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One of the best features in Guild Wars 2 is the underwater combat system. In our latest Guild Wars 2 column, we take a look at aquatic adventuring. See what we think before heading to the comments to chat.
A lot of MMOs feature plenty of land to explore. A few have even offered some rivers, and a pond or two to swim in as well. Swimming is rarely used in games though, and it makes the in game worlds feel flat. Tyria is different, hiding caves, towns, and even cities from the past within its murky depths. The amount of detail underwater is just as intense as what you would see on land. By actually adding in whole areas of exploration in an aquatic environment, it fleshes out the world, giving it more depth.
Read more of David North's Guild Wars 2: On Improving Aquatic Adventuring.