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Prismata - hybrid strategy at speed

DetectiveChatDetectiveChat Member Posts: 29

Strategy enthusiasts should pay close attention to this game.

Created by a bunch of MIT students and supported by both champion poker players and professional eSportpersons, Prismata blends elements of CCGs, MOBAs and RTS'. 

I've been following it on reddit and since then the team has moved to Kickstarter to help them polish the game, but the primary work seems to be all done.

They're offering alpha access to pledgers too!

Kickstarter

Offline demo 

I'll add some details from their campaign below as well:

  • No real-time pressure. Prismata uses turn-based gameplay with a fast timer, but your dexterity will never hold you back.
  • No decks. The pool of units available for purchase is the same for both players and is chosen randomly at the beginning of the game. You'll never need to pay or grind in order to be competitive.
  • No randomness. No unlucky draws, no tournaments decided by coinflips.
  • No fog of war. You'll never lose to a rock-paper-scissors "build order victory" that you were unable to predict.
  • No fixed opening book. Prismata's random unit pools force you to plan a new build order every game. You can't memorize your way to victory.
  • No unit-on-unit combat. Combat math is greatly simplified but depth is preserved.
  • No map. We've found a way to emphasize the core economic and strategic ideas in RTS games without the cumbersome unit positioning found in other types of turn-based games.

Got milk?

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