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It's been reported that SWTOR is making HUGE profits ever since the transition to F2P, and if there's lots of profit being made, why is EAware solely focusing on milking its player-base and not making actual content? I actually do like the Cartel Market for allowing us to customize our character easier, but has EAware gone too far? Have you unsubbed or go as far as quit because you feel like EAware doesn't care about its loyal subscribers.
There's still a lack of content, especially on the PvP side of things. Some Operations in PvE weren't scaled to lv. 55, and it seems like the only "endgame content" EAware can come up with is a daily area and/or a FP or two to occupy most of us until they can finally release something major that will only end up growing into tedium in its first month or two out. Look at Arenas. They didn't help the PvP player-base AT ALL. The PvP player-base keeps on dying because EAware doesn't interact with those types of players, and has been shafting them ever since the removal of vanilla Ilum.
No, the "revamped" Ilum does NOT count as focus on PvP'ers. It has PvE missions and mainly caters to PvE'ers. That did not improve WPvP developed by the company whatsoever. Arenas don't count. A majority of the PvP'ers hated them, and competitive PvP has basically died off. Most if not all of the hardcore PvP guilds went inactive, while others completely quit altogether.
Although I'm not a PvE'er, it'll always be as stale as always. No matter how much "story" they put into it, the cutscenes will be spacebarred after the first or second time watching them, and when actually running the quests they happen to be nothing but the same cookie-cutter fetch quests. A majority of players who left SWTOR most likely didn't find that fun.
Personally, it's become nothing but a cash grab to make ends meet everyday. I don't why people fall for such immoral marketing tactics, but it's what's "casualizing" next-gen gaming and ruining it, and making almost no room for hardcore gamers to be cared about. I would think that real content would be coming at a steady pace, and that the PvP player-base would have jumped from its comatose state, but alas, most of the "content" that has come out is gouging the players for customization (both in the CM and by allowing players to change things about their character via CC), the PvP player-base is dying off and most of the major content that is released lacks the ability to engage its players for a long period of time.
So again, if SWTOR is supposedly making HUGE profits ever since the transition to F2P, why is EAware solely focusing on milking its player-base and not making actual content? Has EAware gone too far? Have you unsubbed or go as far as quit because you feel like EAware doesn't care about its loyal subscribers?
Post your 2 credits, and I look forward to a mature discussion.