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Are MMOs with Aim based combat Limited when it comes to making unique playable race models due to hi

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Comments

  • sludgebeardsludgebeard Member RarePosts: 788
    DF:UW is a prime example of this (And I love that game) but it sucks that they had to "Standardize" every race to a particular size and height to avoid people rolling smaller/thinner races for the hitbox advantage. 
  • XiaokiXiaoki Member EpicPosts: 4,044
    When Tera first launched in Korea the hot boxes were 1:1 with the 3D models but then everyone took the Elins so they adjusted the hit boxes to be more normalized.

    Elin hit boxes became a little bigger and Baraka hit boxes a little smaller.

    True hit boxes can be a problem for races that are not standard human size and if you give them varying advantages or disadvantages based on their size then people will just min/max.
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