First game that comes to mind is Dragon's Dogma. If you character gets wet it has an instant visual and de-buff effect on your character. When you get "soaked" you are "heavier' and therefore your abilities , costing stamina to use, cost more. I thought it was an interesting touch in a game.
Uncharted, latest Tomb Raider (maybe?)... CryEngine 3.X has options for separate wet shaders to be used for this, but I don't remember if Crysis 2/3 actually employed it (or how visual it was), but I'd wager they probably did.
I definitely know there's been a surprising amount of games that have done this, but I can't think of them off the top of my head. ><
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Sorry I'm not trying to make this sensual but this subject will have to deal with that as well I guess. So far I found a final fantasy game that did.
http://www.youtube.com/watch?v=bw5k3IMcuGs
I guess FFXIV was suppose to but couldn't accommodate the graphic's for the PS3.
In the latest patch of FFXIV they enabled the wet look effect when you stand in the rain, or a water effect hits you.
Is more visible on some clothes compared to some others but you get it.
http://farm6.staticflickr.com/5120/7210363296_8357bee9de.jpg
Uncharted, latest Tomb Raider (maybe?)... CryEngine 3.X has options for separate wet shaders to be used for this, but I don't remember if Crysis 2/3 actually employed it (or how visual it was), but I'd wager they probably did.
I definitely know there's been a surprising amount of games that have done this, but I can't think of them off the top of my head. ><