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DAoC News: Patch 1.115 comes to live servers (Frontiers Revamp)

SolicfireSolicfire Member UncommonPosts: 484
  1. <blockquote restore="" "="">Live servers will be coming down tomorrow - Tuesday April 29th, 2014 at 5:45 AM EDT / 1145 CET for the deployment of patch 1.115!! Keep an eye on the Camelot Herald for information on when Live servers will be back online! Below are the Highlights for tomorrow's patch - click the 'More' link to read the full patch notes!!Highlights
    • NEW New Frontiers is here! Check out the changes to your Realm’s battlefields!
    • New Capture-able Docks, Boating Changes, Ruined Keeps and More!
    • New RvR Objectives! A new twist on old monuments!
    • The Doppelgangers are back, and uglier than ever. Read about the updated rewards!
    • Check out the changes to the Labyrinth!
    • Want instant fully leveled Artifacts? Find out How to get ‘em!

    New Frontiers Changes (Ywain Only)

    Layout Changes






    Hadrian’s Wall
    • All Berkstead towers have been removed
    • Caer Berkstead has been moved further east against the zone wall
    • Erasleigh Outpost (4) has been moved north on top of the plateau.
    • Benowyc Guardtower (1) and Outpost (3) have been removed
    • Caer Benowyc, Benowyc Watchtower (2), and Benowyc Spire (4) have been set to a permanently “ruined” state with no guards. These structures can no longer be captured or attacked.
    • The Boat Dock and associated NPCs have been moved south down the river and been made capture-able.

    Pennine Mountains
    • Erasleigh Spire (3), Boldiam Outpost (3), Sursbrooke Spire (4), and Renaris Outpost (4) have been removed

    Snowdonia
    • The boat dock and associated NPCs have been removed
    • Hurbury Outpost (3) and Hurbury Spire (4) have been removed

    Forest Sauvage
    • The Boat Dock and associated NPCs have been moved to the north shore of the river and been made capture-able.
    • Renaris Spire (3) and Renaris Outpost (4) have been removed





    Odin’s Gate
    • A few paths have been cut through the impassable terrain to the south and east of Nottmoor Faste.
    • All Nottmoor towers have been removed
    • Nottmoor Faste has been moved further north and west against the zone wall
    • Bledmeer Watchtower (2) and Outpost (3) have been removed
    • Bledmeer Faste, Bledmeer Guardtower (1), and Bledmeer Spire (4) have been set to a permanently “ruined” state with no guards. These structures can no longer be captured or attacked.
    • The Boat Dock and associated NPCs have been moved east down the river and been made capture-able.

    Jamtland Mountains
    • Glenlock Outpost (4) has been moved east across the river and just into the zone of Uppland
    • Glenlock Spire (3), Blendrake Spire (3), and Hlidskialf Outpost (4) have been removed

    Yggdra Forest
    • The boat dock and associated NPCs have been removed
    • Arvakr Outpost (3) and Arvakr Spire (4) have been removed

    Uppland
    • Glenlock Outpost (4) in Jamtland has been moved east across the river and just into Uppland
    • Boat Dock and associated NPCs have been moved to the west shore of the river and been made capture-able.
    • Fensalir Spire (3) and Fensalir Outpost (4) have been removed





    Emain Macha
    • All Crimthainn towers have been removed
    • Dun Crimthainn has been moved further west against the zone wall
    • Crauchon Watchtower (2) and Outpost (3) have been removed
    • Dun Crauchon, Crauchon Guardtower (1), and Crauchon Spire (4) have been set to a permanently “ruined” state with no guards. These structures can no longer be captured or attacked.
    • The Boat Dock and associated NPCs have been moved south down the river and been made capture-able.

    Breifine
    • nGed Outpost (4) has been moved west and north across the river
    • nGed Spire (3), Bolg Spire (4), and da Behnn Spire (3) have been removed

    Mount Collory
    • The boat dock and associated NPCs have been removed
    • Scathaig Spire (3) and Scathaig Outpost (4) have been removed

    Cruachan Gorge
    • The Boat Dock and associated NPCs have been moved to the north shore of the river and been made capture-able.
    • Ailinne Outpost (3) and Ailinne Spire (4) have been removed


    Porting Changes

    Permanent Portal Keeps

    The following existing keeps in each realm have been altered to be Portal Keeps:
    • Albion players will teleport to Caer Berkstead
    • Midgard players will teleport to Nottmoor Faste
    • Hibernia players will teleport to Dun Crimthainn

    These keeps have the following attributes:
    • May not be attacked
    • May not be captured
    • Very High Level, Invulnerable Guards
    • Open courtyards with no inner keep
    • Relatively close and equidistant to Agramon
    • Siege weapons cannot be deployed around them
    • Permanent Hasteners, Buff NPCs, several Quest NPCs, and Merchants have been added to all Portal Keeps
    • Captured Relics will drop to the ground when Relic holders approach the PKs
    • A portal stone inside that will teleport players to their realm’s centrally located keep, their Border Keeps, and any captured beach-head keeps in enemy realms
      • It will be possible to port back to the PK from the centrally located keep in each realm and from any captured keeps in enemy realms.
      • It will not be possible to port back to the PK from the Border Keeps.


    Portal Ceremony
    A portal pad and ceremony NPCs have been added to the NF-side at each Strength Relic Town.
    • This ceremony is on the same 3 minute timer.

    The bindstones on the NF side have been moved to the Strength Relic Town instead of the Border Keeps.


    Click here to read the complete article

     

 

Comments

  • ArtwolfArtwolf Member UncommonPosts: 48
    Wow, it has been a while since I have laid eyes on those in-game frontier maps. I miss daoc. Thanks for the update.
  • AparitionAparition Member UncommonPosts: 91
    ye all the names and maps hold fond memories, played for like 4 years, dunno if that patch is enough of a reason to go back for a look though..........or is it..

  • SolicfireSolicfire Member UncommonPosts: 484

    There is a lot more things to come after this patch in Dark Age of Camelot

    This is just the start of the changes 

     

    If you are a returning player and you have an old account with Dark Age of Camelot then please click on this link to get your 1 week free trial http://www.darkageofcamelot.com/trial

    If you are a new player and want to start a 14 day free trial then please click on this link to start a Dark Age of Camelot account http://www.darkageofcamelot.com/trial

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