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So Trion closed an office today which looks like the devs behind EoN were based out of.
Based on how things have been going it looks like the game is not going to be released without some major investment put into it.
Originally posted by Ozivois Makes sense; the core of the game was badly designed. They should have copied the Company of Heroes formula.
Let's just say something more along the lines of Shattered Galaxy would have suited the RTS crowd more than what they had.
It really wasn't looking good from the start though. Having to ask your players for suggestions on how to fix issues that should be trivial for anyone with a bit of RTS background to solve and not having anything specific for your beta testers to test shows that they had a lack of focus and plan for the product.
yea why would i play end of nations when i can play starcraft.
So its a good move. I play both starcraft 2 and civilization 5, ther ewas no point in playing end of nations at all, no incentive.
Originally posted by waterwarfare203
yea why would i play end of nations when i can play starcraft. So its a good move. I play both starcraft 2 and civilization 5, ther ewas no point in playing end of nations at all, no incentive.
All they had to do was make something half decent that can have 20 people or more in the same battle and they would have had a relatively easy time of it. Instead they try to make it appeal more to the casual crowd and keep battles to 4v4 tops. Then they find out that there's no way to keep casual people happy in that situation because they just get rofl stomped all day by the better players.
I would imagine that RTS games in general have a larger skill gap between bad and good players compared to other games. Especially seeing as it's focus was player vs player content.