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I thought this game had REAL action combat, like FireFall, whereby if your recital is not on target when you fire, you miss... period!
Now in Skyforge, if your recital is off target you get a "No target" error message!
What sort of BS is this??!! This totally breaks immersion, and makes the game a point and shoot button masher. To add insult to injury, you can still TAB target your enemy and you character will attack that target.
This whole mouse look, FPS shooter feel is just a smoke screen for an updated fantasy/sci-fi Guild Wars 1 type game.
Oh well, back to the melding for me.