Dana Massey has just posted his exclusive interview with the Irth Online development team. This feature also includes 2 exclusive screenshots! A preview is below:
||To many, Irth Online is simply one of the many fantasy-MMOs in development. Tell us what sets you apart? |
|Irth Dev Team:
We have set ourselves apart in many ways. Ill start off by mentioning that we have developed a proprietary game engine. We could have bought one, but because we wanted to set ourselves apart, we took the time to develop something unique. Consequently this game has an entirely different look and feel from any other. On a clear day players will have a line of vision that extends 10km. This extended view also lends itself to the possibility of extraordinarily large battle scenarios that other games simply are not capable of having.
This is an incredibly interactive game. Players can manipulate world objects and items in ways that are uncommon in many other games.
The housing system is unlike any other. All players will receive one free home per account. This is not a virtual room. It is a real virtual house with real virtual land. Players can enlarge their homes by building additions and adding shops on to them in order to conduct their trades.
Our game is not based on class as so many other MMOs are. Any player character from any civilization and race can develop any skill. Characters will have a certain propensity to develop certain skills and more difficulty developing others depending on race and civilization, but any skill can be developed by any character. Players can make their character whatever they want it to be. If they do not like what the character has become they can change it by learning new skills and taking it in an entirely different direction. Its just like real life.
To read the complete interview, click here.
- MMORPG.COM Staff -
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