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  • GrixxittGrixxitt Member UncommonPosts: 545

    Having beta participation almost exclusively for pre-orders was, indeed, a pretty ingenious marketing tactic.

     

    The above is my personal opinion. Anyone displaying a view contrary to my opinion is obviously WRONG and should STHU. (neener neener)

    -The MMO Forum Community

  • VolkonVolkon Member UncommonPosts: 3,748
    Originally posted by Grixxitt

    Having beta participation almost exclusively for pre-orders was, indeed, a pretty ingenious marketing tactic.

     

     

    Good point, they did hook a crapload of players that way. Many of us are still going strong, even some of us "pre-beta" crowd. image

    Oderint, dum metuant.

  • DauzqulDauzqul Member RarePosts: 1,982

    SWTOR fastest leaving MMO in hostory.

     

    No facts... but it's probably true.

  • ApraxisApraxis Member UncommonPosts: 1,518
    Originally posted by Grixxitt

    Having beta participation almost exclusively for pre-orders was, indeed, a pretty ingenious marketing tactic.

     

    Since WoW everyone does that. As much as i remember WoW was the first MMO with Paid Beta, or Beta for PreOrders, and after WoW almost any MMO did it the exact same way..

    @Topic: 3 Million copies sold in 9 month the fastest selling MMO? So WoW sold less in that timespan? Hmm... Interesting.

  • GeezerGamerGeezerGamer Member EpicPosts: 8,855
    Originally posted by Apraxis
    Originally posted by Grixxitt

    Having beta participation almost exclusively for pre-orders was, indeed, a pretty ingenious marketing tactic.

     

    Since WoW everyone does that. As much as i remember WoW was the first MMO with Paid Beta, or Beta for PreOrders, and after WoW almost any MMO did it the exact same way..

    @Topic: 3 Million copies sold in 9 month the fastest selling MMO? So WoW sold less in that timespan? Hmm... Interesting.

    The genre was different back when WoW took off. It hadn't broken those number right away so WoW itself was much slower growing.

  • dreamsofwardreamsofwar Member Posts: 468
    Tbh GW2 had a hell of a lot of hype. A hell of a lot. 
  • DamonVileDamonVile Member UncommonPosts: 4,818
    What does it matter ? more ppl play mmos now than ever before. Games are like movies, every year the money gets bigger, but if they're not getting better who cares how much money the company makes.
  • lathaanlathaan Member UncommonPosts: 476

    it matters. people are psychologically drawn to the winning team. people buy games that have high review scores. people buy games "everyone" plays.

    there was a good article on polygon some days ago.

    And in this lucky case, they are doing the right thing - its the best mmo out there, and it is a) getting better every 2 weeks and b) growing fast. Its crowded.

  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by dreamsofwar
    Tbh GW2 had a hell of a lot of hype. A hell of a lot. 

    I'm not arguing with you, but from where? I have always wondered this. Chat on forums isn't really hype that is a huge selling point. There were no tv commercials leading up to it's release. I saw no more website ad banners for it then any other pre-release IP. The crappy youtube, ad "Our Time is Now" didn't even make it to the airwaves that I know of. Word of mouth and the fans of GW1 are basically it when it came to commercialism. 

    The game does seem to be growing after stabilizing for a few months. This of course is my opinion and I have no proof, but on Sanctum of Rall, I see more players then I did before.

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    Originally posted by Amjoco
    Originally posted by dreamsofwar
    Tbh GW2 had a hell of a lot of hype. A hell of a lot. 

    I'm not arguing with you, but from where? I have always wondered this. Chat on forums isn't really hype that is a huge selling point. There were no tv commercials leading up to it's release. I saw no more website ad banners for it then any other pre-release IP. The crappy youtube, ad "Our Time is Now" didn't even make it to the airwaves that I know of. Word of mouth and the fans of GW1 are basically it when it came to commercialism. 

    The game does seem to be growing after stabilizing for a few months. This of course is my opinion and I have no proof, but on Sanctum of Rall, I see more players then I did before.

    Actually by the time "Our time is now" came out GW2 had already sold over 2 million copies.

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by Gaia_Hunter
    Originally posted by Amjoco
    Originally posted by dreamsofwar
    Tbh GW2 had a hell of a lot of hype. A hell of a lot. 

    I'm not arguing with you, but from where? I have always wondered this. Chat on forums isn't really hype that is a huge selling point. There were no tv commercials leading up to it's release. I saw no more website ad banners for it then any other pre-release IP. The crappy youtube, ad "Our Time is Now" didn't even make it to the airwaves that I know of. Word of mouth and the fans of GW1 are basically it when it came to commercialism. 

    The game does seem to be growing after stabilizing for a few months. This of course is my opinion and I have no proof, but on Sanctum of Rall, I see more players then I did before.

    Actually by the time "Our time is now" came out GW2 had already sold over 2 million copies.

    That advertisement being released to the internet should have deterred people from playing! Perhaps it is being forgotten and that is the reason for the slight population growth! o.O

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • PiechunksPiechunks Member Posts: 136

    I guess it matters, because there is no sub fee, so they have to sell a lot to see the kind of returns they desire.

    Guildwars 2 might have plenty of players, but I wouldn't trade 99.999% of them for 1% of the old FFXI community, or even the old WoW community.

    There is a lot of griefing, even though the developers did their best to make sure that it was neigh impossible. People often get kicked from dungeon groups right before completion to sell spots to other people. Resurrecting is a rare occurrence now and worst of all the community is dead set on interrupting community driven events (GvG).

    When the best part of an MMO is the single player experience, then it makes the entire MMO part redundant.

     

     

  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    Originally posted by Piechunks

    I guess it matters, because there is no sub fee, so they have to sell a lot to see the kind of returns they desire.

    Guildwars 2 might have plenty of players, but I wouldn't trade 99.999% of them for 1% of the old FFXI community, or even the old WoW community.

    There is a lot of griefing, even though the developers did their best to make sure that it was neigh impossible. People often get kicked from dungeon groups right before completion to sell spots to other people. Resurrecting is a rare occurrence now and worst of all the community is dead set on interrupting community driven events (GvG).

    When the best part of an MMO is the single player experience, then it makes the entire MMO part redundant.

     

     

    Are those GvG happening in WvW?

    I often get the following message

    image

    (yes, it says too many resurrectors) and many times people just waypoint out instead of waiting 5 secs.

    Kicks happen - if you want to avoid that just start the dungeon yourself or play with people you know and of course report the abusers.

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • PiechunksPiechunks Member Posts: 136
    Originally posted by Gaia_Hunter

     

    Are those GvG happening in WvW?

    I often get the following message

    image

    (yes, it says too many resurrectors) and many times people just waypoint out instead of waiting 5 secs.

    Kicks happen - if you want to avoid that just start the dungeon yourself or play with people you know and of course report the abusers.

     

    Must have been a res daily, because you die in Orr/Frostgorge/Queensdale and you're fish food, regardless of the 20-30+ people standing next to you.

    That last statement you though is a testament to how bad the community really is: people are afraid to do Arah in PUGs, because of people selling spots through the new gold completion rewards.

    "Play with people you know" is code for "you can't trust most people in this game".

     

  • SamuraiXIVSamuraiXIV Member Posts: 354
    I don't like WOW but did play it for 3 months when The Burning Crusade released and I had a ball those 3 months, end game and guilds looking you by gear made me leave. GW2 got me all bored in a week, I don't see how others play it. I did like the environment, the way you swap weapons and even underwater combat but problem is GW2 is not a mmorpg like WOW is and that's why I was bored quick, single player games bore me to death too bad EQN is going same direction.

    "mmorpg.com forum admins are all TROLLS and losers in real life"
    My opinion

  • rastapastorrastapastor Member UncommonPosts: 188
    It's sold over 3 mln copies on western market and they haven't even released the game in China yet which is the biggest MMO market :).
  • botrytisbotrytis Member RarePosts: 3,363
    Originally posted by Piechunks
    Originally posted by Gaia_Hunter

     

    Are those GvG happening in WvW?

    I often get the following message

    image

    (yes, it says too many resurrectors) and many times people just waypoint out instead of waiting 5 secs.

    Kicks happen - if you want to avoid that just start the dungeon yourself or play with people you know and of course report the abusers.

     

    Must have been a res daily, because you die in Orr/Frostgorge/Queensdale and you're fish food, regardless of the 20-30+ people standing next to you.

    That last statement you though is a testament to how bad the community really is: people are afraid to do Arah in PUGs, because of people selling spots through the new gold completion rewards.

    "Play with people you know" is code for "you can't trust most people in this game".

     

    The only time I have seen this happen is when the person either: 1. takes on a world boss alone. 2. States he is 'uber' compared to other people. 3. Never helps another player. 4. In a guild known for doing nothing but standing around trying to get credit. 5. Using expanded truth (read lying) just to bash a game.

    Which are you?

     

    Never had that problem you talk about at all - ever think it is you?

     


  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    Originally posted by Piechunks
    Originally posted by Gaia_Hunter

     

    Are those GvG happening in WvW?

    I often get the following message

    image

    (yes, it says too many resurrectors) and many times people just waypoint out instead of waiting 5 secs.

    Kicks happen - if you want to avoid that just start the dungeon yourself or play with people you know and of course report the abusers.

     

    Must have been a res daily, because you die in Orr/Frostgorge/Queensdale and you're fish food, regardless of the 20-30+ people standing next to you.

    That last statement you though is a testament to how bad the community really is: people are afraid to do Arah in PUGs, because of people selling spots through the new gold completion rewards.

    "Play with people you know" is code for "you can't trust most people in this game".

     

    No it wasn't a resurrector daily - it happens all the time. Easy spot to see it is in the crown pavilion.

    The last statement is a neutral statement - I never had that happening to me, but it is more than likely people do that, just like they kick people in a variety of other games, including WoW or Tera - although there isn't to sell spots but to increase chance of keeping the drops.

    What about the GvG stuff?

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • PiechunksPiechunks Member Posts: 136
    Originally posted by Gaia_Hunter

     

    No it wasn't a resurrector daily - it happens all the time. Easy spot to see it is in the crown pavilion.

    The last statement is a neutral statement - I never had that happening to me, but it is more than likely people do that, just like they kick people in a variety of other games, including WoW or Tera - although there isn't to sell spots but to increase chance of keeping the drops.

    What about the GvG stuff?

     

    What about it? People go through a lot of pains to organize the events and they are always held outside places of interest in WvW, so that they are usually already conquered, sans commander, or any other indication, not to mention the discouragement in Team cheat, but that never deters them.

    @ the rest of you: You don't intimidate me with your sad ad hominems and I will continue to voice the truth about the lackluster community in this game. You should try and differentiate between criticism of the game and the people who play it. 

    @ people interested in the game: read the forums

    https://forum-en.guildwars2.com/forum

    https://forum-en.guildwars2.com/forum (redundancy intentional for the paranoid)

    People are acting incredibly abusive in "farming" regions, or you can simply read these

    https://forum-en.guildwars2.com/forum/game/gw2/Attitude-in-Orr-Frostgorge-PvE/first#post2661510

    https://forum-en.guildwars2.com/forum/game/dungeons/Path-Sellers-now-wow-just-wow/first#post2661245

    The responses made in the thread are the best part.

    Not to mention that a majority of the GW2 players cheat in most instances, bugging out the content, because they lack the patience to do it.

    Say what you want about the game. I don't think it is the best game ever made, but it's one of the best single player MMOs there is by todays standards with 100's of hours of content.

    Even if you can't stand the awful community you will get your moneys worth, but it's not the kind of game that will hold you long.

     

  • VolkonVolkon Member UncommonPosts: 3,748
    Originally posted by SamuraiXIV
    I don't like WOW but did play it for 3 months when The Burning Crusade released and I had a ball those 3 months, end game and guilds looking you by gear made me leave. GW2 got me all bored in a week, I don't see how others play it. I did like the environment, the way you swap weapons and even underwater combat but problem is GW2 is not a mmorpg like WOW is and that's why I was bored quick, single player games bore me to death too bad EQN is going same direction.

     

    You're right. It's not an MMORPG like WoW is. It's much better. Gone are the generic archaic quest hubs, the stale trinity combat system, the static, dead worlds and the endless cycle of the infinite gear treadmill. Gone is the competitive PvE, where you fight to be the first to hit a mob to get any credit, or you have someone steal a mining node you fought to clear a path to. 

     

    Hey, if you like that old stuff, good luck to you. I've out-grown it.

    Oderint, dum metuant.

  • PiechunksPiechunks Member Posts: 136
    Originally posted by Volkon

    You're right. It's not an MMORPG like WoW is. It's much better. Gone are the generic archaic quest hubs, the stale trinity combat system, the static, dead worlds and the endless cycle of the infinite gear treadmill. Gone is the competitive PvE, where you fight to be the first to hit a mob to get any credit, or you have someone steal a mining node you fought to clear a path to. 

     

    Hey, if you like that old stuff, good luck to you. I've out-grown it.

     

    It's ironic though, because lacking utility for somebody else likes that had been a staple of earlier games is not being immature in any sense.

    In fact, the lack of having to compete with others, or deal with them to acquire resources is a kind of lost social complexity.

    Sharing finite resources encourages the development of more social skills.

    The lack of a trinity is kind of wrong as well, since PvE has been simply made more accessible by less class restrictions, but there is an invisible trinity to the hardcore "farmer" and that is: guardian, mesmer and warrior.

     

  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by Piechunks
    Originally posted by Gaia_Hunter

     

    No it wasn't a resurrector daily - it happens all the time. Easy spot to see it is in the crown pavilion.

    The last statement is a neutral statement - I never had that happening to me, but it is more than likely people do that, just like they kick people in a variety of other games, including WoW or Tera - although there isn't to sell spots but to increase chance of keeping the drops.

    What about the GvG stuff?

     

    What about it? People go through a lot of pains to organize the events and they are always held outside places of interest in WvW, so that they are usually already conquered, sans commander, or any other indication, not to mention the discouragement in Team cheat, but that never deters them.

    @ the rest of you: You don't intimidate me with your sad ad hominems and I will continue to voice the truth about the lackluster community in this game. You should try and differentiate between criticism of the game and the people who play it. 

    @ people interested in the game: read the forums

    https://forum-en.guildwars2.com/forum

    https://forum-en.guildwars2.com/forum (redundancy intentional for the paranoid)

    People are acting incredibly abusive in "farming" regions, or you can simply read these

    https://forum-en.guildwars2.com/forum/game/gw2/Attitude-in-Orr-Frostgorge-PvE/first#post2661510

    https://forum-en.guildwars2.com/forum/game/dungeons/Path-Sellers-now-wow-just-wow/first#post2661245

    The responses made in the thread are the best part.

    Not to mention that a majority of the GW2 players cheat in most instances, bugging out the content, because they lack the patience to do it.

    Say what you want about the game. I don't think it is the best game ever made, but it's one of the best single player MMOs there is by todays standards with 100's of hours of content.

    Even if you can't stand the awful community you will get your moneys worth, but it's not the kind of game that will hold you long.

     

    I have about 600+ hours in the game, and I am in one of the larger guilds on my server. I have never seen any of this or have heard of it until right now.  When you say most GW2 players cheat your personal integrity is being challenged, you are insulting others. As someone else mentioned, you must be on a bad servr or unlucky.  I know of no one doing any of this. The community is the best I have found in any game other than possibly LoTRo. 

     

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • MeowheadMeowhead Member UncommonPosts: 3,716
    Originally posted by Piechunks

    I guess it matters, because there is no sub fee, so they have to sell a lot to see the kind of returns they desire.

    Guildwars 2 might have plenty of players, but I wouldn't trade 99.999% of them for 1% of the old FFXI community, or even the old WoW community.

    There is a lot of griefing, even though the developers did their best to make sure that it was neigh impossible. People often get kicked from dungeon groups right before completion to sell spots to other people. Resurrecting is a rare occurrence now and worst of all the community is dead set on interrupting community driven events (GvG).

    When the best part of an MMO is the single player experience, then it makes the entire MMO part redundant.

     

     

    That's interesting.  Before you edited your message, this originally said that the competitive parts are part of developing social abilities.

    Now you're saying the game is LESS social with lots of ways to grief other people.

    I guess you decided that the latter sounded cooler, and you couldn't have it both ways at the same time. :)

    (edit:  Oh!  I was reading a different message but quoted this one.  Hmm, somehow switching back and forth got me mixed up.  INteresting you'd have both stances simultaneously though.)

    Personally to me it sounds like you're getting all your opinion of the game off of random forums where people are complaining, rather than actually playing the game.

    Never been kicked out of a PUG.  Almost never don't get resurrected.

    Every guild event night, other guilds are incredibly helpful, with the occasional individual who is a jerk, though I've had other guild members from that guild actually apologize to me for how that person was acting.

    I've found lots of ehlpful, wonderful people.  I'm as helpful as I can be.  Lots of people playing have the exact same experience I do.  I'm not masochistic enough to stick around if the game was an unrelenting hellish cesspool.

  • SamuraiXIVSamuraiXIV Member Posts: 354
    Originally posted by Volkon
    Originally posted by SamuraiXIV
    I don't like WOW but did play it for 3 months when The Burning Crusade released and I had a ball those 3 months, end game and guilds looking you by gear made me leave. GW2 got me all bored in a week, I don't see how others play it. I did like the environment, the way you swap weapons and even underwater combat but problem is GW2 is not a mmorpg like WOW is and that's why I was bored quick, single player games bore me to death too bad EQN is going same direction.

     

    You're right. It's not an MMORPG like WoW is. It's much better. Gone are the generic archaic quest hubs, the stale trinity combat system, the static, dead worlds and the endless cycle of the infinite gear treadmill. Gone is the competitive PvE, where you fight to be the first to hit a mob to get any credit, or you have someone steal a mining node you fought to clear a path to. 

     

    Hey, if you like that old stuff, good luck to you. I've out-grown it.

    As I started the post I don't like WOW but it was more fun then GW2. I played a real mmorpg where you could not level or do anything without party/alliance played FFXI for 10 years and now going for FFXIV ARR a more casual game to reach endgame but once there it's still full group hardcore... But what endgame I'm talking about GW2 doesn't have one.

    "mmorpg.com forum admins are all TROLLS and losers in real life"
    My opinion

  • MeowheadMeowhead Member UncommonPosts: 3,716
    Originally posted by SamuraiXIV

    As I started the post I don't like WOW but it was more fun then GW2. I played a real mmorpg where you could not level or do anything without party/alliance played FFXI for 10 years and now going for FFXIV ARR a more casual game to reach endgame but once there it's still full group hardcore... But what endgame I'm talking about GW2 doesn't have one.

    Oddly enough, that's why I quit FFXI.  Once you hit a certain point, barring being a beastmaster or something, you simply could NOT play the game in a way that earned any respectable amount of xp, even in a duo (I was playing with a friend at the time).

    I spent two weeks trying every single day, for over an hour, to find a white mage who wasn't busy, too low level, or Japanese and unwilling to help Americans.  Yes, it was because I had a shitty schedule and it was late at night, and not many people were high level really early in the game's beginning.  I guess you could argue it was my fault for not having a better schedule.

    I just ended up quitting because it was boring waiting around with an otherwise full group, messaging strangers only to be turned down, for hours on end. :/

    I like playing with other people.  ... but I have my limitations.

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