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Since the idea was introduced as a stretch goal, the inclusion of a first person shooter component in Star Citizen has been a somewhat debated topic. There have been legitimate questions about how feasible it would be to add that sort of thing in an already ambitious project, and many have concerns that the attempt might come off feeling cheap or slapped in. We’ve all seen those games where something was just forced in for the extra bullet on the box. For the sake of expanding the potential audience of a game, things can sometimes be added that end up detracting from the quality of the overall game.
Read more of Red Thomas's Star Citizen: A Great Deal of Hope for the Newly Minted FPS Module.