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Still one of the best and unique MMOs

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  • Jean-Luc_PicardJean-Luc_Picard Member LegendaryPosts: 7,914
    Originally posted by Athisar

    Some nice scenery in that video, the game does snow and ice really well.

    The first version of snow (in Ered Luin) was utterly awful. WoW was actually doing snow better back in 2007.

    They improved it a lot when they released Forochel (free content... good times...).

    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn in Star Wars.
    After many years of reading Internet forums, there's no doubt that nor does the ability to write.
    CPU: Core I7 9700k (4.90ghz) - GPU: Gigabyte GTX 980 Ti G1 Gaming - RAM: 16GB Kingston HyperX Savage DDR4 3000 - Motherboard: Gigabyte Z390 Aorus Ultra - PSU: Antec TruePower New 750W - Storage: Kingston KC1000 NVMe 960gb SSD and 2x1TB WD Velociraptor HDDs (Raid 0) - Main display: Philips 40PUK6809 4K 3D TV - Second display: Philips 273v 27" gaming monitor - VR: Pimax 8K headset and Razer Hydra controllers - Soundcard: Sony STR-DH550 AV Receiver HDMI linked with the GPU and the TV, with Jamo S 426 HS 3 5.0 speakers and Pioneer S-21W subwoofer - OS: Windows 10 Pro 64 bits.

  • CoNk3rCoNk3r Member UncommonPosts: 70
    Originally posted by Lord.Bachus

    I tought most people have forgotten about how good this game actually is for players like me that are into lore and stories...   I think this was the first game that put story so high on their agenda, and set the scene for the newer story based games like ESO, TSW and SWTOR.  And yet still it feels like a unique place..

     

    here is why i keep returning to this game..

    - even after 7 years the graphical art style is still convincing

    - the scenery is still the best in any MMO, traveling the lands has so many beatifull sights

    - despite many storie areas and dungeon being instanced, it really feels like a huge open world, more then any other themepark game

    - mounted combat, best in any MMO

    - big epic battles, being part of mass combat in PvE feels unique

    - skirmishes...  Quick group content..

    - fun du

    *snip-snap*

     

    Have to agree with OP, except for one thing....... it´s the bestest for a reason according to this fella

  • Lord.BachusLord.Bachus Member RarePosts: 9,624
    Originally posted by Athisar
    Originally posted by Po_gg
    Originally posted by Athisar

    Let's not forget how stunning the game's scenery can look. For a game this old it's impressive. These are taken from a thread on the official forums.

    http://i.imgur.com/MC4WbM5.jpg

    http://i1013.photobucket.com/albums/af256/Sennedjem/LOTRO2462_zps50148f64.jpg

    http://i1013.photobucket.com/albums/af256/Sennedjem/668aa9cc-d6ed-4b73-a895-0f3540f52f0a_zps53fd3f5e.png

    https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-xfp1/t31.0-8/10482129_796747117049378_4792300584054422612_o.jpg

    Cool :)  An even cooler (aka 'cold') video from last year:  http://youtu.be/P33aoWulJUY  LotRO under snow.

     

    And from the thread you mentioned, a perfect shot for the arriving end of this 2014:  http://lotro.talonsoffreedom.org/images/ScreenShot01353.jpg  Happy New Year everyone!

    (ok, it's still a couple more hours left, but just in case I'll be offline  image)

    Some nice scenery in that video, the game does snow and ice really well. Though I had to laugh at the character playing in game instruments to the music, it was a bit cheesy.

    That fireworks picture is a good one too. I'm guessing that SweetFX is used to saturate the colours a bit.

     

    But then if you play the game long enough, those cheesy musical annimations fit the game very well...  And tell me, what other game has a music system that actually lets you play your own compositions...

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • TheAmirTheAmir Member UncommonPosts: 433

    Has anyone added up exactly how much TP  or real money someone would have to spend to play this game as a Premium (not VIP) player?  I have up to Rise of Isengard but I think (?) that vanilla LOTRO, MoM and ROI quest chains would still be locked off unless I was a VIP - or is that wrong? Their F2P is so weird and clunky with "adventure packs" and "expansions" I don't even know what I'm entitled to as an owner of Vanilla up to RoI.

    I'd be willing to do a one time "unlock all key expansions and key features" if the price wasn't too high. I get a little priority as a Premium player who subbed several times up to RoI but I still am not thrilled with the idea of quests and areas being gated off to me if I've already bought the game/expansions. Anyone know exactly how that works?

    image
  • AthisarAthisar Member UncommonPosts: 666
    Originally posted by KaitarBesh

    Has anyone added up exactly how much TP  or real money someone would have to spend to play this game as a Premium (not VIP) player?  I have up to Rise of Isengard but I think (?) that vanilla LOTRO, MoM and ROI quest chains would still be locked off unless I was a VIP - or is that wrong? Their F2P is so weird and clunky with "adventure packs" and "expansions" I don't even know what I'm entitled to as an owner of Vanilla up to RoI.

    I'd be willing to do a one time "unlock all key expansions and key features" if the price wasn't too high. I get a little priority as a Premium player who subbed several times up to RoI but I still am not thrilled with the idea of quests and areas being gated off to me if I've already bought the game/expansions. Anyone know exactly how that works?

    To be Premium you just have to spend any amount of real money on the game, so 1 month VIP or a starter pack of some sort, or a copy of the physical game. You don't get all quests in all areas prior to the expansions in premium, you get them all with VIP. You can buy the quest packs to unlock the ones not free permanently (I think each region is about 500TP at full price). It'd be better though to buy the Mithril edition since that includes 2,000 TP and four or so quest packs.

    The expansions are the areas from Moria onwards. These aren't included in VIP, but once you buy them you have all their content permanently whether VIP or Premium. The Moria expansion also includes two extra classes.

    The quad pack (all expansions except Helm's Deep) is on offer at the moment for £15 / $20. Helm's Deep Premium Edition is on sale on Steam, for a little more including 2,000 TP, +10 quest slots and a couple of cosmetic things.

     

  • SJStrikersSJStrikers Member UncommonPosts: 34
    Originally posted by Lord.Bachus

    I tought most people have forgotten about how good this game actually is for players like me that are into lore and stories...   I think this was the first game that put story so high on their agenda, and set the scene for the newer story based games like ESO, TSW and SWTOR.  And yet still it feels like a unique place..

     

    here is why i keep returning to this game..

    - even after 7 years the graphical art style is still convincing

    - the scenery is still the best in any MMO, traveling the lands has so many beatifull sights

    - despite many storie areas and dungeon being instanced, it really feels like a huge open world, more then any other themepark game

    - mounted combat, best in any MMO

    - big epic battles, being part of mass combat in PvE feels unique

    - skirmishes...  Quick group content..

    - fun dungeons and raids, very diverse, many of them scaling in level

    - housing, still one of the best systems, part of the sociall system

    - Quests and lore, having a story paralel to the big events in the books, makes you really feel part of the tolkien lore

    - Society, is unbelievable, no other game has so many player organised events

    - the music system, and people performing in the game world

    - all those little fun things implemented in the world, like chicken runs

    - Magic in the Tolkien world feels quite rare compared to other fantasy MMOs, as it should be...

    - Regular content updates, like 3 major updates over the last year..

    - Class diversity, all classes feel and play totally different, with unique mechanics for every class. Adding to the replayabillity

    - so much story and quests, that you need several characters to see and play it all

    - monster play, i love fighting other players this way, it does not break the worlds immersion

     

    yes, its a leveling game, not an endgame game currently, but there are people everywhere, espescially with the new class recently released, level 1 to 50 zones are booming.  And while the lore is not totally true to tolkiens books, i am sure Tolkien himself would have loved to play a character in this game build around his very own world. 

     

    Yet the story is allready in the 3rd book, and progressing towards the probable Mordor Climax, which got me wondering what will happen after that, but then thats another discussion entirely.  So far they they succeeded to make new content feel fresh every time, at allmost every update the game gets a new push into a different direction with new things to experience.

     

    as a game hopper, i really hope that i can allways keep returning to this game and feel like getting home..  Its currently the only MMO that feels closer to a virtuall world then to a game

     

    You sir have inspired me.

  • AthisarAthisar Member UncommonPosts: 666
    Originally posted by Lord.Bachus

     

    But then if you play the game long enough, those cheesy musical annimations fit the game very well...  And tell me, what other game has a music system that actually lets you play your own compositions...

    You're being oversensitive :p I like the in game music, I just think the video having the character randomly pull out a harp or a flute from nowhere when the unrelated backing track has one was amusing.

  • Po_ggPo_gg Member RarePosts: 4,575
    Originally posted by Athisar
    Originally posted by KaitarBesh

    Has anyone added up exactly how much TP  or real money someone would have to spend to play this game as a Premium (not VIP) player?

    To be Premium you just have to spend any amount of real money on the game, so 1 month VIP or a starter pack of some sort, or a copy of the physical game.

    ......

    I think Kaitar ment a flat total sum :)

    Yep, many folks did that calculation, there are guides with neat, tricky hints, etc.  I too mentioned maybe a year ago in an F2P thread here my buddy, who unlocked the whole game from scratch, as a newcomer, for about 60 bucks (without HD, since he finished the purchases around HD launch, and it was too pricey then... lol. But now, with both HD and the quad-pack is on sale for 20 bucks each, I think it's still possible to do the full unlock within the 60 bucks limit, but now with HD included)

    Turbine themself made such a calculation, that's why there's the 23k TP bundle on the Market, they stated that's enough for unlocking everything. Obviously I wouldn't suggest that to anyone :) why spent 200 bucks if you can get the same for 60 and with some clever planning, using the frequent sales?

    Of course if you don't want to wait, and do a "one time "unlock all key expansions and key features" ", then it's around that number - minus everything you have already, like the two expansions, the character unlocks from your former vip status, etc. Also depends on your current characters, and if you plan to roll more in the future or not. All things included I'd say somewhere around 10k TP you'll need...

    edit: and that sum can be lowered severely by using real money. Buy HD now for 20 bucks, that's a good price, and you can lower the needed TP number by 3k for example.

  • whilanwhilan Member UncommonPosts: 3,472
    Originally posted by Lord.Bachus
    Originally posted by Athisar
    Originally posted by Po_gg
    Originally posted by Athisar

    Let's not forget how stunning the game's scenery can look. For a game this old it's impressive. These are taken from a thread on the official forums.

    http://i.imgur.com/MC4WbM5.jpg

    http://i1013.photobucket.com/albums/af256/Sennedjem/LOTRO2462_zps50148f64.jpg

    http://i1013.photobucket.com/albums/af256/Sennedjem/668aa9cc-d6ed-4b73-a895-0f3540f52f0a_zps53fd3f5e.png

    https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-xfp1/t31.0-8/10482129_796747117049378_4792300584054422612_o.jpg

    Cool :)  An even cooler (aka 'cold') video from last year:  http://youtu.be/P33aoWulJUY  LotRO under snow.

     

    And from the thread you mentioned, a perfect shot for the arriving end of this 2014:  http://lotro.talonsoffreedom.org/images/ScreenShot01353.jpg  Happy New Year everyone!

    (ok, it's still a couple more hours left, but just in case I'll be offline  image)

    Some nice scenery in that video, the game does snow and ice really well. Though I had to laugh at the character playing in game instruments to the music, it was a bit cheesy.

    That fireworks picture is a good one too. I'm guessing that SweetFX is used to saturate the colours a bit.

     

    But then if you play the game long enough, those cheesy musical annimations fit the game very well...  And tell me, what other game has a music system that actually lets you play your own compositions...

    Mabinogi and Archeage are two that let you do that.

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

  • fivorothfivoroth Member UncommonPosts: 3,916
    Originally posted by Bigdaddyx
    There is nothing unique about LOTRO but then again a MMO doesn't need to be unique to be fun. I just wish people would stop throwing around words like 'innovative' and 'unique' to sound more important with their subject lines.

    Innovation is when you do something completely new or when you do something which already exists in a different way. For something to be innovative it doesn't need to be groundbreaking.

    There were quite a few things which LOTRO did when it launched which were new to MMOs. Unique/innovative classes like minstrel, lore master, rune keeper, warden. Significantly improved questing compared to MMOs at the time, it was the only (and still is) game to capture Middle Earth on such a massive scale. Music system was awesome too!

    Not everything has to completely reinvent the wheel to be considered unique/innovative.

    LOTRO can be considered unique as it gives you a unique experience which no other MMO can. How's that for unique?

    Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  • Po_ggPo_gg Member RarePosts: 4,575
    Originally posted by whilan

    [snipped...  And tell me, what other game has a music system that actually lets you play your own compositions...

    Mabinogi and Archeage are two that let you do that.

    Sorry, but nope... like apples and oranges or how's that phrase, and not because those use MML instead of .abc

    (it was already discussed to the bone several times, so just the summarised version)

    In those games the music is part of the core gameplay, like crafting for example. You have to grind it, level it, it gives bonuses, all those crap. ("crap", as in it's far away from the mere fun music-making should be, it's just an additional grind beside the other grinds in the game). Telling a musician "now you can only play x lenght at a time, but if you grind enough, and then grind for sheets and all the other stuff you'll be able to play even double that length in the distant future, chop-chop, onto the grind now!" is just lame :)

     

    While in LotRO the music is above and beyond the gameplay, just in the game for fun. Even the lowest character of any class, right out of the tutorial can play music on a few instruments, and learn all the others for free any time, minstrels are eager to teach you all the instruments you don't know yet. Music doesn't give boosts, bonuses, extra stats, nothing. Its purpose is just the fun, as it should be.

    (to be 100% accurate, there's 1 ingame tie, if you're a minstrel, you get a deed to teach 10 players an instrument to play. Easy deed :)  But that's all.)

  • AthisarAthisar Member UncommonPosts: 666

    I think the Warden and Minstrel are very unusual. I've not seen anything like them in other games. Even captain, as a DPS warrior, is unusual with all the shouts and things. They've also had to be imaginative with things a bit to make up for the lack of magic in the world outside of the named wizards, but it's done effectively.

    There's certainly room for improvement in the game. I'd very much like to see better kinship integration and updated character models. The UI is improved from before, but it's still non-scalable and uses dated bitmapped graphics. It doesn't seem WB is prepared to invest in the game to improve the engine, even though it'd most probably pull in loads more people.

  • burdock2burdock2 Member UncommonPosts: 420
    Would you say the spike in popularity is also due to the new Hobbit movie, and the timley release of the new update?
  • AthisarAthisar Member UncommonPosts: 666
    Originally posted by burdock2
    Would you say the spike in popularity is also due to the new Hobbit movie, and the timley release of the new update?

    I don't think there's been a big boost since then. Numbers did seem to be up after the Beorning race update, certainly in the lower level regions for obvious reasons. WB certainly didn't promote the game at all, or even mention it.

  • Lord.BachusLord.Bachus Member RarePosts: 9,624
    Originally posted by Athisar
    Originally posted by burdock2
    Would you say the spike in popularity is also due to the new Hobbit movie, and the timley release of the new update?

    I don't think there's been a big boost since then. Numbers did seem to be up after the Beorning race update, certainly in the lower level regions for obvious reasons. WB certainly didn't promote the game at all, or even mention it.

    Which really worries me, it would be a shame if they ever took the world of Tolkien offline...  We dont want another SWG..

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • AthisarAthisar Member UncommonPosts: 666
    Originally posted by Lord.Bachus
    Originally posted by Athisar
    Originally posted by burdock2
    Would you say the spike in popularity is also due to the new Hobbit movie, and the timley release of the new update?

    I don't think there's been a big boost since then. Numbers did seem to be up after the Beorning race update, certainly in the lower level regions for obvious reasons. WB certainly didn't promote the game at all, or even mention it.

    Which really worries me, it would be a shame if they ever took the world of Tolkien offline...  We dont want another SWG..

    My theory is that the game is making a profit so WB is happy to keep Turbine going without any extra investment, but has no interest in the game at all. I think the cut backs are to maximise profits rather than kill the game off.

  • Jean-Luc_PicardJean-Luc_Picard Member LegendaryPosts: 7,914
    Originally posted by Lord.Bachus
    Originally posted by Athisar
    Originally posted by burdock2
    Would you say the spike in popularity is also due to the new Hobbit movie, and the timley release of the new update?

    I don't think there's been a big boost since then. Numbers did seem to be up after the Beorning race update, certainly in the lower level regions for obvious reasons. WB certainly didn't promote the game at all, or even mention it.

    Which really worries me, it would be a shame if they ever took the world of Tolkien offline...  We dont want another SWG..

    I think it would be a good thing, for two reasons:

    1) this has never really been the world of Tolkien, and becomes even less his world every new patch. I've played Neverwinter Nights player made worlds which were closer to Tolkien than LOTRO.

    2) it would give a chance to have another, much better MMO based on the franchise, made by better developers than Turbine.

    Hell, I'd love a Lord of the Rings MMO made by ArenaNET or Blizzard.

    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn in Star Wars.
    After many years of reading Internet forums, there's no doubt that nor does the ability to write.
    CPU: Core I7 9700k (4.90ghz) - GPU: Gigabyte GTX 980 Ti G1 Gaming - RAM: 16GB Kingston HyperX Savage DDR4 3000 - Motherboard: Gigabyte Z390 Aorus Ultra - PSU: Antec TruePower New 750W - Storage: Kingston KC1000 NVMe 960gb SSD and 2x1TB WD Velociraptor HDDs (Raid 0) - Main display: Philips 40PUK6809 4K 3D TV - Second display: Philips 273v 27" gaming monitor - VR: Pimax 8K headset and Razer Hydra controllers - Soundcard: Sony STR-DH550 AV Receiver HDMI linked with the GPU and the TV, with Jamo S 426 HS 3 5.0 speakers and Pioneer S-21W subwoofer - OS: Windows 10 Pro 64 bits.

  • Lord.BachusLord.Bachus Member RarePosts: 9,624
    Originally posted by Jean-Luc_Picard
    Originally posted by Lord.Bachus
    Originally posted by Athisar
    Originally posted by burdock2
    Would you say the spike in popularity is also due to the new Hobbit movie, and the timley release of the new update?

    I don't think there's been a big boost since then. Numbers did seem to be up after the Beorning race update, certainly in the lower level regions for obvious reasons. WB certainly didn't promote the game at all, or even mention it.

    Which really worries me, it would be a shame if they ever took the world of Tolkien offline...  We dont want another SWG..

    I think it would be a good thing, for two reasons:

    1) this has never really been the world of Tolkien, and becomes even less his world every new patch. I've played Neverwinter Nights player made worlds which were closer to Tolkien than LOTRO.

    2) it would give a chance to have another, much better MMO based on the franchise, made by better developers than Turbine.

    Hell, I'd love a Lord of the Rings MMO made by ArenaNET or Blizzard.

    Not a world of tolkien? 

     

    And you said you played it extensively? 

    Now i really doubt that statement

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • SlyLoKSlyLoK Member RarePosts: 2,544

    I played LoTRO from release through the MoM expansion.. Probably one of the better MMORPGs I had played. Decided it was time for a break at that time and eventually came back to look at the f2p setup. I noticed that I unless I subscribed I had to pay a second time for content I had already paid for when I bought the game the first time. Didnt like that at all but I still subbed for a month or two and felt like the quality of the game took a nose dive so I moved on again.

    What I wouldnt give for a UO-esque Middle Earth..

  • Jean-Luc_PicardJean-Luc_Picard Member LegendaryPosts: 7,914
    Originally posted by Lord.Bachus
    Originally posted by Jean-Luc_Picard
    Originally posted by Lord.Bachus
    Originally posted by Athisar
    Originally posted by burdock2
    Would you say the spike in popularity is also due to the new Hobbit movie, and the timley release of the new update?

    I don't think there's been a big boost since then. Numbers did seem to be up after the Beorning race update, certainly in the lower level regions for obvious reasons. WB certainly didn't promote the game at all, or even mention it.

    Which really worries me, it would be a shame if they ever took the world of Tolkien offline...  We dont want another SWG..

    I think it would be a good thing, for two reasons:

    1) this has never really been the world of Tolkien, and becomes even less his world every new patch. I've played Neverwinter Nights player made worlds which were closer to Tolkien than LOTRO.

    2) it would give a chance to have another, much better MMO based on the franchise, made by better developers than Turbine.

    Hell, I'd love a Lord of the Rings MMO made by ArenaNET or Blizzard.

    Not a world of tolkien? 

     

    And you said you played it extensively? 

    Now i really doubt that statement

    I have nothing to prove, or I'd post you a screenshot with the founder cloak.

    Granted, LOTRO was closer to Tolkien before Moria, even though the whole Angmar thing isn't is the lore, and some random group of adventurers defeating a Balrog in The Rift was utterly ridiculous. Classes like the Loremasters were definitely out of the lore too, even though "tolerable" so to say. And don't get me started about hobbits walking all over the place, or even worse, elves having parties at the Prancing Pony.

    Terrible things happened then... giant turtle bosses, runemasters farting more lightning than a sith lord, elves getting shot by their brethen as they enter Lothlorien, Dwarves able to gain access to Lothlorien just as easily as elves, random adventurers defeating Saruman in his own tower... gonna stop there, you got the idea.

    The game was a good game in Tolkien's world but with very twisted Tolkien lore at the beginning, now it's just another fantasy MMORPG with aging graphics and slow and clunky combat. It's obvious that many additions have been made only to try to attract people from other games, and not to give some Tolkien lore to the players.

    The game is still in the honorable mentions in my signature, but as a founder and lifetimer, I've witnessed its decline first hand, and that's sad.

    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn in Star Wars.
    After many years of reading Internet forums, there's no doubt that nor does the ability to write.
    CPU: Core I7 9700k (4.90ghz) - GPU: Gigabyte GTX 980 Ti G1 Gaming - RAM: 16GB Kingston HyperX Savage DDR4 3000 - Motherboard: Gigabyte Z390 Aorus Ultra - PSU: Antec TruePower New 750W - Storage: Kingston KC1000 NVMe 960gb SSD and 2x1TB WD Velociraptor HDDs (Raid 0) - Main display: Philips 40PUK6809 4K 3D TV - Second display: Philips 273v 27" gaming monitor - VR: Pimax 8K headset and Razer Hydra controllers - Soundcard: Sony STR-DH550 AV Receiver HDMI linked with the GPU and the TV, with Jamo S 426 HS 3 5.0 speakers and Pioneer S-21W subwoofer - OS: Windows 10 Pro 64 bits.

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