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v.0.1.5 Pre-Alpha NPC Speeches and a lot of battle mechanics improved.

JogobogosJogobogos UncommonPosts: 172Member

We have performed item wipe. Below is the changelog.


Cool Statistics - We registered more than 2.4 million different materials gathered by players during last half year. ;)

 

Changelog:

 

Gameplay:

– Implemented item’s durability influence on its statistics

– Modified repair price calculating, making it dependent on item’s price and current destruction

– Implemented NPC-s speeches related to different factors and in-game events, e.g. weather change, taking control over specific outpost by certain nation or spotting a traitor by guards

– Increased PK flagging time to 3 minutes; flag would be lifted off when player dies and enemy has twice much time to loot a player who died with active PK flag

– Decreased stamina drain after blocking an attack – to 40% of damage when blocking with shield and 60% when blocking with weapon

– Decreased mob’s stagger time when his attack was blocked by a player

– Increased player’s stagger time after being hit (PvP) and made it dependent to character’s Condition value

– Implemented paths which most of the mobs are walking on (including herd behaviors)

– Implemented summary recipes for weapons sets (available in shops)

– Wprowadzono recepty zbiorcze setów broni (do kupienia w sklepach)

– Redesigned and balanced statistics of one- and two-handed blunt weapon and two-handed spears

– Implemented part of recipes of one- and two-handed blunt weapon and two-handed spears

– Redesigned distribution of one- and two-handed blunt weapon, two-handed spears and bows and their recipes in mobs drops

– Updated bows recipes, implementing longbows and reflex bows

– Allowed crafting charcoal using different wood types

– Implemented different versions of handle and long handle, required to craft different weapons, and their recipes

– Simplified basic weapons recipes, removing charcoal dust from required materials

– Added basic weapon recipes scrolls to characters starting equipment

– Added bucket to material shops

– Added furs recipe scroll to materials shops

– Reworked shops assortment

– Rebalanced recipe scrolls prices

Fixes:

– Increased world loading speed and fixed bug causing character falling down below the terrain just after logging in
– Highly increased game’s fluency when moving between world’s regions

– Fixed game’s loading bar

– Fixed stagger animations of player’s character

– Fixed bug causing NPCs stagger animations being not displayed

– Reworked blocking system and character’s stagger, increasing combat dynamics

– Fixed blocking animations

– Fixed jumping animations and cycle

– Fixed bug causing that creating certain types of hides through animals butchering was impossible

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