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What everyone thinks about the game in Steam?
LiF: YO | LiF MMO | |
Amount of players in a single world | Max 64 players | 10 000+ |
Size of the game world | Pregenerated 3×3km world | Pregenerated 21×21km, can be stretched almost endlessly at later stages |
Amount of worlds | Numerous private dedicated servers that can be hosted on player’s PCs | One single world (regional worlds for NA, EU, CIS etc. as dictated by population) |
Persistency | Worlds can be started and reset at any time by server administrator | Persistent world that will last for years with a living and breathing history created by the players |
Control | Server administrator will be able to set passwords and enforce rulesets that suit their and their friends playstyle | Personal claims, guild claims and other types of land claims in the gameworld |
Gameplay rules tweaking | Some gameplay settings can be tweaked by server owners to alter a gameplay (skills progression speed, skillcap, statcap, etc.) | One core ruleset that will be maintained by the LiF development team |
Massiveness | No guilds, no battles and no sieges | Full scale guild system with Guild vs Guild battle and siege systems |
Other differences | No personal or guild claims, no minigames | Full feature set designed for LiF MMORPG |
And gameadmin tell my: Will be the official server + ability to host a locally through its lobby incentive + Can give distributors are server