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I had this idea and checked the forums here and did see that recently there was a post similar to what I was thinking. I believe its title "maybe it's time to separate the masses":
I'm thinking on a different line. How about an MMO, that requires you to choose a "starter guild" upon logging in. Perhaps there should be several different types to choose from, but you must choose one, and maybe requiring so until level 10 or 20. Whenever the supposed, training/new player experience is played through. I do understand the option should be available there to switch guilds a few times...to find the Noob guild of your liking. Also adding the ability to join an existing veteran guild upon logging in if your account is tagged that another character is already in said guild.
I really believe MMO's lost the social aspect of the genre long ago. While I understand people will scream, I want to play my way! I want to solo! Well, look what it's done to the genre........destroyed it. Every game is a single player RPG with MMO aspects.
I realize this isn't going to be for everyone, but how else do we make MMO's the genre it once was?
Discuss. I'm anxious to see what the rest of the community thinks.