally posted by Tamanous

    I have also previously stated that Wow is on life support. By this I do not mean the game is not being developed any longer in the traditional sense. 

     

    What I mean is that for YEARS Blizzard has only returned a small fraction of Wow's earnings back into the game and has gone out of their way to automate Wow into a something akin to a lobby game with rinse/repeat content to the point where the original game concept isn't even recognizable. It has been turned into yet another mmo designed to target the casual, rotating door gamer instead of nurturing it's (formerly) core audience. 

     

    In that sense Wow IS on life support. It now fits Blizzard's business model of minimal old game support and maximum new gaming trend support with Wow's income fueling the development of genres far removed from mmos. Blizzard openly states that they build games for Blizzard fans. They firmly feel they have a core audience that always comes back ... which is true when games are NOT mmos. Wow had the largest core community audience of nearly any game in history and Blizzard has knowingly dismantled it to maintain focus on maximum profit. Notice I used "maximum" as Wow's health would be far better if community was the focus.

     

    For me the greatest sin for Bioware was taking advantage of Wow's audience to fuel it's other games. This extends down to changing the very design of Wow to facilitate their companies progression. Blizzard could have kept Wow a separate entity to itself but they chose not to.

     

    Bioware whored out it's mmo player base ... and that is a sin I cannot forgive.

    you lost me at Bioware. . . . . . . .

    Evidently confused me too. Fixed it. The lines blur when discussing disappointments of the 2 big B's.

    You stay sassy!

  • TamanousTamanous Member RarePosts: 2,997
    Originally posted by kartool
    Hahaha, read it here first folks. The most popular MMO ever made that has millions of subs is on life support.

    But I don't think you tried to understand. It is clear it isn't used in the standard definition as explained by many ... or simply used as exaggeration which is a common tool on forums to get emotion across.

     

    Few threads are about what is said. You must discover why it was said. You do that by understanding what you read or what people say. Few bother to that these days.

    You stay sassy!

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