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MMORPG.com is happy to bring you our 5th Annual “Future of Online Games Panel” at PAX East this year! On Saturday, April 12th at 6:00pm EST in the Albatross Theater we will host the top talent in online games.
For 2014 who ever thought we would be returning to topics such as sandbox games or subscription models? How much does Free-to-Play rule the market? What will your game experience be like going into the second half of the decade? All this and more will be answered.
The Panel will be moderated by our own Bill Murphy and will include:
We are excited to hear from each of these upcoming games and what they have in store for players. They will also be on hand to answer your questions and discuss topics in the industry as a whole.
Here is the video from last year’s panel:
Comments
First video i have seen where Dave is not excited lol
TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development
That's a pretty cool line-up for that panel. Going to have to make a point to be there for that!
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Boring line up.. I was expecting Chris Roberts and Phillip Blood.. Ah well none of the games really interest me. Star Citizen and Citadel of Sorcery are still the only two games being developed that have new and unique innovations.
Played: UO, LotR, WoW, SWG, DDO, AoC, EVE, Warhammer, TF2, EQ2, SWTOR, TSW, CSS, KF, L4D, AoW, WoT
Playing: The Secret World until Citadel of Sorcery goes into Alpha testing.
Tired of: Linear quest games, dailies, and dumbed down games
Anticipating:Citadel of Sorcery
Well, Chris Roberts at least will be on a PAX East panel. Here's the announcement quoted from the Star Citizen website (https://www.robertsspaceindustries.com):
The (Incredible) Future of PC Gaming, hosted by PC Gamer
The immortal hobby of PC gaming continues to experience a renaissance of innovation, affordability, and accessibility. Free-to-play, an explosive indie scene, eSports, virtual reality, livestreaming, 4K displays, crowdfunding, Steam Early Access, and the growth of Linux position the PC as a truly vibrant platform.
But how will technologies like gameplay streaming, SteamOS, the Oculus Rift, and others shapes PC gaming? More importantly, what new experiences will the PC games of the near future provide? PC Gamer asks our panel of innovators and PC gaming stakeholders to paint a clear picture of the next five years. Stick around to participate in the audience Q&A.
Panelists:
Evan Lahti [Editor-in-Chief, PC Gamer], Palmer Luckey [Founder, Oculus VR], John Smedley [President, Sony Online Entertainment], Tom Petersen [Director of Technical Marketing, Nvidia], Chris Roberts [Founder, Cloud Imperium Games]
One of the problems with previous panels is that (rightly) each dev is very very polite about the other devs meaning they don't say anything that is controversial towards another dev or approach or could be construed as such.
This does limit discussion even if it's appropriate to get on well with your fellow devs (it's a touch racket for one and fans provide enough of that anyway).
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I think Wildstar (Stephen Frost ) might be a spanner in the works because it's heavily themepark and that's going to limit the sandbox devs from really expounding on why they believe sandbox wave is the crest to be riding. That said the pricing model will be of interest and all devs can talk that up I think in a positive way.
Suggestions for getting the most of of the Wildstar guy:
I'm actually not so much a fan of Georgeson, as a Paul Barnett type of character, though he'll have some interesting things to say about EQ-L/N so that evens out things, I think SOE are possibly the new Blizzard atm with info you get on:
If mmorpg.com can get Josh Halls and Ryan Dancey trading design idea on:
No idea about Trove but it looks like another voxel/terraforming work and should be interesting when talking with Georgeson. So you have a couple of natural pairings of discussion, bar the Wildstar guy you might want to let wax on and fight the themepark corner with more time to expound his design focus (should still be a big market for themepark mmorpgs).
http://www.gdcvault.com/play/1014633/Classic-Game-Postmortem