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We have performed item wipe. Below is the changelog.
Cool Statistics - We registered more than 2.4 million different materials gathered by players during last half year.
Changelog:
Gameplay:
– Implemented item’s durability influence on its statistics– Modified repair price calculating, making it dependent on item’s price and current destruction
– Implemented NPC-s speeches related to different factors and in-game events, e.g. weather change, taking control over specific outpost by certain nation or spotting a traitor by guards
– Increased PK flagging time to 3 minutes; flag would be lifted off when player dies and enemy has twice much time to loot a player who died with active PK flag
– Decreased stamina drain after blocking an attack – to 40% of damage when blocking with shield and 60% when blocking with weapon
– Decreased mob’s stagger time when his attack was blocked by a player
– Increased player’s stagger time after being hit (PvP) and made it dependent to character’s Condition value
– Implemented paths which most of the mobs are walking on (including herd behaviors)
– Implemented summary recipes for weapons sets (available in shops)
– Wprowadzono recepty zbiorcze setów broni (do kupienia w sklepach)
– Redesigned and balanced statistics of one- and two-handed blunt weapon and two-handed spears
– Implemented part of recipes of one- and two-handed blunt weapon and two-handed spears
– Redesigned distribution of one- and two-handed blunt weapon, two-handed spears and bows and their recipes in mobs drops
– Updated bows recipes, implementing longbows and reflex bows
– Allowed crafting charcoal using different wood types
– Implemented different versions of handle and long handle, required to craft different weapons, and their recipes
– Simplified basic weapons recipes, removing charcoal dust from required materials
– Added basic weapon recipes scrolls to characters starting equipment
– Added bucket to material shops
– Added furs recipe scroll to materials shops
– Reworked shops assortment
– Rebalanced recipe scrolls prices
Fixes:
– Increased world loading speed and fixed bug causing character falling down below the terrain just after logging in
– Highly increased game’s fluency when moving between world’s regions
– Fixed game’s loading bar
– Fixed stagger animations of player’s character
– Fixed bug causing NPCs stagger animations being not displayed
– Reworked blocking system and character’s stagger, increasing combat dynamics
– Fixed blocking animations
– Fixed jumping animations and cycle
– Fixed bug causing that creating certain types of hides through animals butchering was impossible
Support/Sound Designer
www.gloriavictisgame.com/
http://www.facebook.com/pages/Gloria-Victis/352162408142252
http://www.mmorpg.com/gamelist.cfm/game/896/Gloria-Victis.html