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So I finally decided to check it out and have now played quite a few hours and unlocked several of the locked classes and although it does have some fun in there somewhere, the whole thing feels unfinished, clunky and, worst of all, designed to squeeze extra $ from you in the traditional (seen in their sports games too) EA way of letting you buy random chests with multiplayer gold of cash store currency you buy for real money.
Where to start?
There are only 3 scenarios which really only change the scenery and have you do a series of 5 tasks which are always the same 5 done in the same order. So really, only one scenario with three difficulty levels.
The scenarios themselves are very unbalanced with 4 of those encounters being ridiculously easy and the 5th one nearly impossible just so they can say, I suppose, it isn't totally a cakewalk.
The matchmaking has no opportunity to specify that you're looking for a warrior, rogue or mage archetype, which wouldn't be a big deal since any 4 will handle the combat (except for the last part) just fine, except they make it a big deal by having locked areas with chests that can only be entered if you have the specific required archetype in the party to unlock, bash or dispell the doorway.
The drop rate for gold, armor, weapons, etc. is ridiculously low and obviously done so on purpose to "encourage" you to spend $ in their cash shop.
Its such a jarring experience compared to the single player game that it's best avoided. It's almost like Bioware designed the single player game and did an awesome job with it and then the EA suits came along and designed some clunky mess to try to extract extra cash from the kids.
Rated F for WTF?