if the game doesn't interest you now, i can't see it being interesting to you once it's F2P with restrictions.
i will never understand the f2p crowd that refuses to play a game because it's not good enough. but would if it's a free, restricted, and gimped version of the game they don't think is worth playing if they have to pay money.
honestly, does the game being free make it funner for you guys? even though it isn't even the full version of the game that's not worth paying for?
Originally posted by ohioastro If you're interested in it now play it now. If you're not, pass. It's not complicated.
Sadly, I don't have $50 to throw away.
From the YouTube vids, it seems that I will like this game. But that's exactly what happened with WildStar -- loved everything about it from watching all the YouTube vids so I bought it and hated it soon after.
Originally posted by cerulean2012 They are still planning on releasing the game on console later this year so it most likely won't go free to play anytime soon, next year at earliest. So if you don;t mind waiting then wait otherwise it has dropped a lot in price in just a few months.
I think there is a chance this game will "relaunch" B2P to coincide with the console release. I'm not sure I would put money on it but it might happen. I have to think they are at least muling ideas like this over at this point.
F2P this year. I would say with a console release coming in the fall not a chance.
Pre-launch I didn't think there was any prospect of them abandoning the subscription model.
Sales though ... I to concluded that the obvious change would be B2P with DLC. Hopefully without a cash shop but c'est la vie.
And the re-launch may not be this year according to Paul Sage (creative director). They are trying but could be next year is what he said in late May.
I have the game i dont hate the game..but i would wait few bugs/vet content is really boring imo..if you dont know what it is basiclly you go to the other factions zones and do their quests or go to craglorn but you will need to grp (which i dont mind) i also dont like the phasing so if you happen to have low lvl friends some quest you will not beable to join in with them. but its a decent game not worth the 15 a month with the bugs nightblade class is the gimp of the game if you dont spec like everyone else. They said this was play how you want but meh the new thing going on is staff/cloth armor.
but in the end .. its up to you.
also i read at walmart you can buy the game for $10 in store only.
Originally posted by shr4pnelDo you think this game will go F2P this year or should I buy it now because it doesn't look like it will EVER be F2P?
Buy now cuz we all know it's not going F2P. Be realistic dude. Remember when people said the same about WoW in 2005-2006? I do. And now here we are.Buy now or miss your chance forever lol.
Hmmm, lets see. How popular was the notion of F2P in 2005-2006, oh that's right, NOT AT ALL.
Still seems not popular now.
Example, FF XIV ARR. Going to be out a year soon. Still no signs of F2P.
[mod edit]
I wish it would go F2P but, no. It wont. The game is not dying. The game is not failing. The top 3 mmo's people talk about non stop are: FF XIV ARR, Wildstar, and ESO. With all this attention, none of these will go F2P ever. You can keep wishing all you want. It's not going to happen.
So many great games were supposed to go F2P in the past couple years, that users here stated it would be F2P in a year. Well.....there still P2P.
[mod edit]
This topic is stupid as hell.
Bottom line is it is happening now. In 2005-2006 it never happened. To compare them is just silly.
Originally posted by ohioastro If you're interested in it now play it now. If you're not, pass. It's not complicated.
Sadly, I don't have $50 to throw away.
From the YouTube vids, it seems that I will like this game. But that's exactly what happened with WildStar -- loved everything about it from watching all the YouTube vids so I bought it and hated it soon after.
Quite a few Walmarts have it for 9.99. Not a bad price to buy it and try it for a month. It's less than a month's sub.
Originally posted by cerulean2012 They are still planning on releasing the game on console later this year so it most likely won't go free to play anytime soon, next year at earliest. So if you don;t mind waiting then wait otherwise it has dropped a lot in price in just a few months.
I think there is a chance this game will "relaunch" B2P to coincide with the console release. I'm not sure I would put money on it but it might happen. I have to think they are at least muling ideas like this over at this point.
F2P this year. I would say with a console release coming in the fall not a chance.
Pre-launch I didn't think there was any prospect of them abandoning the subscription model.
Sales though ... I to concluded that the obvious change would be B2P with DLC. Hopefully without a cash shop but c'est la vie.
And the re-launch may not be this year according to Paul Sage (creative director). They are trying but could be next year is what he said in late May.
It only makes sense, console players are getting used to B2P with paid DLCs and "season passes". Also ES series were based on B2P with DLCs and various "cash shop items". And in MMO i think it would be much better to have more players who pay less/player than the other way around.
Were already into half this year, it hasn't even come out for the consoles yet, so your F2P wont be arriving anytime this year.
However if you can wait till next year, I would do that, but still that is not a guarantee.
So if your hard up for cash, skip it and wait till next year.
This is the best response to your question OP.
People stating that ESO will be FTP this year are crazy. The console release has been pushed back and lets keep in mind the PC players are only a small amount compared to the amount of potential players from Xbox One/PS4. That's Zenimax's bread and butter ...
Originally posted by cerulean2012 They are still planning on releasing the game on console later this year so it most likely won't go free to play anytime soon, next year at earliest. So if you don;t mind waiting then wait otherwise it has dropped a lot in price in just a few months.
I think there is a chance this game will "relaunch" B2P to coincide with the console release. I'm not sure I would put money on it but it might happen. I have to think they are at least muling ideas like this over at this point.
F2P this year. I would say with a console release coming in the fall not a chance.
Pre-launch I didn't think there was any prospect of them abandoning the subscription model.
Sales though ... I to concluded that the obvious change would be B2P with DLC. Hopefully without a cash shop but c'est la vie.
And the re-launch may not be this year according to Paul Sage (creative director). They are trying but could be next year is what he said in late May.
It only makes sense, console players are getting used to B2P with paid DLCs and "season passes". Also ES series were based on B2P with DLCs and various "cash shop items". And in MMO i think it would be much better to have more players who pay less/player than the other way around.
I agree it does make sense and console players would be much more apt to accept that kind of model but I also wonder how it will end up working. TSW is the only other one I can think of with a similar model (GW2 depends mostly on GEM sales which is completely different) and it's not like that game has millions of players. it's a good game with a decent cash shop and one I do spend money on from time to time but it's certainly not the kind of model that can create a multiple million player large scale MMO like ESO is trying to be. What could they possibly add to the cash shop that would appeal to pure PVP players for instance that wouldn't kill the game balance wise? Most B2P console games depend on selling maps to keep up but ESO PVP is a large single map that doesn't lend itself well.
There is probably a way it's just not going to be a straight forward as saying B2P with DLC purchases. The devil is in the details.
If the game doesn't interest you now, I can't see it being interesting to you once it's F2P with restrictions.
i will never understand the f2p crowd that refuses to play a game because it's not good enough. but would if it's a free, restricted, and gimped version of the game they don't think is worth playing if they have to pay money.
Honestly, does the game being free make it funner for you guys?
This is very easy to answer. I know someone else posted a thread about something similar to what you are stating so I might as well comment it here. It isn't so much that it will be "more" fun or "more" interesting in the long run, but rather something to dab on in the short run. I will give you 4 perfect personal examples.
Example #1: FFXIV
I enjoyed my time in FFXIV but I ran through 2.0's content just shy of 2 months. I practically experienced everything in the game (minus crafting) that the game had to offer. Before the recent updates, anyone interested in endgame had to wait for a whole week due to lockouts. And you could do this endgame content in just a little over an hour. So I would log on 1-2 hours a week to play said content and not come back till the next week. Was it worth it to me the $15 a month for the long run? No.
Example #2: TSW
The #1 thing I loved about The Secret World was the story and voice acting... everything else fell between average or below average. Was it fun for me in the short run due to those 2 very fun aspects in the game? Yes. In the long run? No.
Almost similar to example #2 and #3. It felt to me like WOW 3.0 or SWTOR 3.0 in the PVE department minus the combat of course. I really did love the voice acting and the story during beta... but not enough for me to sub for the game.
Summary:
There might be one or two aspects of the game or maybe one or two endgame content that you truly enjoy... but not the rest. It either falls that you feel that the rest of the content isn't that much fun OR you cleared said content already leaving you with very little else to do. So the question isn't how difficult it is to obtain said $15, but rather is it worth it to you IF you fall under one of these two (or more) categories in the long run.
ESO will go hybrid, buy or free with a sub for extra goodies, like SWTOR. There are tons of stuff you could make people pay real money or huge gold costs for ie bag/bank space.
Originally posted by shr4pnel Do you think this game will go F2P this year or should I buy it now because it doesn't look like it will EVER be F2P?
Buy now cuz we all know it's not going F2P. Be realistic dude. Remember when people said the same about WoW in 2005-2006? I do. And now here we are.
Buy now or miss your chance forever lol.
I think its not fair to say that about ESO. WoW is the only sub based mmo that hasnt become f2p due to its success (Wildstar is too new to tell). I would say that ESO will go f2p if Zenimax doesnt get their things straight. I bought the game and i dont regret it but to me its still not worth a sub.
Only 2 things can happen: 1) Zeni fixes the game and it succeeds with a sub, or 2) they stop caring about it and it goes f2p.
You dear sir are wrong. WoW is not the only MMO that did not go f2p. To this day FFXI is still a sub-based game and FFXIV will follow that same model.
I wish it would go F2P but, no. It wont. The top 3 mmo's people talk about non stop are: FF XIV ARR, Wildstar, and ESO. With all this attention, none of these will go F2P ever. You can keep wishing all you want. It's not going to happen.
So many great games were supposed to go F2P in the past couple years, that users here stated it would be F2P in a year. Well.....there still P2P.
[mod edit]
This topic is stupid as hell.
Well it was more of a question from the OP. It isn't stupid since he possibly has a genuine concern. For some odd reason people love to use World of Warcraft and EVE Online (at least for the past 5 years here in MMORPG.com) to justify or prove that their X Y Z game will Never™ go F2P. You said that you wished that the game would go F2P? Why would you make that comment if you genuinely don't want it to go F2P?
You should know by now that WOW is the exception to the rule when it comes to their P2P business model. There aren't a whole lot of P2P games that can go for a year (or more) without any content and get away with it (before dropping the next expansion of course). You said and I am quoting you that "So many great games were supposed to go F2P in the past couple of years, that users stated it would be F2P."
Well guess what they were right. It has nothing to do with loving/hating/trolling/white knighting a game (when you take a look at the much greater picture. First off, there aren't a whole lot of strictly P2P games left. There are only 8 games left (that have more than 1 year of online service) that continue to use the P2P business model (exclusively); make that 11 titles now with the 3 newest additions... in a 16 year spread.
6 of those games have been running since before 2005, when the MMO landscape was very different than what it is today. Those few have (with a few exceptions) been able to establish a pretty strong following. EVE Online might very well be the only MMO that has a stable and growing P2P population (even if it is by a small degree).
Want to know how many MMORPGs released from 2005 to 2014 have been running using the P2P business model and have been running for more than one year?
Two.
Darkfall and The Hammers End. That's it. The 3 "newcomers" are FFXIV, ESO, and Wildstar... but none of those 3 games have a year in service so it is too soon to tell. Naoki Yoshida has already talked about the F2P model and even stated in one of his slides that both business models can coexist.
Just to prove it to you that I am not knocking on ESO, I will use Wildstar as an example. Look at:
Look at all of their titles. Can you name me one MMORPG that is currently using the P2P business model exclusively that isn't Wildstar [In the Western Market]? So does this fall within hating/trolling/white knighting/defending a game or does this has to do more with the MMO trend that has been happening in the past 5+ years? Do we even need a crystal ball at this point?
It might take a short time or maybe even a long time before either of those 3 games go F2P... but to say never? Like in 10+ years never? I mean...
Believe it or not people who have been passionate of white knighting games before (such as FFXIV and ESO) have quit at some point. Some do come back, others do not. I know you came back for both games, but you did state:
Originally posted by Allacore69
Been playing ESO, which is getting stale, and I'd like to return.
I've been guild hopping around and have found no help.
Is it a good idea to re sub or am I just fooling myself? I mean I need help. Seems like when you get close to 50, nobody in general chat is willing to talk.
So if you (as passionate as you've been for both games) found ESO to be stale and left FFXIV for X Y Z reason... what makes you think others have not done the same. It all comes down to money/numbers. Do we have enough folks and/or are we growing/stable? Keep it P2P. Are we loosing players at a constant rate or hemorrhaging beyond a certain threshold in a 3-6 months forecast? Start prepping for the switch. That is as simple as it gets.
Originally posted by AmbrosiaAmor Originally posted by baphametIf the game doesn't interest you now, I can't see it being interesting to you once it's F2P with restrictions.i will never understand the f2p crowd that refuses to play a game because it's not good enough. but would if it's a free, restricted, and gimped version of the game they don't think is worth playing if they have to pay money.Honestly, does the game being free make it funner for you guys?
This is very easy to answer. I know someone else posted a thread about something similar to what you are stating so I might as well comment it here. It isn't so much that it will be "more" fun or "more" interesting in the long run, but rather something to dab on in the short run. I will give you 4 perfect personal examples.
Example #1: FFXIV
I enjoyed my time in FFXIV but I ran through 2.0's content just shy of 2 months. I practically experienced everything in the game (minus crafting) that the game had to offer. Before the recent updates, anyone interested in endgame had to wait for a whole week due to lockouts. And you could do this endgame content in just a little over an hour. So I would log on 1-2 hours a week to play said content and not come back till the next week. Was it worth it to me the $15 a month for the long run? No.
Example #2: TSW
The #1 thing I loved about The Secret World was the story and voice acting... everything else fell between average or below average. Was it fun for me in the short run due to those 2 very fun aspects in the game? Yes. In the long run? No.
Almost similar to example #2 and #3. It felt to me like WOW 3.0 or SWTOR 3.0 in the PVE department minus the combat of course. I really did love the voice acting and the story during beta... but not enough for me to sub for the game.
Summary:
There might be one or two aspects of the game or maybe one or two endgame content that you truly enjoy... but not the rest. It either falls that you feel that the rest of the content isn't that much fun OR you cleared said content already leaving you with very little else to do. So the question isn't how difficult it is to obtain said $15, but rather is it worth it to you IF you fall under one of these two (or more) categories in the long run.
and if the few things you do enjoy about the game in the short term are restricted to you because you are not a paid subscriber, what then?
for example, what if you couldn't equip the best raid gear in said game but raid content was the only content you liked?
like i said, i just don't get why would you play a gimped restricted version of a game you already think is not worth paying for?
that means the content you do like will be restricted as well most likely.
Originally posted by shr4pnelDo you think this game will go F2P this year or should I buy it now because it doesn't look like it will EVER be F2P?
Buy now cuz we all know it's not going F2P. Be realistic dude. Remember when people said the same about WoW in 2005-2006? I do. And now here we are.Buy now or miss your chance forever lol.
Hmmm, lets see. How popular was the notion of F2P in 2005-2006, oh that's right, NOT AT ALL.
Still seems not popular now.
Example, FF XIV ARR. Going to be out a year soon. Still no signs of F2P.
[mod edit]
I wish it would go F2P but, no. It wont. The game is not dying. The game is not failing. The top 3 mmo's people talk about non stop are: FF XIV ARR, Wildstar, and ESO. With all this attention, none of these will go F2P ever. You can keep wishing all you want. It's not going to happen.
So many great games were supposed to go F2P in the past couple years, that users here stated it would be F2P in a year. Well.....there still P2P.
[mod edit]
This topic is stupid as hell.
Bottom line is it is happening now. In 2005-2006 it never happened. To compare them is just silly.
be prepared to be saying the exact same things yet again in 2018 - 2019. And yes, it really is silly
Originally posted by shr4pnel Do you think this game will go F2P this year or should I buy it now because it doesn't look like it will EVER be F2P?
Will be f2p or completely gone by xmas this year. Just wait, it's not like you miss anything and even if a miracle happens and they bring out the miracle patch plus a huge expansion then you can always get it cheap during the holiday season.
----
No need to rush into a game that is already on the decline.
Were already into half this year, it hasn't even come out for the consoles yet, so your F2P wont be arriving anytime this year.
However if you can wait till next year, I would do that, but still that is not a guarantee.
So if your hard up for cash, skip it and wait till next year.
This is the best response to your question OP.
People stating that ESO will be FTP this year are crazy. The console release has been pushed back and lets keep in mind the PC players are only a small amount compared to the amount of potential players from Xbox One/PS4. That's Zenimax's bread and butter ...
However console players are very reluctant in paying monthly to play a game online when they already paying monthly for online gaming.
----
Only exceptionally good games can survive on the console market with P2P. There are only 2 i know of and those are FFXI and FFXIV.
----
How many P2P games you know are successful on console?
Comments
if the game doesn't interest you now, i can't see it being interesting to you once it's F2P with restrictions.
i will never understand the f2p crowd that refuses to play a game because it's not good enough. but would if it's a free, restricted, and gimped version of the game they don't think is worth playing if they have to pay money.
honestly, does the game being free make it funner for you guys? even though it isn't even the full version of the game that's not worth paying for?
Sadly, I don't have $50 to throw away.
From the YouTube vids, it seems that I will like this game. But that's exactly what happened with WildStar -- loved everything about it from watching all the YouTube vids so I bought it and hated it soon after.
Pre-launch I didn't think there was any prospect of them abandoning the subscription model.
Sales though ... I to concluded that the obvious change would be B2P with DLC. Hopefully without a cash shop but c'est la vie.
And the re-launch may not be this year according to Paul Sage (creative director). They are trying but could be next year is what he said in late May.
I have the game i dont hate the game..but i would wait few bugs/vet content is really boring imo..if you dont know what it is basiclly you go to the other factions zones and do their quests or go to craglorn but you will need to grp (which i dont mind)
i also dont like the phasing so if you happen to have low lvl friends some quest you will not beable to join in with them. but its a decent game not worth the 15 a month with the bugs nightblade class is the gimp of the game if you dont spec like everyone else. They said this was play how you want but meh the new thing going on is staff/cloth armor.
but in the end .. its up to you.
also i read at walmart you can buy the game for $10 in store only.
I play games just like you
Bottom line is it is happening now. In 2005-2006 it never happened. To compare them is just silly.
Quite a few Walmarts have it for 9.99. Not a bad price to buy it and try it for a month. It's less than a month's sub.
It only makes sense, console players are getting used to B2P with paid DLCs and "season passes". Also ES series were based on B2P with DLCs and various "cash shop items". And in MMO i think it would be much better to have more players who pay less/player than the other way around.
This is the best response to your question OP.
People stating that ESO will be FTP this year are crazy. The console release has been pushed back and lets keep in mind the PC players are only a small amount compared to the amount of potential players from Xbox One/PS4. That's Zenimax's bread and butter ...
I agree it does make sense and console players would be much more apt to accept that kind of model but I also wonder how it will end up working. TSW is the only other one I can think of with a similar model (GW2 depends mostly on GEM sales which is completely different) and it's not like that game has millions of players. it's a good game with a decent cash shop and one I do spend money on from time to time but it's certainly not the kind of model that can create a multiple million player large scale MMO like ESO is trying to be. What could they possibly add to the cash shop that would appeal to pure PVP players for instance that wouldn't kill the game balance wise? Most B2P console games depend on selling maps to keep up but ESO PVP is a large single map that doesn't lend itself well.
There is probably a way it's just not going to be a straight forward as saying B2P with DLC purchases. The devil is in the details.
This is very easy to answer. I know someone else posted a thread about something similar to what you are stating so I might as well comment it here. It isn't so much that it will be "more" fun or "more" interesting in the long run, but rather something to dab on in the short run. I will give you 4 perfect personal examples.
Example #1: FFXIV
I enjoyed my time in FFXIV but I ran through 2.0's content just shy of 2 months. I practically experienced everything in the game (minus crafting) that the game had to offer. Before the recent updates, anyone interested in endgame had to wait for a whole week due to lockouts. And you could do this endgame content in just a little over an hour. So I would log on 1-2 hours a week to play said content and not come back till the next week. Was it worth it to me the $15 a month for the long run? No.
Example #2: TSW
The #1 thing I loved about The Secret World was the story and voice acting... everything else fell between average or below average. Was it fun for me in the short run due to those 2 very fun aspects in the game? Yes. In the long run? No.
Example #3: SWTOR
Same as example #2
Example #4: ESO
Almost similar to example #2 and #3. It felt to me like WOW 3.0 or SWTOR 3.0 in the PVE department minus the combat of course. I really did love the voice acting and the story during beta... but not enough for me to sub for the game.
Summary:
There might be one or two aspects of the game or maybe one or two endgame content that you truly enjoy... but not the rest. It either falls that you feel that the rest of the content isn't that much fun OR you cleared said content already leaving you with very little else to do. So the question isn't how difficult it is to obtain said $15, but rather is it worth it to you IF you fall under one of these two (or more) categories in the long run.
You actually made me laugh. Shut down, yeah right.
You dear sir are wrong. WoW is not the only MMO that did not go f2p. To this day FFXI is still a sub-based game and FFXIV will follow that same model.
Well it was more of a question from the OP. It isn't stupid since he possibly has a genuine concern. For some odd reason people love to use World of Warcraft and EVE Online (at least for the past 5 years here in MMORPG.com) to justify or prove that their X Y Z game will Never™ go F2P. You said that you wished that the game would go F2P? Why would you make that comment if you genuinely don't want it to go F2P?
You should know by now that WOW is the exception to the rule when it comes to their P2P business model. There aren't a whole lot of P2P games that can go for a year (or more) without any content and get away with it (before dropping the next expansion of course). You said and I am quoting you that "So many great games were supposed to go F2P in the past couple of years, that users stated it would be F2P."
Well guess what they were right. It has nothing to do with loving/hating/trolling/white knighting a game (when you take a look at the much greater picture. First off, there aren't a whole lot of strictly P2P games left. There are only 8 games left (that have more than 1 year of online service) that continue to use the P2P business model (exclusively); make that 11 titles now with the 3 newest additions... in a 16 year spread.
http://www.mmorpg.com/discussion2.cfm/post/6248836
6 of those games have been running since before 2005, when the MMO landscape was very different than what it is today. Those few have (with a few exceptions) been able to establish a pretty strong following. EVE Online might very well be the only MMO that has a stable and growing P2P population (even if it is by a small degree).
Want to know how many MMORPGs released from 2005 to 2014 have been running using the P2P business model and have been running for more than one year?
Two.
Darkfall and The Hammers End. That's it. The 3 "newcomers" are FFXIV, ESO, and Wildstar... but none of those 3 games have a year in service so it is too soon to tell. Naoki Yoshida has already talked about the F2P model and even stated in one of his slides that both business models can coexist.
Just to prove it to you that I am not knocking on ESO, I will use Wildstar as an example. Look at:
http://en.wikipedia.org/wiki/NCSOFT
Look at all of their titles. Can you name me one MMORPG that is currently using the P2P business model exclusively that isn't Wildstar [In the Western Market]? So does this fall within hating/trolling/white knighting/defending a game or does this has to do more with the MMO trend that has been happening in the past 5+ years? Do we even need a crystal ball at this point?
It might take a short time or maybe even a long time before either of those 3 games go F2P... but to say never? Like in 10+ years never? I mean...
Believe it or not people who have been passionate of white knighting games before (such as FFXIV and ESO) have quit at some point. Some do come back, others do not. I know you came back for both games, but you did state:
So if you (as passionate as you've been for both games) found ESO to be stale and left FFXIV for X Y Z reason... what makes you think others have not done the same. It all comes down to money/numbers. Do we have enough folks and/or are we growing/stable? Keep it P2P. Are we loosing players at a constant rate or hemorrhaging beyond a certain threshold in a 3-6 months forecast? Start prepping for the switch. That is as simple as it gets.
This is very easy to answer. I know someone else posted a thread about something similar to what you are stating so I might as well comment it here. It isn't so much that it will be "more" fun or "more" interesting in the long run, but rather something to dab on in the short run. I will give you 4 perfect personal examples.
Example #1: FFXIV
I enjoyed my time in FFXIV but I ran through 2.0's content just shy of 2 months. I practically experienced everything in the game (minus crafting) that the game had to offer. Before the recent updates, anyone interested in endgame had to wait for a whole week due to lockouts. And you could do this endgame content in just a little over an hour. So I would log on 1-2 hours a week to play said content and not come back till the next week. Was it worth it to me the $15 a month for the long run? No.
Example #2: TSW
The #1 thing I loved about The Secret World was the story and voice acting... everything else fell between average or below average. Was it fun for me in the short run due to those 2 very fun aspects in the game? Yes. In the long run? No.
Example #3: SWTOR
Same as example #2
Example #4: ESO
Almost similar to example #2 and #3. It felt to me like WOW 3.0 or SWTOR 3.0 in the PVE department minus the combat of course. I really did love the voice acting and the story during beta... but not enough for me to sub for the game.
Summary:
There might be one or two aspects of the game or maybe one or two endgame content that you truly enjoy... but not the rest. It either falls that you feel that the rest of the content isn't that much fun OR you cleared said content already leaving you with very little else to do. So the question isn't how difficult it is to obtain said $15, but rather is it worth it to you IF you fall under one of these two (or more) categories in the long run.
and if the few things you do enjoy about the game in the short term are restricted to you because you are not a paid subscriber, what then?
for example, what if you couldn't equip the best raid gear in said game but raid content was the only content you liked?
like i said, i just don't get why would you play a gimped restricted version of a game you already think is not worth paying for?
that means the content you do like will be restricted as well most likely.
WAIT for free-2-play.
ESO veteran here.
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
LOL ^
Yeah...wait. Fer realz....WAIT!
I'll see you in a year or two
be prepared to be saying the exact same things yet again in 2018 - 2019. And yes, it really is silly
Will be f2p or completely gone by xmas this year. Just wait, it's not like you miss anything and even if a miracle happens and they bring out the miracle patch plus a huge expansion then you can always get it cheap during the holiday season.
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No need to rush into a game that is already on the decline.
However console players are very reluctant in paying monthly to play a game online when they already paying monthly for online gaming.
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Only exceptionally good games can survive on the console market with P2P. There are only 2 i know of and those are FFXI and FFXIV.
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How many P2P games you know are successful on console?