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I was just wondering,
I played MMO since the start of Ultima Online, and as far as im concerned it was the best housing experience i had with an MMO. I haven`t played that many MMO since that include a house system, but the importance that it took in Ultima Online was the best i had with any MMO so far.
At that time, the bank only hold a certain amount of items, you ran out of place pretty fast, even gold had a limited amount in bank. All the different decoration and the game mechanics that let you place a vendor at your house was pretty interesting. I played SWG but only the first 2 months and it was, for my experience, pretty bad. EQ2 house systems was decent, as you could customize it pretty well, and i know poeple dont like instanced house, but the appartment systems, at that time, was pretty neat in my opinion.. still it feel a little bit more like something you have to put money in, with no real benefit out of it. I have hear Lord of the rings Online ad a pretty solid systems but i only did the beta.
For me a house in a MMO should be an expanse for sure at first, but a little bit in line with an achievement. Something you are proud of when you finally get to that stage. It should be rewarding to a certain degree, and somewhere you can easily feel comfortable.
What are your tough on it ? What is your housing systems experience so far with MMO ?