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So, the game went into open beta a couple days ago. As an avid DOTA 2 player, my friend has been harassing me to play HotS for months, but i wasn't about to spend $40 for dota-lite.
Well, its "free" now, so i've tried it out, and it is reasonably fun. Plays well, etc.
But, want to get custom stuff for your characters? Want to get new characters to play? Well, you have two options, open up your wallet for stupidly expensive stuff (cheapest skin i found was almost $7, mounts were ~$20 bucks, new characters averaged about $10). Or spend a completely and utterly RIDICULOUS amount of time grinding out the gold to buy it.
The cheapest character i found was 4000 gold. You average around 20-40gold per game. So, to buy one character out of about 40, you would have to play around 100 games.
Yes, you do get decent amounts of gold for hitting certain levels, i.e. at say level 3, and 6 and 10 and etc, you get 500-1000gold. Thing is, that slows down big time. I made level 6 in one night, my friend who has had the closed beta and has played well over 100 games, is only level 12. He just barely got enough gold to buy a second character.
So, just like hearthstone (actually its worse than hearthstone), you can either spend an exorbitant amount of money, or spend an exorbitant amount of time grinding out the gold to play it.
I don't understand why they didnt just follow the dota model. All characters unlocked, only charge for custom skins. Its made DOTA 2 a huge cash cow for valve.
The only good thing i can say about it, at least compared to hearthstone, is at least you know what you're buying. You're not buying some RNG thing that is gonna end up returning a whole lot of nothing to you.
"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."
- Friedrich Nietzsche