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How does a massively multiplayer role-playing game stand out in 2014? No matter how much diversity the genre offers, it's still difficult to escape accusations that everything is just a World of Warcraft clone, a lingering misconception that each developer seeks to smash into pieces in its own unique way. Many studios look to their combat systems as the means of differentiation, shooting for fighting that approximates a true action-game feel, with your character responding immediately and appropriately to every mouse click and button press.
You can add Skyforge to the list of games trying to heat up the action. It's under development by the team that created Allods Online in collaboration with Fallout: New Vegas developer Obsidian Entertainment. I recently took a frost mage out for an adventure in Skyforge and was immediately struck by how similar the game was to another MMOG: Tera. I still believe Tera sets the standard for MMOG combat, so following its lead is no bad thing, and spearing floating robots and armored lizard creatures with icicles gave me Tera-level joys as I played Skyforge.
Read more here : Gamespot