Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Its sad how much I love MMO's yet there isnt one on the market I currently want to play

1567911

Comments

  • HarikenHariken Member EpicPosts: 2,680
    Originally posted by sludgebeard

    Its sad I know, and yes I know: Its Me. 

     

    Im not denying that I have been spoiled by the greats, PRE-CU SWG, Vanilla WoW, City of Heroes, hell even original Age of Conan was different enough.

     

    Now there's nothing for me, the only MMO's I haven played that are on the top list are Secret World (Never like the look of the combat) and FFXIV (saw a friend play the starting quests and just seemed to boring and slow).

     

    But I love MMO's! I just want a game where I can jump in as a Dwarf, go find a mine, and start mining, or maybe just join a group and fight so mobs.

     

    Im a simple man, but all the MMO's right now are just solo grind fests, or they just dont have enough depth for me.

     

    Is there any hope for a guy like me MMORPG? Anyone else out there in the "No-MMO's Club"?

     

    If your not willing to lower your standards,then your going to feel like this for a long time man. Your just going to have to pick one and take it for what it is. MMO players have no other choice now.For me i play a couple a little at a time and don't get hardcore anymore about the perfect mmo.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Cothor
    Until the remake UO circa 99 with a simplified UI, next gen graphics, reduced grief elements, and enhanced craft system... well every game is going to suck huge cocks. Every game out right now is ultimatly the same fucking thing over and over and over. Yet, you don't see a single developer even attempting to fix the problem. They are all playing it safe, and are hoping for the big box sales pay off with a steady stream of 200k desperate players wililng to pay a monthly

    Wait ... what?

    LOL .. a MOBA is the "same f*cking thing" as WoW, a trinity based tab-targeting MMO?

    STO .. a 3D star trek RPG is the "same f*cking thing" as Marvel Heroes, a Diablo-ish game with marvel characters?

    WoT ... a 3D instanced tank game is the "same f*cking thing" as Warframe, a 3rd person action based sci-fi ninja instanced pve game?

     

    I bet every computer game is the "same f*cking thing" for you.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by NightHaveN
    Like it or not Microtransactions is the future. Even non MMO titles like Mortal Kombat X start to use them.

    Welcome to the new world.

    PS. If you don't like stores, better support the upcoming non free titles, because that's what you gonna get if they don't get their cut.

    If I don't like stores, i can simply ignore them and play the game for free.

  • GrimulaGrimula Member UncommonPosts: 644

    i Only Play MMORPG's hardcore that have Gnome's as one of the races  =) 

    Everquest 1  Gnome Warrior Female Main tank

                                                                                                                               

    Everquest 2   Gnome Bruiser Female Main tank

     

                                                                                                                               L

    Lineage 2  Dwarf Female Scavanger~close enough~

  • POINTBLANK409POINTBLANK409 Member UncommonPosts: 5
    everything pretty much sucks on the market... theres few that have gotten better like eso and lil wildstar but honestly i think all of them have left a bad taste in our mouths even going back isnt wow enough for anyone to feel like eq and daoc made us feel im going to be giving eq 1999 project a try hope to see some good old school players come wens
  • stonyleinstonylein Member UncommonPosts: 88

    you are not alone.

     

    the mmorpg market is really in decline since some years. after world of warcraft, 9 out of 10 mmorpgs released were wow-clones, and while wow was a great game, cloning the same concept over and over just gets dull after a while. and now we have to deal with the advent of f2p gaming, which makes game developers focus their time on developing items for cash shop, and ingame mechanics that push people into spending money in the cashshop. may it be labor points or other superficial barriers. the sad thing is most people really enjoy the f2p stuff, while not realizing at all what detrimental effects it has to the quality of the games.

    we can only hope that some nice games come out from kickstarter, it looks very bleak tho, because the concept of selling ingame property before the game even releases doesn't appeal much me to aswell. it just smells like vaporware and pay to win. they really should just offer the game as a kickstarter reward, and nothing else. maybe a forum badge.

     

    still, i am also addicted to mmorpgs and constantly looking for new stuff, i am currently looking forward to a possible darkfall online relaunch, and further down the road kickstarter projects like gloria victis and camelot unchained and the likes

  • nerovergilnerovergil Member UncommonPosts: 680
    gw2, teso is a good mmorpg
  • LoktofeitLoktofeit Member RarePosts: 14,247
    Originally posted by Scot
    Originally posted by Loktofeit
    Originally posted by Vorthanion
    I blame it on the F2P era, where games are designed first to be money traps with some if any fun tacked on and MMORPGs being turned into shallow arcade games.

    While I wouldn't lay all the blame at F2P's feet, its 'contributions' to the genre are certainly a mixed bag.

    Agree but its cash shops not F2P, you can start a game as P2P or B2P it is what happens once a cash shop is introduced that breaks gameplay ethos.

     

    That's a pretty bizarre statement. Unless the F2P game is making money off ads or other sponsor revenue, 'cash shop' and F2P is one in the same. 

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • SavageHorizonSavageHorizon Member EpicPosts: 3,480
    Originally posted by Loktofeit

    There's over 100 MMOs. Hundreds of them if you are looking beyond 'MMORPG' in your definition of MMO. 

    Are you sure it's not just that you like the idea of MMOs? More specificially, that you like the thought of a particular non-existent idealized MMO?

    Because, honestly, if you like MMOs and out of all the MMOs in existence, new and old, there isn't one on the market that you currently want to play, then either you really don't like MMOs or you're just doing it wrong.

    Whatever the case, I look forward to your next thread (every three weeks is it?) on this very same topic.Cheers! o/

     

     

    Don't read the freaking thread then muggins. 




  • KilrainKilrain Member RarePosts: 1,185
    Originally posted by Loktofeit
    Originally posted by Scot
    Originally posted by Loktofeit
    Originally posted by Vorthanion
    I blame it on the F2P era, where games are designed first to be money traps with some if any fun tacked on and MMORPGs being turned into shallow arcade games.

    While I wouldn't lay all the blame at F2P's feet, its 'contributions' to the genre are certainly a mixed bag.

    Agree but its cash shops not F2P, you can start a game as P2P or B2P it is what happens once a cash shop is introduced that breaks gameplay ethos.

     

    That's a pretty bizarre statement. Unless the F2P game is making money off ads or other sponsor revenue, 'cash shop' and F2P is one in the same. 

    Unless hes referring to how the cash shop is implemented.

  • DistopiaDistopia Member EpicPosts: 21,183
    Want something that requires real RP, offers something akin to Tab targeting, has a solid community of players, has real challenge in it's encounters, real group dynamics, etc... As well as an Old school feel? Pick up neverwinter nights 1 or 2, find an active player world (which there are still plenty of), have fun...

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • LoktofeitLoktofeit Member RarePosts: 14,247
    Originally posted by SavageHorizon
    Originally posted by Loktofeit

    There's over 100 MMOs. Hundreds of them if you are looking beyond 'MMORPG' in your definition of MMO. 

    Are you sure it's not just that you like the idea of MMOs? More specificially, that you like the thought of a particular non-existent idealized MMO?

    Because, honestly, if you like MMOs and out of all the MMOs in existence, new and old, there isn't one on the market that you currently want to play, then either you really don't like MMOs or you're just doing it wrong.

    Whatever the case, I look forward to your next thread (every three weeks is it?) on this very same topic.Cheers! o/

    Don't read the freaking thread then muggins. 

    Can you link to where I said he shouldn't post it or that I didn't want to read it? Interested in what prompted that response, especially two weeks after I posted it. That aside, never saw 'muggins' before and had to look it up, so I learned something neat from your post, and for that I thank you!

     

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • JakeSimJakeSim Member RarePosts: 884
    Originally posted by sludgebeard

    FFXIV (saw a friend play the starting quests and just seemed to boring and slow).

     

    This is a very poor argument for FFXIV imo. You should give it a shot or check videos of the higher levels before judging it.

    Please come check out my stream. All the love is appreciated! 

    TWITCH: @JakeSimTV
  • eddieg50eddieg50 Member UncommonPosts: 1,809
    If the op or anyone else for that matter truly loved pre cu swg then they would be playing "the repopulation" or the swg emulator=nuff said
  • eddieg50eddieg50 Member UncommonPosts: 1,809
    Originally posted by Tidel
    Originally posted by sludgebeard

    FFXIV (saw a friend play the starting quests and just seemed to boring and slow).

     

    This is a very poor argument for FFXIV imo. You should give it a shot or check videos of the higher levels before judging it.

       Big problem with FFX!V is the first 15 lvls, the surgeon general issued a warning that the slowness of the first 15 lvls could cause death:) Great Graphics though

     

  • eddieg50eddieg50 Member UncommonPosts: 1,809
    "love to play swgemu but there was to much rubber banding for me"        Of course there was, it was just like the original game, rubberbanding and lag these are things which helped kill SWG, it should feel like home
  • tixylixtixylix Member UncommonPosts: 1,288

    Like a lot of genres these days, AAA gaming is dead, it has been for years, all been smaller indie games where I've had the fun.

     

    For about 4/5 years now I've just been playing smaller games, I try to get into "AAA" games and I'm just bored of how they're all rehashed crap. 

  • ScotScot Member LegendaryPosts: 24,815
    Originally posted by Loktofeit
    Originally posted by Scot
    Originally posted by Loktofeit
    Originally posted by Vorthanion
    I blame it on the F2P era, where games are designed first to be money traps with some if any fun tacked on and MMORPGs being turned into shallow arcade games.

    While I wouldn't lay all the blame at F2P's feet, its 'contributions' to the genre are certainly a mixed bag.

    Agree but its cash shops not F2P, you can start a game as P2P or B2P it is what happens once a cash shop is introduced that breaks gameplay ethos.

     

    That's a pretty bizarre statement. Unless the F2P game is making money off ads or other sponsor revenue, 'cash shop' and F2P is one in the same.

    Cash shops are the issue, F2P is a subset of that issue. We often think of it the other way round because FTP brought cash shops to the MMO genre. The pervasiveness of cash shops has now gone far beyond F2P, but Cash shops are more essential part of the F2P equation than other financial models. Certainly agree there.

     

  • JakeSimJakeSim Member RarePosts: 884
    Originally posted by eddieg50
    Originally posted by Tidel
    Originally posted by sludgebeard

    FFXIV (saw a friend play the starting quests and just seemed to boring and slow).

     

    This is a very poor argument for FFXIV imo. You should give it a shot or check videos of the higher levels before judging it.

       Big problem with FFX!V is the first 15 lvls, the surgeon general issued a warning that the slowness of the first 15 lvls could cause death:) Great Graphics though

     

    You can not judge that game that much by the first fifteen levels. >.>

    Please come check out my stream. All the love is appreciated! 

    TWITCH: @JakeSimTV
  • LigiLigi Member UncommonPosts: 119
    Originally posted by POINTBLANK409
    everything pretty much sucks on the market... theres few that have gotten better like eso and lil wildstar but honestly i think all of them have left a bad taste in our mouths even going back isnt wow enough for anyone to feel like eq and daoc made us feel im going to be giving eq 1999 project a try hope to see some good old school players come wens
    Last week decided to try Project1999 and it was the best decision in years. The server really is old school, dont alow boxing, people have time to talk to each other because experience and levels are hard to come by ( as it should be), death means bad things ( as it should be) , you have time to learn all the spells and skills of your class.
    All said and done, its amazing how nobody did somethingg like it so far, EQ from Project1999 might not have the top notch graphics but still is the best game out there, after 15 years.

     

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Scot
     

    Cash shops are the issue, F2P is a subset of that issue. We often think of it the other way round because FTP brought cash shops to the MMO genre. The pervasiveness of cash shops has now gone far beyond F2P, but Cash shops are more essential part of the F2P equation than other financial models. Certainly agree there.

     

    Actually some mobile games have ads now.

    Cash shop supported games are great for game hoppers who can just play for free for a bit, and go to another game. Cash shop is easy to ignore if you play solo, and don't pvp.

     

  • LoktofeitLoktofeit Member RarePosts: 14,247
    Originally posted by Scot
    Originally posted by Loktofeit
    Originally posted by Scot
    Originally posted by Loktofeit
    Originally posted by Vorthanion
    I blame it on the F2P era, where games are designed first to be money traps with some if any fun tacked on and MMORPGs being turned into shallow arcade games.

    While I wouldn't lay all the blame at F2P's feet, its 'contributions' to the genre are certainly a mixed bag.

    Agree but its cash shops not F2P, you can start a game as P2P or B2P it is what happens once a cash shop is introduced that breaks gameplay ethos.

     

    That's a pretty bizarre statement. Unless the F2P game is making money off ads or other sponsor revenue, 'cash shop' and F2P is one in the same.

    Cash shops are the issue, F2P is a subset of that issue. We often think of it the other way round because FTP brought cash shops to the MMO genre. The pervasiveness of cash shops has now gone far beyond F2P, but Cash shops are more essential part of the F2P equation than other financial models. Certainly agree there.

    Are you saying you prefer in-game advertising? I am interested in what you suggest as an alternate revenue model.

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • ScotScot Member LegendaryPosts: 24,815
    Originally posted by Loktofeit
    Originally posted by Scot
    Originally posted by Loktofeit
    Originally posted by Scot
    Originally posted by Loktofeit
    Originally posted by Vorthanion
    I blame it on the F2P era, where games are designed first to be money traps with some if any fun tacked on and MMORPGs being turned into shallow arcade games.

    While I wouldn't lay all the blame at F2P's feet, its 'contributions' to the genre are certainly a mixed bag.

    Agree but its cash shops not F2P, you can start a game as P2P or B2P it is what happens once a cash shop is introduced that breaks gameplay ethos.

     

    That's a pretty bizarre statement. Unless the F2P game is making money off ads or other sponsor revenue, 'cash shop' and F2P is one in the same.

    Cash shops are the issue, F2P is a subset of that issue. We often think of it the other way round because FTP brought cash shops to the MMO genre. The pervasiveness of cash shops has now gone far beyond F2P, but Cash shops are more essential part of the F2P equation than other financial models. Certainly agree there.

    Are you saying you prefer in-game advertising? I am interested in what you suggest as an alternate revenue model.

    I would not mind in game advertising, it does not break gaming ethos. You open up your bank and there are adds, would not break my immersion. But if the history of MMOs shows you anything it shows that they want money every which way. So adverts would never replace cash shops, and just be annoying because the players have to put up with both.

    I would not be surprised if that's what they want to try out next, if not that something else, as I have said so many times before the changes will not end at game breaking cash shops.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Scot
    So adverts would never replace cash shops, and just be annoying because the players have to put up with both.

     

    No you don't. It is a free world. No one forces to play a particular game. If you do, it is because you want to.

    In fact, aren't many people here who don't like cash shop stop playing MMOs because of that? A perfect example of the fact no one has to put up with anything in gaming.

     

  • ScotScot Member LegendaryPosts: 24,815
    Originally posted by nariusseldon
    Originally posted by Scot
    So adverts would never replace cash shops, and just be annoying because the players have to put up with both.

     

    No you don't. It is a free world. No one forces to play a particular game. If you do, it is because you want to.

    In fact, aren't many people here who don't like cash shop stop playing MMOs because of that? A perfect example of the fact no one has to put up with anything in gaming.

     

    I have been in guilds where the majority of members put up with the cash shop because of their love of the game or the theme the game was based on. They played in spite of the cash shop, there are hordes of them out there doing that Nari. But also as you say I know many who gave up on MMO's, not just because of cash shops and FTP but the easymode, solo player accessibility direction they moved in over the years.

     

Sign In or Register to comment.