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wtf is going on with mmorpg gamers...

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  • simpliussimplius Member UncommonPosts: 1,134
    Originally posted by Nikaas

    People are just done with EQ/WOW kind of games.

    With every month its more obvious how little attention from players EQ/WOW style themeparks receive.

    this is a thread about a themepark game, that you posted in yourself, so no

    name a sandbox mmo, that isnt niche?

    theme parks are  prolly 80-90 % of the market, so the reality is exactly the opposite of your theory

  • NitthNitth Member UncommonPosts: 3,904


    Originally posted by NightHaveN
    But really can't understand why people keep yelling Wildstar is a WoW clone every minute when there are games out there from nearly every part of the world that are more WoW clones than WIldstar is.  

    How does it's "clone quality" invalidate that its a wow clone regardless?

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • RaquisRaquis Member UncommonPosts: 976

    same crap as WOW,just boring quest grinding!

    WOW would be worth the price if it had no subscription.

  • AweallAweall Member Posts: 1
    I started playing MMORPGs with DAoC. I've played every MMORPG since (f2p, b2p, and sub.) That being said I've seen this arguement time and time again. Imagine the MMORPG genre is the James Bond movie franchise. I'll use DAoC as it was my first but not THE first MMORPG. Imagine DAoC was Sean Connery playing Bond. People viewed Connery as Bond and thats how it was. Now Roger Moore comes in. Say Moore is WoW. Now hes new and he play the role differently. Some ppl like him some want Sean Connery. Over time Moore is accepted as the new Bond. There have a few Bonds that have come and gone over the years. The one thing we know is that whomever plays the role, they will play it in their own style while upholding the character archtype. Now, as ppl do, you can argue who the best Bond is, but ppl tend to choose the one who was their first or who they feel played the role the best. IMO Wildstar is Daniel Craig and I love it. If you expect MMORPGs to be completely reinvented and take the genre to new heights your SOL. To put it another way: Wildstar is WoW with better combat (imo) WoW is Everqueat without death exp penalties and Everquest is the 3D Ultima Online. Typing on phone so excuse spelling errors pls.
  • AmjocoAmjoco Member UncommonPosts: 4,858
    Originally posted by Aweall
    I started playing MMORPGs with DAoC. I've played every MMORPG since (f2p, b2p, and sub.) That being said I've seen this arguement time and time again. Imagine the MMORPG genre is the James Bond movie franchise. I'll use DAoC as it was my first but not THE first MMORPG. Imagine DAoC was Sean Connery playing Bond. People viewed Connery as Bond and thats how it was. Now Roger Moore comes in. Say Moore is WoW. Now hes new and he play the role differently. Some ppl like him some want Sean Connery. Over time Moore is accepted as the new Bond. There have a few Bonds that have come and gone over the years. The one thing we know is that whomever plays the role, they will play it in their own style while upholding the character archtype. Now, as ppl do, you can argue who the best Bond is, but ppl tend to choose the one who was their first or who they feel played the role the best. IMO Wildstar is Daniel Craig and I love it. If you expect MMORPGs to be completely reinvented and take the genre to new heights your SOL. To put it another way: Wildstar is WoW with better combat (imo) WoW is Everqueat without death exp penalties and Everquest is the 3D Ultima Online. Typing on phone so excuse spelling errors pls.

    Welcome to the site and very good post. :)

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • PhryPhry Member LegendaryPosts: 11,004
    Originally posted by Raquis

    same crap as WOW,just boring quest grinding!

    WOW would be worth the price if it had no subscription.

    And yet over 7 million do think it is worth the price of subscription, i think the problem with Wildstar was never the subscription model anyway, if a game is good enough then people will pay the subscription to play it. Some games do work fairly well as F2P, but, then you will always get people who complain about the pay walls, as with P2P games, if the game is good enough, then people will pay to access those features/content that is behind the pay walls. 

    If a game is no good, regardless of whether its P2P B2P or F2P, the players will vote with their feet, as was demonstrated by Wildstars player base fairly succinctly.image

  • moosecatlolmoosecatlol Member UncommonPosts: 1,474

    Damage/Healing Circles/Shapes, are easily the laziest form of design in recent mmo history.

     

    Rather than create and interesting and telegraphic animation that communicates the danger of incoming damage to the players, developers have opted to instead just draw crappy little circles and squares on the ground. Great.

    There's also the combat as a whole, and I won't go into much detail about "combat feel", but there have been numerous videos that have been made on the subject. In short if your "combat feel" or the way that the player experiences combat is poor, E.G. Floaty, then he or she will spend a large majority of their playtime drudging through it.

     

    So what do you when you don't enjoy the largest portion of a game? Do you play it because some stranger on the internet told you it was a great game?

     

    Consider the following: Wildstar as it stands likely doesn't have a quarter of what Everquest had back in 2003. Star Wars Galaxies at 300k subs made Smedley go into a mad panic.

  • MukeMuke Member RarePosts: 2,614
    Originally posted by Phertias

    Wildstar is the best MMORPG out there by far

     

    But people dont want the "EQ-Type" (Not WoW-Clone, WoW is a clone and you all know it) 

     

    People want something new and they have gotten it. Its called MOBA´s. Deal with it

     

    I play a total sandbox MMO for over 12 years now, I like PVP and PVE, PVP I like solo and mass fights can end up in battles up to 3000 ppl or more.

    Ok Wildstar: installing it, hmm cartoony graphics, and hey, yet another levelbased gear grinder linear themepark ending in raids.

    Apart from the humor: "seen that, been there, done that" feeling.

     

    "going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  • ShadanwolfShadanwolf Member UncommonPosts: 2,377

    OP

    Why the cursing ?

  • AmjocoAmjoco Member UncommonPosts: 4,858
    Originally posted by Muke
    Originally posted by Phertias

    Wildstar is the best MMORPG out there by far

     

    But people dont want the "EQ-Type" (Not WoW-Clone, WoW is a clone and you all know it) 

     

    People want something new and they have gotten it. Its called MOBA´s. Deal with it

     

    I play a total sandbox MMO for over 12 years now, I like PVP and PVE, PVP I like solo and mass fights can end up in battles up to 3000 ppl or more.

    Ok Wildstar: installing it, hmm cartoony graphics, and hey, yet another levelbased gear grinder linear themepark ending in raids.

    Apart from the humor: "seen that, been there, done that" feeling.

     

    Quite honestly you can say that about 95% of the games out. But each game has it's own appeal that makes it slightly or dramatically different, depending on your perspective.

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • grimalgrimal Member UncommonPosts: 2,908
    Originally posted by Phry
    Originally posted by Raquis

    same crap as WOW,just boring quest grinding!

    WOW would be worth the price if it had no subscription.

    And yet over 7 million do think it is worth the price of subscription, i think the problem with Wildstar was never the subscription model anyway, if a game is good enough then people will pay the subscription to play it. Some games do work fairly well as F2P, but, then you will always get people who complain about the pay walls, as with P2P games, if the game is good enough, then people will pay to access those features/content that is behind the pay walls. 

    If a game is no good, regardless of whether its P2P B2P or F2P, the players will vote with their feet, as was demonstrated by Wildstars player base fairly succinctly.image

    Yet how many of those 7 million just keep their sub for fear of letting go?  Didn't we see another thread here recently pop up where a decent portion admitted they don't play but keep their sub active?

  • MalviousMalvious Member UncommonPosts: 218
    Originally posted by crimzonxskyz

     meaning everytime you think you've attained something or achieved something great something even GREATER comes out and yet again you are left doing the SAME repetitive bee worker job.

    Welcome to every mmo out there.

    Fine, we'll compromise. I'll get my way & you'll find a way to be okay with that.

  • HellidolHellidol Member UncommonPosts: 474
    Originally posted by ste2000
    Originally posted by Kaladin
    Originally posted by carotid
    Because Wildstar  +  WoW = Same  s h i t  different day.

    In what way is Wilstar like WoW?

    I will give you my complete list to get you started:

    1. Cartoonish Art Style
    2. MMORPG

    3 - Quest hub grindfest

    4- Hardcore Raids (Vanilla WoW)

    6- Tokens grind

    7- Extremely linear progression

    8- Cute/funny quests

    9- Gear centric (see number 4)

    10 - Same skill system

    11 - Same point and click combat (learn your rotation and you are good to go)

     

    It's a long time since I played it, so I don't remember everything, but I am sure that if I login for few hours I can add few more points to the list.

    This game is as close as Vanilla WoW as it possibly gets...............still I prefer WoW any day.

     

     Your 10 and 11 shows that you didnt play it much because that just isnt true. The rest of it is pretty spot on, the combat is much more challenging compared to WoW

    image
  • Choda88Choda88 Member UncommonPosts: 17

    I downloaded their trial and they improve their game but it's still boring. No voices turn me off too and it looks like it's made for kids. I have 26 years and it's not fun at all when that guy calling me cupcake. Just... wtf!? I still having blast in WoW, since I love every aspect of that game. Anyway, when this game goes F2P I will do my best to level to end game but I already tried that few times and couldn't get past level 30... I always get bored by then.

  • bcbullybcbully Member EpicPosts: 9,807
    Originally posted by Phry
    Originally posted by Raquis

    same crap as WOW,just boring quest grinding!

    WOW would be worth the price if it had no subscription.

    And yet over 7 million do think it is worth the price of subscription, i think the problem with Wildstar was never the subscription model anyway, if a game is good enough then people will pay the subscription to play it. Some games do work fairly well as F2P, but, then you will always get people who complain about the pay walls, as with P2P games, if the game is good enough, then people will pay to access those features/content that is behind the pay walls. 

    If a game is no good, regardless of whether its P2P B2P or F2P, the players will vote with their feet, as was demonstrated by Wildstars player base fairly succinctly.image

    Maybe 2 million in the west, 3 at the most the other 4-5 mill get counted as a sub for logging in at a coffee shop. You knew that though image

  • doodphacedoodphace Member UncommonPosts: 1,858
    Originally posted by bcbully
    Originally posted by Phry
    Originally posted by Raquis

    same crap as WOW,just boring quest grinding!

    WOW would be worth the price if it had no subscription.

    And yet over 7 million do think it is worth the price of subscription, i think the problem with Wildstar was never the subscription model anyway, if a game is good enough then people will pay the subscription to play it. Some games do work fairly well as F2P, but, then you will always get people who complain about the pay walls, as with P2P games, if the game is good enough, then people will pay to access those features/content that is behind the pay walls. 

    If a game is no good, regardless of whether its P2P B2P or F2P, the players will vote with their feet, as was demonstrated by Wildstars player base fairly succinctly.image

    Maybe 2 million in the west, 3 at the most the other 4-5 mill get counted as a sub for logging in at a coffee shop. You knew that though image

    Are you seriously trying to imply that SWTOR has a player count larger than than half of WoW's western players?

    ....btw...who cares if they login for 2 min in a coffee shop, or 6 hours in a basement....the fact remains that at least 7 million people are loging into WoW monthly.

  • NitetasiaNitetasia Member UncommonPosts: 29

    After reading a lot of comments/replies to this thread, most of those that speak poorly on wildstar, have not played it after drop 5...

    This game really needs a 2nd chance. It really has changed and is getting better all the time.

    (This does not apply to those that don't like the graphics or other things that apply to the style of wildstar, seeing as it is an opinion on taste and there is no point in arguing that.)

  • PhryPhry Member LegendaryPosts: 11,004
    Originally posted by Nitetasia

    After reading a lot of comments/replies to this thread, most of those that speak poorly on wildstar, have not played it after drop 5...

    This game really needs a 2nd chance. It really has changed and is getting better all the time.

    (This does not apply to those that don't like the graphics or other things that apply to the style of wildstar, seeing as it is an opinion on taste and there is no point in arguing that.)

    Perhaps the game does need a second chance, the question though, is does it deserve one? in the end if it does, it will be decided by the players themselves, and we'll see it reflected in the number of players still playing the game in 2 or 3 months time.image

  • MisterZebubMisterZebub Member LegendaryPosts: 3,584
    Originally posted by crimzonxskyz

    Wildstar with all of its little flaws is such a great game.. and the only potential it is lacking is the support of a fan base that would throttle this game into some really great online experiences for people...

     

    I see a quality game thats way ahead of its time as far as progression mmorpg experiences go... this game has so much potential and the only thing holding it back is a loyal fan base of players...

     

    People are so easily deterred by the negative opinions of others they often miss out on great opportunities that are right in their face.

     

    This game blows WoWs D$%# out of the %@^!ing Water people... wtf is WRONG WITH YOU GOSH ( Face palm ) lol .. Ive played wow since vanilla and I just cant understand how people are still sold on that mindless grind for expired glory... - meaning everytime you think you've attained something or achieved something great something even GREATER comes out and yet again you are left doing the SAME repetitive bee worker job.

     

    Rant over

     

    PS - NCSOFT : Dont give up on this game yet...

    Well sorry you feel that way but I found the game to be a boring repetitive torture chamber where the victims are constantly blinded by ridiculous and nauseating funhouse graphics, all the while subjected to even more stomach churning, not funny, trying way to hard, for want of a better term, humor. All the while realizing that this game offers not one feature that hasn't been done to death in far too many past MMOs.

    Put simply, trying to play this game felt like attempting to play a cookie cutter themepark MMO while being held hostage in a demonic out of control rave, whilst being showered in clown vomit.

     

    "You have kept me at your beck and call for fifteen years. I shall never again do what you demand of me. By every rule of single combat, from this moment your life belongs to me. Is that not correct? Then I shall simply declare you dead. In all of your dealings with me, you'll do me the courtesy to conduct yourself as a dead man. I have submitted to your notions of honor long enough. You will now submit to mine."

  • PhryPhry Member LegendaryPosts: 11,004
    Originally posted by doodphace
    Originally posted by bcbully
    Originally posted by Phry
    Originally posted by Raquis

    same crap as WOW,just boring quest grinding!

    WOW would be worth the price if it had no subscription.

    And yet over 7 million do think it is worth the price of subscription, i think the problem with Wildstar was never the subscription model anyway, if a game is good enough then people will pay the subscription to play it. Some games do work fairly well as F2P, but, then you will always get people who complain about the pay walls, as with P2P games, if the game is good enough, then people will pay to access those features/content that is behind the pay walls. 

    If a game is no good, regardless of whether its P2P B2P or F2P, the players will vote with their feet, as was demonstrated by Wildstars player base fairly succinctly.image

    Maybe 2 million in the west, 3 at the most the other 4-5 mill get counted as a sub for logging in at a coffee shop. You knew that though image

    Are you seriously trying to imply that SWTOR has a player count larger than than half of WoW's western players?

    ....btw...who cares if they login for 2 min in a coffee shop, or 6 hours in a basement....the fact remains that at least 7 million people are loging into WoW monthly.

    Seeing as Blizzard has to publish their financials, its pretty easy to look at those figures and see BC's 'guesstimates' are about as far from the truth as you can possibly get. That Blizzard has no problem with publishing their figures, even when they have shown such a steep decline, does give them a lot of credence, unlike certain other games where they announce dubious figures with no real legitimacy, all this is pretty much by the by, and rather than get into a pointless argument over whether Blizzard is telling they truth or not, its really about Wildstar, and all distractions aside, i personally don't feel that whether the game was F2P or P2P, even B2P, was ever the issue, what is the issue is more fundamental, and unless they really have changed their game that much, i don't really see how going F2P will change things for the better.image

  • CazrielCazriel Member UncommonPosts: 419
    Originally posted by Phry
    Originally posted by doodphace
    Originally posted by bcbully
    Originally posted by Phry
    Originally posted by Raquis

    same crap as WOW,just boring quest grinding!

    WOW would be worth the price if it had no subscription.

    And yet over 7 million do think it is worth the price of subscription, i think the problem with Wildstar was never the subscription model anyway, if a game is good enough then people will pay the subscription to play it. Some games do work fairly well as F2P, but, then you will always get people who complain about the pay walls, as with P2P games, if the game is good enough, then people will pay to access those features/content that is behind the pay walls. 

    If a game is no good, regardless of whether its P2P B2P or F2P, the players will vote with their feet, as was demonstrated by Wildstars player base fairly succinctly.image

    Maybe 2 million in the west, 3 at the most the other 4-5 mill get counted as a sub for logging in at a coffee shop. You knew that though image

    Are you seriously trying to imply that SWTOR has a player count larger than than half of WoW's western players?

    ....btw...who cares if they login for 2 min in a coffee shop, or 6 hours in a basement....the fact remains that at least 7 million people are loging into WoW monthly.

    Seeing as Blizzard has to publish their financials, its pretty easy to look at those figures and see BC's 'guesstimates' are about as far from the truth as you can possibly get. That Blizzard has no problem with publishing their figures, even when they have shown such a steep decline, does give them a lot of credence, unlike certain other games where they announce dubious figures with no real legitimacy, all this is pretty much by the by, and rather than get into a pointless argument over whether Blizzard is telling they truth or not, its really about Wildstar, and all distractions aside, i personally don't feel that whether the game was F2P or P2P, even B2P, was ever the issue, what is the issue is more fundamental, and unless they really have changed their game that much, i don't really see how going F2P will change things for the better.image

    It may not be true in other countries, but in the United States a publicly traded company must file reports with the Securities and Exchange Commission (SEC) regarding its assets, worth, outstanding stock, major stock ownership, profits and loss.  All SEC filings are public record and readily available to anyone.  Moreover, Blizzard reports to its shareholders (people who own stock in the company; that is, they own the company) on a quarterly basis and this is where the data regarding WoW's subscription ups and downs comes from.  So there's no "guessing"; there's no misrepresentation; there's no lying.   If Blizzard fudged and said they lost 3 million subs when they really lost 5 million, they'd be sued and that would be much worse than losing 5 million subs.  This is because if Blizzard misled its investors by overstating its subscription base or its quarterly profits and loss, that is fraud.   Which, if true, would be the end of Blizzard.  

    So while commenters here may not agree with the methodology that Blizzard uses in determining its subscription base, they aren't lying about their income, profits or losses to their investors. 

    As for Wildstar, it's a niche game purposely developed for a relatively small sector of the MMO world whose developers swallowed their own hype and  were deceived into thinking their game was mainstream and tried to make it so.   Once it goes F2P it may well find the audience it deserves. 

  • majimaji Member UncommonPosts: 2,091
    Sure, Wildstar is a nice game. But there are awesome games out there. Not necessarily MMORPGs, but still... "Nice" is not good enough.

    Let's play Fallen Earth (blind, 300 episodes)

    Let's play Guild Wars 2 (blind, 45 episodes)

  • SquishydewSquishydew Member UncommonPosts: 1,107

    Wildstar is to similar to WoW for me to care.

    I felt bored playing it for just 2 hours, fun should be the entire experience, not just the endgame.

    WoW leveling was fun for  me, because it felt new, in wildstar it feels old and the same. ( Only played Runescape before that, didn't get to experience things like EQ and Swtor )

     

    I'm not saying Wildstar is bad by any means, It probably is better then WoW, but I've been there and done that and want something new, i just couldn't get into it.

     

    Probably doesn't help either that I'm really not into sci-fi themes.

  • sketocafesketocafe Member UncommonPosts: 950
    WoW players already play WoW, they don't need WoW 2.0. People burnt out on WoW don't want WoW 2.0. People who were never interested in WoW don't want WoW 2.0 either. The market spot these guys were aiming for was already filled.
  • BladestromBladestrom Member UncommonPosts: 5,001
    Exactly so ^^ now if somehow wildstar allowed players to import they achievment record and bank full of useless stuff and armor (i.e maintain their perceived prestige) then yes wildstar would have been a much more attractive option for wow players, but ofc that ain't happening.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

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