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Quick Update on EQII (twitch stream on Wednesday)

ArkainArkain Member UncommonPosts: 491

Hello, Norrathians!


As you’ve likely heard by now, there’s been some changes around here in staff. I want to assure you though that this team is still in full-time dev and operation mode, and we continue to have awesome plans for EQ2. We’re shuffling a few things about, but our goals in delivering fun stuff won’t change. For example, in a couple of weeks we’ll be releasing rare bosses for the AoM dungeons and more. We’re tinkering a bit so I apologize for the silence and certainly any concerns or worry it may have caused you.


We’ll have more news as we rip along here doing what we do and what we love – which is keeping our world busy and alive for our incredible community of players. Above all, we are grateful for your continued support and love of the game.


I would really like to hear from everyone and chat with you about all of this which is why we’ll be hosting a Twitch livestream on Wednesday, Feb. 18 at 3pm at twitch.tv/everquest2. The team looks forward to having you tune in so we can address any questions you may have.


Thanks and see you in game!


Holly Longdale

Executive Producer, EverQuest & EverQuest II


Link: https://forums.station.sony.com/eq2/index.php?threads/quick-update-on-eqii.557771/


Now maybe we will get to see who is still there, at lease Holly is, I think that is good.



  • NadiaNadia Member UncommonPosts: 11,798

    what was discussed


    The livestream included EQ/EQ2 Executive Producer Holly “Windstalker” Longdale, Lead Designer Kyle “Kander” Vallee, EQ2 Designer Chris “Chrol” Garlick, EQ2 Senior Designer Nathan “Kaitheel” McCall, and EQ2 Animator Tom Tobey.

    First up, Holly talked about how the EnterpriseDB migration is still under way. This is a lot of back end work but with huge benefits once it’s complete, including Cross-Server Dungeons. The servers have been getting updates this week with an OS upgrade which is part of this process.

    Kaitheel still working on Live Events.

    Holly: Last year we had weekly updates. We’re not doing that anymore . (Thank God! — even Georgeson admitted in a recent MMORPG.com interview that weekly updates were hard on the dev teams). We’re going to look at what’s good for the game. We’ll still do weekly hotfixes as it makes sense.

    Chris Garlick: New Advanced Solo, Heroic, Event Heroic content coming. He was getting razzed for how often he had been killing players in the AoM heroic zones at launch before they were tuned.

    Kaitheel: Brewday on Test. Chronoportals comes after that. Also Bristlebane Day.

    Kyle: Next week — Rare Heroic bosses (loot pinatas) — tons of new Weapons, Weapons will be on patterns so you can pick your poison. New rare drops. OMG we have a lot of stuff coming. Tier 4 green armor conversion to red gems. Red 2/2 gem conversion to Purple.

    Kyle: Adding missions to Brokenskull Bay contested. Weekly contested missions. Tuning heroic zone difficulty.

    Holly: We’ll probably get to the Deity System. We’re examining the timeline.

    Holly: StationCash is being renamed and rebranded but won’t change otherwise.

    Holly: We’ve been talking about server populations and we’ll be sharing some ideas with you. Cross-server dungeon finder is the first step. Having a mechanism for players to group with each other. We may offer some other options. This database work is coming in phases throughout the year. We’re converting our entire database system. We’ll be asking you to help us on Beta to test and make sure everything still works. Some changes to how the Account system works. Getting our house in order so that we can do these kinds of features like cross-server. Handling very large character files better (some characters have so much data they cause zones to crash when they zone, which has been debugged in the last few weeks).

  • ArkainArkain Member UncommonPosts: 491

    Youtube link: 


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