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Just Resubbed To Wildstar and.... LOL.

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Comments

  • zaberfangxzaberfangx Member UncommonPosts: 1,795
    A another thing I have to say, there doing something wrong and not doing so hot at this point of time, even in how many free to play games out there doing better then this game when it's sub there mmo should be a lot of pro sub players all over this game but for in this part it's not helping it.
  • AlverantAlverant Member RarePosts: 1,146
    Originally posted by nariusseldon

    How can you blame players for the failure of a game? No player is obligated to play a game they don't like .. or give any game a chance.

     

    True, but I think the point was that a bunch of loud MMO players have been demanding a "hardcore" game and then started whining when a company gave them what they wanted. You could argue changing tastes or bad communications, the thing is a company thought they saw a greater demand than actually existed. So who do you blame, the company or the screamers?

     

    Not saying that attitude is right or wrong, it's just my take on it.

  • AmjocoAmjoco Member UncommonPosts: 4,858
    Originally posted by nariusseldon
    Originally posted by Amjoco
     

    I blame it more on the players than the developers. I'm sure they did the research and every hardcore player from the past said "hell ya, bring it on"!  Short and simple, they made the game to hard for the new generation of players and everyone quit. Now they have nerfed everything and no one wants to give it another go. 

    How can you blame players for the failure of a game? No player is obligated to play a game they don't like .. or give any game a chance.

     

    I think you just skimmed my comment. It's ok though.

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • dustyfellowdustyfellow Member UncommonPosts: 54
    i can offically say that after maxing in wildstar and getting my attunments done and everything. this was the most fun i've ever had in an mmo raid system.
  • ComanComan Member UncommonPosts: 2,171
    Originally posted by Amjoco
    Originally posted by nariusseldon
    Originally posted by Amjoco
     

    I blame it more on the players than the developers. I'm sure they did the research and every hardcore player from the past said "hell ya, bring it on"!  Short and simple, they made the game to hard for the new generation of players and everyone quit. Now they have nerfed everything and no one wants to give it another go. 

    How can you blame players for the failure of a game? No player is obligated to play a game they don't like .. or give any game a chance.

     

    I think you just skimmed my comment. It's ok though.

    His point is still true. You can not blame players. So some players wanted them to "bring it on". There is nothing wrong with people wanting hardcore game. Nor is there anything wrong with "the new generation of player",with is a wierd generalisation anyway, not wanting to have hardore gameplay. Every player has there own wishes. It's up to the company however to produce a game for a certain core player and stick with it. Just really like any product that is released. I was always though that a user never really knows what he want (because what a user thinks off might sound good on paper, but might be bad in pratice) 

    If we follow your logic then every failere and success could be blamed on the players for having different wishes

  • NightHaveNNightHaveN Member UncommonPosts: 1,051

    Open PvP server... definitely good times.

  • KrimzinKrimzin Member UncommonPosts: 683


    Originally posted by FuryV
    Thought I'd try the game out again.  This was at 6.45pm today.  I logged in and was stood in the main Dominion city, right outside the auction house.  Saw absolutely nobody.  I said in map chat "Anybody around?"... Not a single reply for 10 minutes.  Tried again, same thing.  30 mins later I got a private message saying "You think that's bad? Check the auction house out" so I did. There wasn't a SINGLE listing on the auction house.  It's not only a ghost game, but their economy has gone to sh*t too... Infact it looks like there isn't any economy at all.  I was amazed to find absolutely NOTHING on the auction house.  I then tried to buy CREDD (gives you subscription for in game gold) and there was no CREDD available whatsoever. How can they expect to keep charging a sub for this when their main cities are ghost towns at peak times of the day and their auction house doesn't have a single item on it?  Literally nothing.

    THis is a 100% troll post. I am on Dom Side of the PvP server and can say 100% hes full of it.
    The AH has just as many items as the Exile side. The only thing i see different is that Dom side is a little harder for find a pick up group. Exile side its easy.
    Nice try on the post though.

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  • ChrisboxChrisbox Member UncommonPosts: 1,729
    Originally posted by Amjoco
    Originally posted by Chrisbox

    Makes me happy everytime I read one of these, i won't lie. Even though there's still slight population on the PVE server, its dead and soon to be f2p/b2p.  I've never wanted an MMORPG to fail harder.  Actually, I've never wanted any MMORPGs to fail prior to this one.  

    "Our MMO is the best" "We're bringing hardcore back". These things were said on stream before their game even launched.

    Nobody who says these things before their game launches deserves to be a game developer. On-top of that, nobody that thinks 40 man raiding could survive in today's world deserves to be a developer.  

    I blame it more on the players than the developers. I'm sure they did the research and every hardcore player from the past said "hell ya, bring it on"!  Short and simple, they made the game to hard for the new generation of players and everyone quit. Now they have nerfed everything and no one wants to give it another go. 

    There's a ton people in this generation that love challenging games, that wasn't the issue with wildstar.  

    It was very, very, hard and basically impossible to get 40 people together on the same schedule content back when 40 man raiding was introduced, a lot of roster positions were just filled in on the spot. The amount of raiders from that point hasn't spiked up in any way/shape/form, a good chunk of those people are grown up and not playing as much if at all. I feel for the previous 10 man guilds that are on WoW and maintaining 20 man rosters now because of mythic, just maintaining a 10 man roster throughout cata/mop was a struggle for most heroic guilds.  

    On top of this, mmorpgs popularity is on the decline in favor of a less time consuming skill check- MOBAs. This boils down to companies NEEDING to appeal to every type of player.  I'm someone who likes to raid at a high level, I do this because I have the time to.  Someone like me can't exist without people who don't raid at a high level, there simply aren't enough of me.  The very serious raiding community has always been a very small percentage of WoW and any games playerbase. We, the "hardcore" need to cope with reality and see that even if wildstar didn't have a ton of other problems, we can't fund an AAA MMORPG by ourselves.   

    Played-Everything
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  • NightHaveNNightHaveN Member UncommonPosts: 1,051
    Originally posted by mark2123

    You make good points and I think they may miss their F2P opportunity.  No actually, I think they've already missed it, because people will be engrossed in other games now.  This window has been and gone and Wildstar will not be in existence this time next year, in my opinion.

     

    A paying model doesn't anything to solve game mechanics.  If a game was designed or release with some issues, a move to f2p is not going to fix them.  Look at ESO and the phasing issue that still requires a log out from now and then.  Does B2P fixed that?    NO.

     

    Carbine has been fixing many of the issues the game had, and in many ways is very different to what it was at release.  Yes the questing is the same, the gear is the same, the classes more or less are the same except for some minor changes:  Espers fully mobile now, instead of only with the AOE & lifesteal build,  Engineer pets are easily controlled now, and don't attack everything on sight, classes with damage and tanking stances got their stances and stat points revamped,  you can reset AMP points individually, and can keep going.  And everything that is to increase the retention curve, because again, doesn't matter if you go F2P and open the doors to millions constantly if only a 5% of them is staying.  You need to increase that to a 30% or 40%, and then if numbers after a while don't increase, then you consider changing paying model.

     

    What still is needed some love in open PvP, and again unless a restriction like GW2 has on world, downscaling everyone to each zone proper level, and giving incentives to lesser populated faction, I don't see any difference in the population diversity at long term, independent of open world  population rules.

     

  • AmjocoAmjoco Member UncommonPosts: 4,858
    Originally posted by Chrisbox
    Originally posted by Amjoco
    Originally posted by Chrisbox

    Makes me happy everytime I read one of these, i won't lie. Even though there's still slight population on the PVE server, its dead and soon to be f2p/b2p.  I've never wanted an MMORPG to fail harder.  Actually, I've never wanted any MMORPGs to fail prior to this one.  

    "Our MMO is the best" "We're bringing hardcore back". These things were said on stream before their game even launched.

    Nobody who says these things before their game launches deserves to be a game developer. On-top of that, nobody that thinks 40 man raiding could survive in today's world deserves to be a developer.  

    I blame it more on the players than the developers. I'm sure they did the research and every hardcore player from the past said "hell ya, bring it on"!  Short and simple, they made the game to hard for the new generation of players and everyone quit. Now they have nerfed everything and no one wants to give it another go. 

    There's a ton people in this generation that love challenging games, that wasn't the issue with wildstar.  

    It was very, very, hard and basically impossible to get 40 people together on the same schedule content back when 40 man raiding was introduced, a lot of roster positions were just filled in on the spot. The amount of raiders from that point hasn't spiked up in any way/shape/form, a good chunk of those people are grown up and not playing as much if at all. I feel for the previous 10 man guilds that are on WoW and maintaining 20 man rosters now because of mythic, just maintaining a 10 man roster throughout cata/mop was a struggle for most heroic guilds.  

    On top of this, mmorpgs popularity is on the decline in favor of a less time consuming skill check- MOBAs. This boils down to companies NEEDING to appeal to every type of player.  I'm someone who likes to raid at a high level, I do this because I have the time to.  Someone like me can't exist without people who don't raid at a high level, there simply aren't enough of me.  The very serious raiding community has always been a very small percentage of WoW and any games playerbase. We, the "hardcore" need to cope with reality and see that even if wildstar didn't have a ton of other problems, we can't fund an AAA MMORPG by ourselves.   

    I agree with pretty much everything you said.

    If folks have a problem with my wording of new generation than I am wrong. I'm not sure what you would call individuals who didn't play a decade ago and do now. I don't know what to call players who slowly helped change the hard core aspect of gaming from a decade ago into a more tranquil one.

    Anyway, my entire comment was based on the fact that the game was too hard and folks quit. 

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • d_20d_20 Member RarePosts: 1,878
    Originally posted by FuryV
    Originally posted by xpowderx

    Reminds me of Rift before it went with F2P.  Was a litteral ghost town for a while.  Only 2 out of 16 servers with a population.  Sad is I actually liked the classes and races for this game.

    I am so glad I went back to Dark Age of Camelot..  Population is thriving there.  And it is a very old game!  Guess all NC soft has left is Lineage 2 and Aion!

     

    I've actually got a brand new sealed version of DAOC that's been sitting in my games rack for over 10 years.  Was given to me over a decade ago by my uncle and I never bothered playing it because it looked old, lol, even back then.  I've heard so many good things about it though, I may have to finally rip off the wrapping and try it out.

     

    EDIT: Actually having just watched a gameplay video on Youtube, the graphics are nowhere near as bad as I thought they were.  You say the population is thriving?  May check it out actually.

    Dude, sell your unopened DAOC box on Ebay and some nutter will buy it for a stupid amount of money. Just download the game and play it.

     

    Personally, I'm having fun in WildStar as long as it lasts. It's a pve game, basically. If you want a pvp game you should look elsewhere, regardless of the population of WildStar.

     

    Most of the pop is Exile on the NA pve server. Though I heard there are enough Dominion to do the pve stuff there as well.

     

    They should just close the pvp server out and have one server each for NA and EU. I'm sure they will have to change the business model in the near future, though I don't know if that will save the game or keep it from going onto life support only. I don't see any reason to hate on this game, though, unless they come out with a cheesy, in-your-face cash shop.


  • SeelinnikoiSeelinnikoi Member RarePosts: 1,339
    Originally posted by FuryV
    Originally posted by xpowderx

    Reminds me of Rift before it went with F2P.  Was a litteral ghost town for a while.  Only 2 out of 16 servers with a population.  Sad is I actually liked the classes and races for this game.

    I am so glad I went back to Dark Age of Camelot..  Population is thriving there.  And it is a very old game!  Guess all NC soft has left is Lineage 2 and Aion!

     

    I've actually got a brand new sealed version of DAOC that's been sitting in my games rack for over 10 years.  Was given to me over a decade ago by my uncle and I never bothered playing it because it looked old, lol, even back then.  I've heard so many good things about it though, I may have to finally rip off the wrapping and try it out.

     

    EDIT: Actually having just watched a gameplay video on Youtube, the graphics are nowhere near as bad as I thought they were.  You say the population is thriving?  May check it out actually.

    Dont open it! Sell it wrapped like that on ebay, i can say it will fetch quite a lot of money!

    PS: DOH, was reading the first page when I saw this post, then I post this and the post just above mine is saying the same thing! :D

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  • cheyanecheyane Member EpicPosts: 6,426
    I think the AH is shared by both sides now.
    image
  • FuryVFuryV Member UncommonPosts: 458
    Originally posted by Krimzin

     


    Originally posted by FuryV
    Thought I'd try the game out again.  This was at 6.45pm today.  I logged in and was stood in the main Dominion city, right outside the auction house.  Saw absolutely nobody.  I said in map chat "Anybody around?"... Not a single reply for 10 minutes.  Tried again, same thing.  30 mins later I got a private message saying "You think that's bad? Check the auction house out" so I did.

     

     

    There wasn't a SINGLE listing on the auction house.  It's not only a ghost game, but their economy has gone to sh*t too... Infact it looks like there isn't any economy at all.  I was amazed to find absolutely NOTHING on the auction house.  I then tried to buy CREDD (gives you subscription for in game gold) and there was no CREDD available whatsoever.

     

    How can they expect to keep charging a sub for this when their main cities are ghost towns at peak times of the day and their auction house doesn't have a single item on it?  Literally nothing.


     

    THis is a 100% troll post. I am on Dom Side of the PvP server and can say 100% hes full of it.
    The AH has just as many items as the Exile side. The only thing i see different is that Dom side is a little harder for find a pick up group. Exile side its easy.
    Nice try on the post though.

     

    LOL, I don't troll dude, I'm not a retard.  If I was gonna troll I'd do something better than badmouthing WS.  Everybody already knows how bad it is.  It's not like I'm providing some fresh info.  I checked the auction house and there was literally NOTHING.  I was in the Dominion main city stood right outside the auction house and there wasn't a single person in sight.  I asked if anybody was around in chat, and didn't get a single reply for 30 mins until somebody told me to check the AH if I wanted a laugh.  I did, saw what was there, and uninstalled.  Don't pretend your precious game is thriving.  It's not.

     

    I searched for armor... "Nothing found".  Searched for weapons... "Nothing found".  Searched for materials... "Nothing Found".  So either the AH was down, which I can't understand why it would be, my game was bugged, or it's as I said... Game is dead.

     

    Oh and thanks a lot guys, for the suggestion to sell DAOC on eBay.  Didn't realise it'd sell for so much.  I'll just d/l it instead.

  • Mange1Mange1 Member UncommonPosts: 263
    Originally posted by Mange1

    I'll give it too you straight, as much as I enjoyed the game and wanted it to be a hit, it's pretty much dead.  If you are looking to PVE the server population won't be to much of a hindrance, as out of the two NA mega servers the PVE is by far most populated.  Last I played all of the PVP guilds had migrated to PVE just to survive.

    You'll get optimists coming in telling you how solid the population in and so forth, but it's really not that good to the point I'm surprised they can still pop out new content every 2 months instead of the every month they originall planned for the first year or so after launch.

     

    You will rarely run into other players as you level, it's NOWHERE near launch population for even a single server at launch, but the game is still fun and with all of the updates that have happened since about 6 months ago you'll have al ot of content to tackle if PVE is your thing.  Keep in mind the gear you get will still be inferior to dungeon and raid gear when you do the content but it was something to do before I quit.

     

    Long story short, the game is healthy content wise and recovering on life support player wise.

     

    From 3 weeks ago because I saw players lying and leading the OP on about the state of the game, I enjoyed the game for the months I played it but unlike a lot of the active players I live in reality and don't base a populations health on how often my guild logs in too raid.

  • DistopiaDistopia Member EpicPosts: 21,182
    Originally posted by Amjoco
    Originally posted by Chrisbox
    Originally posted by Amjoco
    Originally posted by Chrisbox

    Makes me happy everytime I read one of these, i won't lie. Even though there's still slight population on the PVE server, its dead and soon to be f2p/b2p.  I've never wanted an MMORPG to fail harder.  Actually, I've never wanted any MMORPGs to fail prior to this one.  

    "Our MMO is the best" "We're bringing hardcore back". These things were said on stream before their game even launched.

    Nobody who says these things before their game launches deserves to be a game developer. On-top of that, nobody that thinks 40 man raiding could survive in today's world deserves to be a developer.  

    I blame it more on the players than the developers. I'm sure they did the research and every hardcore player from the past said "hell ya, bring it on"!  Short and simple, they made the game to hard for the new generation of players and everyone quit. Now they have nerfed everything and no one wants to give it another go. 

    There's a ton people in this generation that love challenging games, that wasn't the issue with wildstar.  

    It was very, very, hard and basically impossible to get 40 people together on the same schedule content back when 40 man raiding was introduced, a lot of roster positions were just filled in on the spot. The amount of raiders from that point hasn't spiked up in any way/shape/form, a good chunk of those people are grown up and not playing as much if at all. I feel for the previous 10 man guilds that are on WoW and maintaining 20 man rosters now because of mythic, just maintaining a 10 man roster throughout cata/mop was a struggle for most heroic guilds.  

    On top of this, mmorpgs popularity is on the decline in favor of a less time consuming skill check- MOBAs. This boils down to companies NEEDING to appeal to every type of player.  I'm someone who likes to raid at a high level, I do this because I have the time to.  Someone like me can't exist without people who don't raid at a high level, there simply aren't enough of me.  The very serious raiding community has always been a very small percentage of WoW and any games playerbase. We, the "hardcore" need to cope with reality and see that even if wildstar didn't have a ton of other problems, we can't fund an AAA MMORPG by ourselves.   

    I agree with pretty much everything you said.

    If folks have a problem with my wording of new generation than I am wrong. I'm not sure what you would call individuals who didn't play a decade ago and do now. I don't know what to call players who slowly helped change the hard core aspect of gaming from a decade ago into a more tranquil one.

    Anyway, my entire comment was based on the fact that the game was too hard and folks quit. 

    What do you mean by "the fact that", that's not a fact, Did people for the most part even stick around to see the hard content?  The leveling game/story/lore/aesthetics/ etc.. Were enough to turn most I knew including myself away. It just wasn't interesting.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • CiixCiix Member Posts: 13
    Originally posted by observer
    It's amazing they would build a game around a nostalgic niche of players, and expect to generate enough revenue to sustain itself.  

     

    I don't know why they would think that WildStar would be the type of game nostalgic players would want. It's not like old school games at all.

  • StoneRosesStoneRoses Member RarePosts: 1,633
    Originally posted by Ciix
    I don't know why they would think that WildStar would be the type of game nostalgic players would want. It's not like old school games at all.

    Oh yes yes, the whole "it's not old enough" comment that's been dragged around into every new MMORPG.

    http://i.imgur.com/P7eOhEL.jpg?1

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  • XxeroxXxerox Member UncommonPosts: 126
    The end of  Wildstar as we know it is near ... F2P will come soon or later.  It was predicted and it will happen soon or later.  First was Australia... then.... now....  oh poor poor wildstar...
  • CiixCiix Member Posts: 13
    Originally posted by StoneRoses
    Originally posted by Ciix
    I don't know why they would think that WildStar would be the type of game nostalgic players would want. It's not like old school games at all.

    Oh yes yes, the whole "it's not old enough" comment that's been dragged around into every new MMORPG.

    http://i.imgur.com/P7eOhEL.jpg?1

    I guess my post didn't really make sense, I left out the Quote from another post that I meant to respond to.. fixed it.

    It was this one:

    Originally posted by observer
    It's amazing they would build a game around a nostalgic niche of players, and expect to generate enough revenue to sustain itself.  

     

  • NightHaveNNightHaveN Member UncommonPosts: 1,051
    But again, are you on Entity or Warhound. Like 95% player base is on Entity.
  • NightHaveNNightHaveN Member UncommonPosts: 1,051
    And in terms of gear for under cap there is less demand in the AH because:

    1. Gear rewards from quest are for any of the 2 roles you have. If you complete a zone, you will have 2 upgraded sets. Not like ESO that requires force buy or craft. And more quests gives blue rewards.
    2. Shipyards reward more choices, including gadgets that were previously crafting exclusives, plus drop an epic random.
    3. Changes were done to random drop formula, and most items that drop are for your class. Less crap drops, more useful drops.
    4. Each zone has a vendor that sells blues with rep.
    5. Has a renown vendor in your house that among other things, sells blue gear too with the renown currency.

    With all those blues and epics available green crafted doesn't look that awesome anymore.
  • KaladinKaladin Member Posts: 468

    It has been ridiculously well documented that the PvP server does not have near as many people as the PvE server.  It would seem to me that the OP rolled on a server that is known to be dead, with the intent of telling us how dead it is.  We know, everybody knows, this was not a revelation.  PvE servers however are healthy, and no, i'm not just looking at my guild's roster during raid time, that's asinine.

    The biggest reason the PvP servers failed to me, as a former Warhound Dominion player, was that there was no reason to do OWPvP.  You got next to no reward for engaging in it, other than a moral victory in a daily zone I suppose, or a territorial one during combat, the benefits of which end when the combat does.  And when the raiding guilds left, the AH died, and thus, down went rest of the server's population.

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  • mayito7777mayito7777 Member UncommonPosts: 768
    This is what happens to a game when is developed by someone who thinks of himself as a hardcore player, he developed a game for hardcores and  they abandoned ship very early in the game. But heck who knew ah? (sarcasm intended)

    want 7 free days of playing? Try this

    http://www.swtor.com/r/ZptVnY

  • psiicpsiic Member RarePosts: 1,612

    Kind of interesting I went back to wildstar 2 days ago and found the pvp server to be dead, but the pve server was very much alive and active.

     

    Oh and they do offer free server transfer.

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