Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

[Column] General: Could B2P Hurt Elder Scrolls Online?

2

Comments

  • MikeMossMikeMoss Member UncommonPosts: 66

    Hi

    I'm looking forward to the changes, I played all the way through the game and then started a new character and played to level 50 again.

    But I wasn't interested in playing through the VR system again.

    Right now I'm playing Dragon Age Inquisition. 

    My friend played to level 50 and quit because we really couldn't play together because of all the instances etc.

    He will be coming back and we will both start new characters again, so I'm hoping that we will be able to play as a team as we have since Ultima Online almost 20 years ago.

    I do have to say that my favorite MMO is The Secret World, and as the reviewer said, it's where I go when I want to get away from the standard sword and sorcery gameplay.

    Mike

    If you shoot a mime, do you have to use a silencer?

  • sketocafesketocafe Member UncommonPosts: 950
    This is a tough one. For one thing, if all the people that go around saying how awful ESO is actually get a chance to play it, they may find out that they enjoy it. On the other hand though, this is a company that test-charged credit cards with the price of a month's sub when people input their card to get their free month. They also located their EU server center in Texas. I like the game but if ZOS manages a decent b2p pay system, it'll be by accident.
  • IselinIselin Member LegendaryPosts: 18,719

    Bots and gold farmers exist in all games that have a large market of potential gold buyers - that's the only thing that matters to commercial gold harvesting operations. It has nothing to do with F2P, B2P or P2P. It's why WOW still has them 10 years after launch - because their huge player pool makes the risk worth it.

     

    It's also why new MMO launches always have them and then they go away after the game settles down and the tourists move on.

     

    Yeah, they'll be back especially in the console servers after June. Does that "hurt"? Only if you let it bother you or you're competing with them to harvest gold for yourself.

     

    In the original PC ESO launch most of the bot/gold farmer complaints centered around them camping the mini-bosses at the end of each delve. A group of them--and the players competing with them--was always camping that mini boss harvesting the much better drops those give you making it tough for any honest player that just wanted to complete the dungeon and get the achievement since they often couldn't even get one hit in.

     

    But that problem was solved many months ago after they introduced an individual timer for players killing those bosses: kill them again within 15 minutes of the first kill and you get no drops...zilch, nada.

     

    So when the bots and farmers come back you'll get some annoyance trying to harvest resource nodes when teleporting bots beat you to them... but that'll be about it. And they'll get weeded out through reports and bans and life will go on. 

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    Originally posted by LootHorder
    If not for consoles ESO would never had went to B2P cause they dont need to. And wudnt need to for many years IMO. 

    Did they tell you that?

    Thought so





  • ZeddakisZeddakis Member UncommonPosts: 156
    "This week, Elder Scrolls Online rocked our newsfeeds with the bombshell that the game would be going buy-to-play "....Really? Becasue I keep reading everywhere that everybody called this and everybody is saying I told you so. Based on that this doesn't seem like a bombshell at all.
  • ScorchienScorchien Member LegendaryPosts: 8,914
      yes.. already unistalled and unsubbed weeks ago
  • SlyLoKSlyLoK Member RarePosts: 2,698
    Originally posted by rojoArcueid
    Originally posted by LootHorder
    If not for consoles ESO would never had went to B2P cause they dont need to. And wudnt need to for many years IMO. 

    Did they tell you that?

    Thought so

    Seeing as how many people you see running around on PC I find that statement plausible.

  • gervaise1gervaise1 Member EpicPosts: 6,919
    Originally posted by SlyLoK
    Originally posted by rojoArcueid
    Originally posted by LootHorder
    If not for consoles ESO would never had went to B2P cause they dont need to. And wudnt need to for many years IMO. 

    Did they tell you that?

    Thought so

    Seeing as how many people you see running around on PC I find that statement plausible.

    As there are only two servers if the number of people you see is all there are then the game is in deep, deep trouble. 

  • meonthissitemeonthissite Member UncommonPosts: 917

    Not if they don't follow the idiotic RMTAH/Pay to Progress system whether it's direct like Archeage or it's hidden behind a cleverly disguised currency conversion model like GW2 and NWO it's bad either way. You buy the game, you shouldn't have to buy the rewards as well in order to progress in the game. 

    Here's the hoping they don't follow that terrible model too!

     
  • meonthissitemeonthissite Member UncommonPosts: 917
    Originally posted by jesteralways
    Such bonkers argument about bots and trolls, WoW is a subscriber only game, there is no end to botting and trolling in their game. Saying that dropping subscription system is the sole reason of those 2 problem is ignorant.
     

    Originally posted by LootHorder
    If not for consoles ESO would never had went to B2P cause they dont need to. And wudnt need to for many years IMO. 

    Both statements are so absolutely true and you know what the second one is actually good. Might I remind everyone what happened to Diablo III when it had the RMTAH in the game? And how due to the kind of control that console users have over the market (compared to the PC market on MMOs) Blizzard had to completely rewrite rewards how they worked, where they came from, and how the game was played to eliminate the real money attachment that the progression model had! 

    It's a good thing trust me. The PC MMOs out today have far too many ignorant people with too much money in their wallets and far too few brain cells to NOT get absolutely taken by these developers and they know it. At least the console market has enough control to keep this from happening at this time!

  • rodingorodingo Member RarePosts: 2,870
    Originally posted by Zeddakis
    "This week, Elder Scrolls Online rocked our newsfeeds with the bombshell that the game would be going buy-to-play "....Really? Becasue I keep reading everywhere that everybody called this and everybody is saying I told you so. Based on that this doesn't seem like a bombshell at all.

    I know, right?  The only people this news was remotely a "bombshell" too were the die-hards claiming that ESO would never go b2p or f2p because ZOS said it wouldn't, while during the meantime ZOS gladly and unapologetically took their money each month.  Yet all of us that pointed to the signs that this was going to happen were/are treated as the bad guys.  Now that the cash shop is starting to be revealed and some of us are noting similarities with it and other games and speculating on possible cash shop additions in the future, we are being treated as bad guys yet again LOL! 

    "If I offended you, you needed it" -Corey Taylor

  • GruugGruug Member RarePosts: 1,792

    If they dropped the "Elder Scrolls" from the online title then the B2P idea would probably be ok. Since the game is only remotely recognisable as a relative to the Elder Scrolls franchise, I have to say that it won't make it amongst most ES fans regardless. I have played ESO and there is nothing new in terms of an MMO that draws me back to the game. I certainly won't be "buying it" just to play it as a mildly descent generic MMO either.

     

    Let's party like it is 1863!

  • VelocinoxVelocinox Member UncommonPosts: 1,010

    What's the point of this debate?

    The parent company has decided that ESO is not profitable in its current incarnation and is taking a shot at making it profitable.

    Since the alternative to B2P is SHUTTING DOWN you would think the players would be ecstatic to get this second lease on life and not be complaining about what would otherwise be a solemn wave goodbye to the entire game.

     

     

    'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.


    When your head is stuck in the sand, your ass becomes the only recognizable part of you.


    No game is more fun than the one you can't play, and no game is more boring than one which you've become familiar.


    How to become a millionaire:
    Start with a billion dollars and make an MMO.

  • rodarinrodarin Member EpicPosts: 2,611
    Originally posted by Velocinox

    What's the point of this debate?

    The parent company has decided that ESO is not profitable in its current incarnation and is taking a shot at making it profitable.

    Since the alternative to B2P is SHUTTING DOWN you would think the players would be ecstatic to get this second lease on life and not be complaining about what would otherwise be a solemn wave goodbye to the entire game.

     

     

    Huh?

     

    They went Buy to play because they couldnt get Microsoft ot drop their sub price and Zenimax didnt want to double dip their console players. They could have and probably should have just released the Sony only console version and left both the PC version and PS version as sub based. (same as FFXIV did)

     

    Not sure why eveyrone is hating on this move it was the way the game should have been released in the first place. And was always their intention anyway. I just think they thought they would have some console subs along the way as well.

     

    Its shocking that more MMOs havent gone this route and I thought there would be so many with B2P and DLC content that they would be the norm right now. But there arent that many. Companies instead went to the the "buy alpha and beta access" and then launch free to play, with no real expectation of expansions or content updates.

     

    Another reason why its amazing ESO is getting buried so hard. They release a bad game with a lot of probelms, they have fixed and updated it regularly the last 10 months and are now release a very large update that basically changes the whole game. So theyre doing what most guys want developers to do, but it still isnt good enough. But thats also why there will never ever be a decent game made again because most MMOs players are little children who wouldnt be happy with anything.

  • DalanonDalanon Member UncommonPosts: 126
    The elder scrolls games have always made a ton of money off their console sales ever since morrowind. They were smart enough at least to wait until this year to release the console port so its a little more polished than the pc release.

    Not all who wander are lost...

  • VelocinoxVelocinox Member UncommonPosts: 1,010
    Originally posted by rodarin
    Originally posted by Velocinox

    What's the point of this debate?

    The parent company has decided that ESO is not profitable in its current incarnation and is taking a shot at making it profitable.

    Since the alternative to B2P is SHUTTING DOWN you would think the players would be ecstatic to get this second lease on life and not be complaining about what would otherwise be a solemn wave goodbye to the entire game.

     

     

    They went Buy to play because they couldnt get Microsoft ot drop their sub price and Zenimax didnt want to double dip their console players. They could have and probably should have just released the Sony only console version and left both the PC version and PS version as sub based. (same as FFXIV did)

    Wuuuuuuuuuuut?

     

    Then why did they charge a subscription in the first place to PC users? Just to piss them off before they eventually dropped it when they put the console version out? No, you're just making stuff up. The game is barren before 50 and even at 50 its light population. The game was failing and their taking a stab at another revenue stream. That's wuuuuuuuuuut.

     

    And don't say they thought they were going to get Microsoft to give them an exemption to Live Gold that nobody else has gotten. That would just be stupid on their part.

     

     

    'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.


    When your head is stuck in the sand, your ass becomes the only recognizable part of you.


    No game is more fun than the one you can't play, and no game is more boring than one which you've become familiar.


    How to become a millionaire:
    Start with a billion dollars and make an MMO.

  • BurntvetBurntvet Member RarePosts: 3,465

    This game is going B2P because it is one of many games not worth the sub fee.

    They are trying to get some GW2 action, where people come back now and again, because they can.

    ESO was "hurt" about much as it could be, because of what it was (an average themepark MMO) and what it wasn't (a Skyrim MMO). Throw in a bunch of bad game mechanics, and you get a fast B2P/F2P conversion, because people are not willing to pay a sub for the "same old crap" anymore, even if it is theoretically set in the ES universe.

    (And for my money, there is more ES on the box than in the box.)

  • bcbullybcbully Member EpicPosts: 11,840
    @velo you can say a lot of things about eso, but barren is not one... You must be basing your comment off of... Off of what? ESO is very well populated new names new toons everywhere, everyday.
  • rodingorodingo Member RarePosts: 2,870
    Originally posted by bcbully
    @velo you can say a lot of things about eso, but barren is not one... You must be basing your comment off of... Off of what? ESO is very well populated new names new toons everywhere, everyday.

    That's because of the megaserver.  If you were on a static server you would start to see a lot more of the same people, more often.  With it being a megaserver and if ESO only had 100K people playing, you would not be able to remember all of those people.  So yeh, it would appear that there are new people everywhere.  I'm sure ESO has more than 100K people playing, but as an example, even if only 10% of those played at your level and at around the same time, that's still a pool of 10K people where only what, a couple hundred or so can occupy the same area of the map before the megaserver makes another phase of the map area to accommodate more players?  Unless it's Cyrodill that has a pop lock.  Besides, I highly doubt you have a list of character names at your desk that you write down every time you don't recognize them.  Would be funny though.

    "If I offended you, you needed it" -Corey Taylor

  • pokrakpokrak Member UncommonPosts: 111

    hey

    Im subscriber to ESO for long time and in game chat and in my 5 guilds chat which gather together 2k players I dont really heard about ppl going to quit coz of B2P. For me and many others ESO is best mmo out there right now and it wont change for long time. Those who cry about quiting and how much B2P model will destroy the game are mostly some crazy boyz felling that they are better than others coz they pay subs. Elitizm

    look at ESO forums a lot of ppl there talking like B2P is going to bring WORST kind of ppl to game... why? coz they cant afford sub prices or they just dont pay monthly ever?

    I believe that B2P will do only good to ESO im afraid only of cash shop that can destroy game really.

    I will stay subbed 

    For Daggerfall!!

     

  • SuperDonkSuperDonk Member UncommonPosts: 759
    Originally posted by Theonenoni

    ESO was hurt the day there was the idea of ESO MMO.  The business model , bad decision. The combat style, bad decision. The faction and race locking , bad decision.  The story and quest mechanics , bad decision.

     

    Elder Scrolls should have never been an MMO but rather a multiplayer game with exact same mechanics as Oblivion or Skyrim.  

     

    It couldn't be hard to make a coop Elder Scrolls game.  Probably could be created using GMOD.

    Exactly this.

  • marcmymarcmy Member UncommonPosts: 95
    Originally posted by SuperDonk
    Originally posted by Theonenoni

    ESO was hurt the day there was the idea of ESO MMO.  The business model , bad decision. The combat style, bad decision. The faction and race locking , bad decision.  The story and quest mechanics , bad decision.

     

    Elder Scrolls should have never been an MMO but rather a multiplayer game with exact same mechanics as Oblivion or Skyrim.  

     

    It couldn't be hard to make a coop Elder Scrolls game.  Probably could be created using GMOD.

    Exactly this.

    Yes, yes, we've all heard this before. And I don't disagree, but ESO is a themepark MMO, and we have to accept that. It's not actually terrible for what it is, I still find it to be more enjoyable than any other MMO atm. Sure, there's plenty wrong with it, plenty of things that I wish they'd done differently. Trials for one, I don't like the fact that their endgame is so casual since I come from a semi-hardcore raiding background. But I wish people would let go of the whole idea of Skyrim Online or Skyrim Co-op, maybe next TES game (and yes there probably will be one else why would they make ESO take place 1k years before Skyrim, obvious so they can continue the timeline with the next game). 

     

    Currently playing: Elder Scrolls Online, Elite: Dangerous | Recently played: FFXIV, Rift, LoTRO, Diablo 3, Path of Exile, Guild Wars 2 | Single player RPGs: Dragon Age Inquisition, Skyrim

  • marcmymarcmy Member UncommonPosts: 95
    Originally posted by Dalanon
    The elder scrolls games have always made a ton of money off their console sales ever since morrowind. They were smart enough at least to wait until this year to release the console port so its a little more polished than the pc release.
     

    They'd have been even smarter to actually have beta testers for the past year instead of using PC release as beta testing. But then again I suppose the PC community helped a lot in their decisions and game balance. The question is are they going to continue to listen to the community after this or are they just going to call it a day? Remains to be seen.

    Currently playing: Elder Scrolls Online, Elite: Dangerous | Recently played: FFXIV, Rift, LoTRO, Diablo 3, Path of Exile, Guild Wars 2 | Single player RPGs: Dragon Age Inquisition, Skyrim

  • marcmymarcmy Member UncommonPosts: 95
    Originally posted by meonthissite
    Originally posted by jesteralways
    Such bonkers argument about bots and trolls, WoW is a subscriber only game, there is no end to botting and trolling in their game. Saying that dropping subscription system is the sole reason of those 2 problem is ignorant.
     

    Originally posted by LootHorder
    If not for consoles ESO would never had went to B2P cause they dont need to. And wudnt need to for many years IMO. 

    Both statements are so absolutely true and you know what the second one is actually good. Might I remind everyone what happened to Diablo III when it had the RMTAH in the game? And how due to the kind of control that console users have over the market (compared to the PC market on MMOs) Blizzard had to completely rewrite rewards how they worked, where they came from, and how the game was played to eliminate the real money attachment that the progression model had! 

    It's a good thing trust me. The PC MMOs out today have far too many ignorant people with too much money in their wallets and far too few brain cells to NOT get absolutely taken by these developers and they know it. At least the console market has enough control to keep this from happening at this time!

     

    Wrong. I thought this at first too, I'm sure Xbox not wanting to drop sub played a part in it, but what is true is the person that said that companies make decisions based on competition. ESO is not actually doing that well with a sub, at least not compared to games like FFXIV and obviously WoW, and they need to make just as much or more money than its competitors if they want to make the game worth playing, companies aren't just going to pay people to develop and maintain something if it's not profitable.

    Currently playing: Elder Scrolls Online, Elite: Dangerous | Recently played: FFXIV, Rift, LoTRO, Diablo 3, Path of Exile, Guild Wars 2 | Single player RPGs: Dragon Age Inquisition, Skyrim

  • mrneurosismrneurosis Member UncommonPosts: 314

    It can't be worse than P2P model can it be now? image

    Not like ESO had millions of sub to begin with and that they were rolling in money.

Sign In or Register to comment.