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When allocating your skill points, will you be concentrating on certain skill lines or spreading the points out among money?
I know for my sorcerer, I am all about lightning. Nothing is more enjoyable than shooting lightning from my fricken fingertips! So, I will probably be boring and concentrate on the initial lightning skill tree that the sorcerer starts with. But, as I move to end-game, I may spread it out more. I will choose a large nuke spell, a damage spam, heal spell, crowd control/gap creator, and a defensive. Then, once I have those determined, probably lightning based and a set of cold or fire to cover potential lightning resistances, I will make every thing else passives. That way, I can stack as much into my character as I can without wasting my actives.
What about you?
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Pigglesworth @ EQNForum.com, MMORPG.com, EQNextfans.com, ProjectNorrath.com, & EQNFanSite.com
Malcontent @ EQNexus.com & EQHammer.com
Comments
I plan to have an archer and priest. Boy and Girl. All my points or w/e ESO is doing will go into solely improving the best abilities for them. Except, summoning. Summoning is awesome so both of my characters will be able to summon.
Beast Taming + Summoning = Win
Uber Heals + Summoning = Win
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- Mahatma Gandhi
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
@PigglesworthTWR on Twitter
Pigglesworth @ EQNForum.com, MMORPG.com, EQNextfans.com, ProjectNorrath.com, & EQNFanSite.com
Malcontent @ EQNexus.com & EQHammer.com